Player Matchup

Gilgamesh
Gilgamesh
ArkonusVEVO
Gilgamesh
Level 29
God Stats
8W - 2L
1,613 SR
Queue Stats
35W - 35L
1,359 Elo+
Solo
Ymir
Ymir
BigP68
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 17L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Daretee
Tsukuyomi
Level 26
God Stats
2W - 2L
1,372 SR
Queue Stats
82W - 89L
1,394 Elo+
Solo
Nu Wa
Nu Wa
GrandSage
Nu Wa
Level 60
God Stats
2W - 3L
1,381 SR
Queue Stats
201W - 194L
1,427 Elo+
Party 2
Neith
Neith
exilioking007
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 30
1,473 SR
1,426 Elo+

VS

Team Averages
Level 19
1,450 SR
1,340 Elo+
Arachne
Arachne
Devinxsparkles
Arachne
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
227W - 268L
1,354 Elo+
Party 1
Bellona
Bellona
Flamingdread
Bellona
Level 17
God Stats
13W - 7L
1,500 SR
Queue Stats
110W - 108L
1,459 Elo+
Solo
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 28
God Stats
215W - 243L
1,410 SR
Queue Stats
518W - 628L
1,325 Elo+
Solo
Danzaburou
Danzaburou
maomaocczr
Danzaburou
Level 25
God Stats
0W - 3L
1,342 SR
Queue Stats
68W - 79L
1,379 Elo+
Solo
Ares
Ares
xGroin
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkonusVEVO
Gilgamesh
16
7 / 7 / 4
11,491
575
10,671
17,793
15,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
BigP68
Ymir
14
3 / 2 / 12
10,454
523
2,126
11,154
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Daretee
Tsukuyomi
16
4 / 5 / 8
11,007
550
10,445
11,391
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
GrandSage
Nu Wa
17
3 / 0 / 9
11,114
556
8,890
5,020
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
19 / 2 / 6
12,588
629
23,439
13,646
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
8,314
416
4,758
14,707
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Flamingdread
Bellona
17
8 / 6 / 2
10,189
509
7,229
15,784
11,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
1
0 / 0 / 0
5,283
264
0
2,206
339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
maomaocczr
Danzaburou
15
1 / 7 / 4
9,024
451
3,445
15,582
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
xGroin
Ares
11
1 / 17 / 0
7,617
381
5,724
23,361
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
36
Kills
14
16
Deaths
36
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArkonusVEVO
Gilgamesh
7
7
4
1.29
W
Ymir
BigP68
Ymir
3
2
12
4.5
W
Tsukuyomi
Daretee
Tsukuyomi
4
5
8
1.6
L
4
6
3
0.92
L
Bellona
Flamingdread
Bellona
8
6
2
1.5
W
Nu Wa
GrandSage
Nu Wa
3
0
9
7.5
W
19
2
6
11
L
Kukulkan
0
0
0
0
L
Danzaburou
maomaocczr
Danzaburou
1
7
4
0.43
L
Ares
xGroin
Ares
1
17
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,571
Damage
21,156
59,004
Taken
71,640
40,064
Mitigated
40,004
17,111
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArkonusVEVO
Gilgamesh
10,671
3,653
0
4,707
17,793
15,946
3,538
306
17,487
0
51,707
W
Ymir
BigP68
Ymir
2,126
660
0
1,903
11,154
11,254
575
672
10,482
24,076
0
W
Tsukuyomi
Daretee
Tsukuyomi
10,445
3,257
0
2,805
11,391
5,122
466
720
10,671
0
67,509
L
4,758
3,063
99
2,208
14,707
5,996
0
1,383
13,200
0
31,504
L
Bellona
Flamingdread
Bellona
7,229
2,015
0
943
15,784
11,464
0
3,437
12,125
0
42,275
W
Nu Wa
GrandSage
Nu Wa
8,890
760
0
1,786
5,020
1,595
2,744
0
5,020
63,040
0
W
23,439
14,645
0
5,910
13,646
6,147
5,351
4,026
9,500
0
82,943
L
Kukulkan
0
0
0
1,196
2,206
339
0
1,753
229
0
0
L
Danzaburou
maomaocczr
Danzaburou
3,445
2,405
219
2,565
15,582
5,508
377
1,515
13,843
0
46,116
L
Ares
xGroin
Ares
5,724
1,451
0
458
23,361
16,697
0
2,048
21,227
20,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
40,427
507
Minions Killed
209
0
Camps Cleared
0
1,635,216
Distance Traveled
1,295,187
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,491
575
100
5
0
358,032
4
W
Ymir
10,454
523
32
2
0
314,751
0
W
Tsukuyomi
11,007
550
128
6
0
377,253
0
L
Arachne
8,314
416
48
2
0
247,818
0
L
Bellona
10,189
509
78
4
0
314,464
0
W
Nu Wa
11,114
556
114
6
0
334,474
4
W
Neith
12,588
629
133
7
0
250,706
2
L
Kukulkan
5,283
264
0
0
0
184,606
0
L
Danzaburou
9,024
451
73
4
0
292,765
0
L
Ares
7,617
381
10
1
0
255,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role