Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Roweezy5
Cabrakan
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 225L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
Xx_ScAreCrOw_474
Heimdallr
Level 65
God Stats
1W - 2L
1,601 SR
Queue Stats
18W - 37L
1,256 Elo+
Solo
Nemesis
Nemesis
Z1RC0N
Nemesis
Level 39
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 2L
1,065 Elo+
Party 3
Hel
Hel
lizturtle
Hel
Level 28
God Stats
1W - 0L
1,421 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 3
Team Averages
Level 87
1,474 SR
1,279 Elo+

VS

Team Averages
Level 84
1,508 SR
1,381 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GU Spartacus
Hades
Level 29
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Guyllians
Ymir
Level 24
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 11L
1,034 Elo+
Solo
Zeus
Zeus
brybabiex0
Zeus
Level 136
God Stats
6W - 7L
1,630 SR
Queue Stats
122W - 215L
1,378 Elo+
Party 2
Loki
Loki
muchuuchuchu
Loki
Level 144
God Stats
0W - 2L
1,601 SR
Queue Stats
3W - 8L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
15 / 1 / 11
13,034
1,086
18,084
8,913
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Roweezy5
Cabrakan
16
4 / 4 / 20
11,278
940
13,420
14,341
13,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
16
3 / 7 / 5
9,859
822
6,261
10,629
4,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Z1RC0N
Nemesis
19
9 / 4 / 9
12,494
1,041
16,312
13,361
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 7
9,555
796
3,285
7,087
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 8 / 5
10,227
852
12,675
15,879
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 8 / 4
8,903
742
9,979
15,330
7,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 5 / 7
7,712
643
2,561
12,091
4,841
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 5 / 4
11,198
933
11,451
10,483
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 11
9,758
813
9,395
12,745
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
33
Kills
19
19
Deaths
33
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
1
11
20.5
L
Pele
 
Pele
6
8
5
1.06
L
4
8
4
0.75
L
Ymir
0
5
7
0.7
W
Cabrakan
Roweezy5
Cabrakan
4
4
20
3.5
W
Heimdallr
3
7
5
0.79
W
Nemesis
Z1RC0N
Nemesis
9
4
9
3.38
L
7
5
4
1.8
W
2
3
7
1.83
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
46,061
54,331
Taken
66,528
30,607
Mitigated
25,543
10,717
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,084
2,611
0
2,088
8,913
3,782
721
3,259
5,654
40,616
0
L
Pele
 
Pele
12,675
3,501
534
1,771
15,879
5,259
1
8,603
7,075
0
36,553
L
9,979
1,023
184
1,895
15,330
7,446
0
9,380
5,756
16,509
0
L
Ymir
2,561
370
0
510
12,091
4,841
168
5,902
5,906
11,448
0
W
Cabrakan
Roweezy5
Cabrakan
13,420
2,342
510
1,673
14,341
13,605
144
7,390
6,951
18,038
0
W
Heimdallr
6,261
2,010
0
256
10,629
4,217
1,594
5,846
4,683
0
32,576
W
Nemesis
Z1RC0N
Nemesis
16,312
9,880
0
2,496
13,361
5,301
1,472
3,851
9,510
0
38,125
L
11,451
793
171
2,228
10,483
3,292
0
3,215
7,128
33,858
0
W
3,285
319
1,877
1,817
7,087
3,702
285
4,478
2,609
24,382
0
L
9,395
1,611
0
830
12,745
4,705
0
6,783
5,874
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,220
Gold Earned
47,798
251
Minions Killed
204
9
Camps Cleared
5
1,061,635
Distance Traveled
988,482
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,034
1,086
62
5
0
205,707
2
L
Pele
10,227
852
67
6
2
204,937
2
L
Hades
8,903
742
22
2
0
184,303
1
L
Ymir
7,712
643
17
1
0
159,060
2
W
Cabrakan
11,278
940
12
1
0
216,057
0
W
Heimdallr
9,859
822
63
5
1
197,526
4
W
Nemesis
12,494
1,041
60
5
7
245,935
3
L
Zeus
11,198
933
72
6
0
237,133
0
W
Hel
9,555
796
54
5
1
196,410
0
L
Loki
9,758
813
26
2
3
203,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role