Player Matchup

Tyr
Tyr
ImRichyy
Tyr
Level 6
God Stats
1W - 1L
1,326 SR
Queue Stats
15W - 10L
1,478 Elo+
Solo
Ymir
Ymir
Itz_Kxrma_TF
Ymir
Level 6
God Stats
4W - 8L
1,712 SR
Queue Stats
157W - 222L
1,532 Elo+
Party 1
Scylla
Scylla
Itz_Rapha_TF
Scylla
Level 34
God Stats
10W - 19L
1,367 SR
Queue Stats
260W - 279L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
JibanSteel
Ao Kuang
Level 8
God Stats
1W - 2L
1,248 SR
Queue Stats
17W - 13L
1,508 Elo+
Solo
Apollo
Apollo
Rodrichman
Apollo
Level 29
God Stats
1W - 0L
1,205 SR
Queue Stats
185W - 190L
1,550 Elo+
Solo
Team Averages
Level 17
1,372 SR
1,506 Elo+

VS

Team Averages
Level 19
1,554 SR
1,494 Elo+
Geb
Geb
BalanceGame
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,685 Elo+
Party 2
He Bo
He Bo
LordOfNapkins
He Bo
Level 28
God Stats
12W - 11L
1,749 SR
Queue Stats
32W - 34L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Malither76
Ratatoskr
Level 27
God Stats
13W - 20L
1,483 SR
Queue Stats
315W - 386L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Slimshak
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,333 Elo+
Solo
Chronos
Chronos
ZackDaKidd
Chronos
Level 25
God Stats
218W - 155L
1,539 SR
Queue Stats
700W - 702L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
12,436
478
14,542
25,963
30,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 6 / 6
9,890
380
2,586
13,981
5,300
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
19
5 / 1 / 9
12,641
486
22,557
11,084
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JibanSteel
Ao Kuang
20
11 / 1 / 10
13,415
516
24,496
22,599
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Rodrichman
Apollo
14
1 / 5 / 10
10,434
401
7,955
18,227
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
11,221
432
9,138
21,137
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 1
11,731
451
18,274
18,967
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Malither76
Ratatoskr
15
1 / 10 / 2
10,528
405
5,553
18,146
7,180
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Slimshak
Sun Wukong
12
2 / 7 / 2
9,295
358
10,232
17,644
10,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
ZackDaKidd
Chronos
18
5 / 3 / 2
11,979
461
12,797
19,816
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
25
Kills
13
15
Deaths
25
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
W
7
2
9
5.75
W
1
6
6
0.67
W
Scylla
5
1
9
9.5
W
Ao Kuang
JibanSteel
Ao Kuang
11
1
10
16
L
4
4
1
1.13
L
Ratatoskr
Malither76
Ratatoskr
1
10
2
0.2
W
Apollo
Rodrichman
Apollo
1
5
10
1.2
L
Sun Wukong
Slimshak
Sun Wukong
2
7
2
0.43
L
Chronos
ZackDaKidd
Chronos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,136
Damage
55,994
91,854
Taken
95,710
56,106
Mitigated
55,803
32,541
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
918
0
2,297
21,137
22,938
0
9,333
11,400
41,162
0
W
14,542
1,718
0
11,513
25,963
30,747
812
9,564
16,107
0
61,081
W
2,586
646
0
261
13,981
5,300
270
9,404
4,511
14,813
0
W
Scylla
22,557
1,268
0
4,322
11,084
4,233
624
6,791
4,099
90,302
0
W
Ao Kuang
JibanSteel
Ao Kuang
24,496
4,045
0
11,616
22,599
9,141
1,560
8,736
13,627
109,395
0
L
18,274
709
0
3,442
18,967
7,018
376
8,480
10,207
72,291
0
L
Ratatoskr
Malither76
Ratatoskr
5,553
1,942
0
2,057
18,146
7,180
0
10,230
7,728
0
58,400
W
Apollo
Rodrichman
Apollo
7,955
4,740
0
4,829
18,227
6,685
3,112
9,609
8,472
0
57,509
L
Sun Wukong
Slimshak
Sun Wukong
10,232
2,710
0
4,171
17,644
10,912
0
8,215
9,235
0
37,438
L
Chronos
ZackDaKidd
Chronos
12,797
5,799
0
7,432
19,816
7,755
0
12,155
7,501
102,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,816
Gold Earned
54,754
446
Minions Killed
442
0
Camps Cleared
0
2,551,711
Distance Traveled
2,243,931
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,221
432
42
2
0
506,663
1
W
Tyr
12,436
478
94
4
0
543,089
5
W
Ymir
9,890
380
18
1
0
480,337
2
W
Scylla
12,641
486
147
6
0
512,009
4
W
Ao Kuang
13,415
516
112
4
0
531,622
9
L
He Bo
11,731
451
95
4
0
455,233
0
L
Ratatoskr
10,528
405
97
4
0
444,737
1
W
Apollo
10,434
401
75
3
0
484,654
3
L
Sun Wukong
9,295
358
48
2
0
353,377
0
L
Chronos
11,979
461
160
6
0
483,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role