Player Matchup

Danzaburou
Danzaburou
JaYLx11
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Mercury
Mercury
Killer Ghost901
Mercury
Level 48
God Stats
0W - 2L
1,312 SR
Queue Stats
53W - 62L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
belacwarrior77
Jormungandr
Level 13
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Bakasura
Bakasura
fiero080soldado
Bakasura
Level 13
God Stats
2W - 6L
1,483 SR
Queue Stats
6W - 13L
1,173 Elo+
Solo
Ra
Ra
jaxosop
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,268 Elo+

VS

Team Averages
Level 20
1,421 SR
1,334 Elo+
Kumbhakarna
Kumbhakarna
RaulFriend
Kumbhakarna
Level 29
God Stats
7W - 2L
1,678 SR
Queue Stats
85W - 78L
1,357 Elo+
Party 1
Loki
Loki
SCP14718476
Loki
Level 33
God Stats
27W - 15L
1,455 SR
Queue Stats
104W - 110L
1,345 Elo+
Party 1
Fenrir
Fenrir
Sans1550
Fenrir
Level 22
God Stats
6W - 4L
1,463 SR
Queue Stats
55W - 56L
1,315 Elo+
Party 1
Chernobog
Chernobog
grs061170
Chernobog
Level 13
God Stats
1W - 5L
1,010 SR
Queue Stats
14W - 34L
1,156 Elo+
Solo
Danzaburou
Danzaburou
kump88
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaYLx11
Danzaburou
13
1 / 10 / 3
8,572
408
7,939
12,134
3,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 5 / 2
11,587
552
13,359
15,664
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
belacwarrior77
Jormungandr
13
2 / 8 / 0
8,388
399
7,542
12,937
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
17
4 / 4 / 3
10,637
507
7,840
13,462
6,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
3 / 8 / 0
7,430
354
2,206
6,057
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RaulFriend
Kumbhakarna
16
2 / 2 / 4
9,933
473
3,587
11,565
5,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
16 / 1 / 5
12,791
609
17,054
16,540
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Sans1550
Fenrir
19
6 / 4 / 7
12,025
573
9,861
18,648
9,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
grs061170
Chernobog
16
3 / 4 / 5
10,345
493
5,279
11,570
4,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
kump88
Danzaburou
17
5 / 9 / 2
11,814
563
7,642
14,654
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
19
Kills
32
35
Deaths
20
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JaYLx11
Danzaburou
1
10
3
0.25
L
9
5
2
2
W
Kumbhakarna
RaulFriend
Kumbhakarna
2
2
4
2
W
16
1
5
18.5
W
Fenrir
Sans1550
Fenrir
6
4
7
2.38
L
Jormungandr
belacwarrior77
Jormungandr
2
8
0
0.25
L
Bakasura
4
4
3
1.38
W
Chernobog
grs061170
Chernobog
3
4
5
1.38
L
3
8
0
0.38
W
Danzaburou
kump88
Danzaburou
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
43,423
60,254
Taken
72,977
25,566
Mitigated
31,049
7,725
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JaYLx11
Danzaburou
7,939
4,991
0
972
12,134
3,386
585
548
11,586
0
38,870
L
13,359
5,745
0
1,534
15,664
6,763
296
1,019
14,645
0
57,524
W
Kumbhakarna
RaulFriend
Kumbhakarna
3,587
1,043
99
4,868
11,565
5,301
2,668
1,374
10,134
39,270
0
W
17,054
7,632
0
6,298
16,540
6,811
1,458
3,400
12,980
0
72,811
W
Fenrir
Sans1550
Fenrir
9,861
3,692
0
5,640
18,648
9,154
951
2,783
15,647
0
68,452
L
Jormungandr
belacwarrior77
Jormungandr
7,542
3,829
0
465
12,937
6,974
232
1,217
11,720
31,096
0
L
Bakasura
7,840
5,358
0
4,604
13,462
6,999
3,231
803
12,659
0
37,724
W
Chernobog
grs061170
Chernobog
5,279
3,469
0
9
11,570
4,046
1,076
390
11,025
0
49,336
L
2,206
123
0
150
6,057
1,444
50
0
6,057
11,750
0
W
Danzaburou
kump88
Danzaburou
7,642
3,479
0
1,083
14,654
5,737
5,277
1,193
13,117
0
60,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
56,908
341
Minions Killed
477
0
Camps Cleared
0
1,630,998
Distance Traveled
1,740,536
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,572
408
63
3
0
341,377
0
L
Mercury
11,587
552
93
4
0
418,502
0
W
Kumbhakarna
9,933
473
63
3
0
340,608
3
W
Loki
12,791
609
98
5
0
389,925
1
W
Fenrir
12,025
573
104
5
0
402,328
0
L
Jormungandr
8,388
399
62
3
0
359,878
2
L
Bakasura
10,637
507
110
5
0
363,214
0
W
Chernobog
10,345
493
104
5
0
316,783
1
L
Ra
7,430
354
13
1
0
148,027
0
W
Danzaburou
11,814
563
108
5
0
290,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role