Player Matchup

Ymir
Ymir
Ivan21Soulkeeper
Ymir
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 30L
1,515 Elo+
Party 2
Hades
Hades
KIRMIZITUBORG
Hades
Level 29
God Stats
8W - 13L
1,330 SR
Queue Stats
45W - 39L
1,350 Elo+
Solo
Nemesis
Nemesis
Liquid_Ivan1
Nemesis
Level 28
God Stats
11W - 0L
1,864 SR
Queue Stats
30W - 15L
1,658 Elo+
Party 2
King Arthur
King Arthur
qwerfbats
King Arthur
Level 13
God Stats
5W - 2L
1,680 SR
Queue Stats
26W - 24L
1,274 Elo+
Solo
Cernunnos
Cernunnos
stephehIE
Cernunnos
Level 29
God Stats
33W - 33L
1,466 SR
Queue Stats
114W - 153L
1,277 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,415 Elo+

VS

Team Averages
Level 14
1,454 SR
1,461 Elo+
Thanatos
Thanatos
Aidan22
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Airfronce
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Chluckybot
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,246 Elo+
Solo
Sobek
Sobek
Far8InAJar
Sobek
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
110W - 104L
1,547 Elo+
Party 1
Izanami
Izanami
armad1d0
Izanami
Level 26
God Stats
51W - 31L
1,470 SR
Queue Stats
113W - 84L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,119
515
1,143
4,200
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
4 / 1 / 2
5,125
641
3,373
4,722
2,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Liquid_Ivan1
Nemesis
8
7 / 3 / 0
5,635
704
3,181
5,510
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
qwerfbats
King Arthur
8
0 / 0 / 5
4,637
580
2,074
5,119
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
stephehIE
Cernunnos
7
0 / 1 / 3
4,205
526
3,781
3,687
761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aidan22
Thanatos
7
3 / 4 / 0
4,741
593
3,346
5,118
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
3,561
445
585
1,395
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Chluckybot
Bellona
7
1 / 3 / 2
4,469
559
1,593
3,686
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
7
0 / 1 / 1
4,273
534
2,739
5,287
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
armad1d0
Izanami
8
1 / 2 / 0
4,396
550
3,712
5,042
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aidan22
Thanatos
3
4
0
0.75
L
0
2
0
0
L
Bellona
Chluckybot
Bellona
1
3
2
0.67
L
Sobek
0
1
1
0.5
W
0
0
0
0
W
4
1
2
5
W
Nemesis
Liquid_Ivan1
Nemesis
7
3
0
2.33
L
Izanami
armad1d0
Izanami
1
2
0
0.5
W
King Arthur
qwerfbats
King Arthur
0
0
5
2.5
W
Cernunnos
stephehIE
Cernunnos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,552
Damage
11,975
23,238
Taken
20,528
8,027
Mitigated
7,287
9,836
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aidan22
Thanatos
3,346
1,672
0
2,456
5,118
1,427
0
584
4,359
0
12,747
L
585
258
0
0
1,395
314
0
640
755
7,669
0
L
Bellona
Chluckybot
Bellona
1,593
317
0
105
3,686
2,051
180
332
3,279
0
9,284
L
Sobek
2,739
251
0
2,042
5,287
2,330
0
1,869
3,418
6,496
0
W
1,143
234
0
2,274
4,200
1,414
0
1,332
2,868
8,846
0
W
3,373
464
218
1,931
4,722
2,035
877
732
3,902
18,002
0
W
Nemesis
Liquid_Ivan1
Nemesis
3,181
1,474
0
1,316
5,510
1,414
0
179
5,331
0
22,398
L
Izanami
armad1d0
Izanami
3,712
3,018
0
2,175
5,042
1,165
0
1,091
3,951
0
33,229
W
King Arthur
qwerfbats
King Arthur
2,074
473
234
2,453
5,119
2,403
120
0
5,119
0
10,486
W
Cernunnos
stephehIE
Cernunnos
3,781
1,321
0
1,410
3,687
761
0
993
2,694
0
17,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
21,440
152
Minions Killed
126
0
Camps Cleared
0
719,284
Distance Traveled
671,755
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,741
593
23
3
0
165,035
0
L
Ra
3,561
445
12
2
0
42,468
1
L
Bellona
4,469
559
18
2
0
155,469
3
L
Sobek
4,273
534
5
1
0
163,667
1
W
Ymir
4,119
515
13
2
0
142,601
1
W
Hades
5,125
641
46
6
0
138,942
0
W
Nemesis
5,635
704
46
6
0
180,735
3
L
Izanami
4,396
550
68
9
0
145,116
4
W
King Arthur
4,637
580
20
3
0
135,541
0
W
Cernunnos
4,205
526
27
3
0
121,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role