Player Matchup

Gilgamesh
Gilgamesh
Gingerboy141214
Gilgamesh
Level 109
God Stats
97W - 65L
1,560 SR
Queue Stats
746W - 726L
1,524 Elo+
Party 2
Ra
Ra
Kingofbrad1
Ra
Level 15
God Stats
4W - 6L
1,478 SR
Queue Stats
11W - 15L
1,535 Elo+
Party 2
Fafnir
Fafnir
LordlySplash705
Fafnir
Level 63
God Stats
53W - 41L
1,591 SR
Queue Stats
213W - 193L
1,513 Elo+
Party 2
Mercury
Mercury
Lost Gaz
Mercury
Level 122
God Stats
25W - 15L
1,793 SR
Queue Stats
553W - 537L
1,537 Elo+
Party 2
Anhur
Anhur
Wildeboy117
Anhur
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 144L
1,525 Elo+
Party 2
Team Averages
Level 85
1,585 SR
1,527 Elo+

VS

Team Averages
Level 42
1,405 SR
1,295 Elo+
Izanami
Izanami
BoiWithAnExtraI
Izanami
Level 32
God Stats
9W - 28L
1,359 SR
Queue Stats
276W - 414L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
BruhWithAnExtraH
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 410L
1,286 Elo+
Party 1
Skadi
Skadi
GenzoM
Skadi
Level 18
God Stats
35W - 37L
1,474 SR
Queue Stats
95W - 150L
1,321 Elo+
Party 1
Bacchus
Bacchus
Goemania04
Bacchus
Level 47
God Stats
10W - 16L
1,398 SR
Queue Stats
52W - 87L
1,266 Elo+
Party 3
Baba Yaga
Baba Yaga
LTheDutchL
Baba Yaga
Level 29
God Stats
20W - 34L
1,292 SR
Queue Stats
26W - 54L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gingerboy141214
Gilgamesh
17
8 / 0 / 1
10,605
624
10,738
14,815
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 3 / 2
8,477
499
3,839
8,047
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 0 / 15
9,511
559
5,554
13,296
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Lost Gaz
Mercury
17
8 / 0 / 3
10,116
595
11,448
9,693
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
14 / 4 / 3
9,723
572
14,911
15,223
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,405
436
6,200
11,640
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BruhWithAnExtraH
Sun Wukong
13
0 / 7 / 0
7,961
468
8,302
15,259
11,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
GenzoM
Skadi
11
2 / 8 / 2
7,367
433
4,177
11,444
2,696
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Bacchus
Goemania04
Bacchus
11
2 / 6 / 1
7,663
451
4,898
13,045
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
LTheDutchL
Baba Yaga
13
3 / 4 / 0
8,037
473
6,556
11,300
4,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
30
Kills
7
7
Deaths
30
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Sun Wukong
BruhWithAnExtraH
Sun Wukong
0
7
0
0
L
Skadi
GenzoM
Skadi
2
8
2
0.38
W
Gilgamesh
Gingerboy141214
Gilgamesh
8
0
1
8.5
L
Bacchus
Goemania04
Bacchus
2
6
1
0.42
W
0
3
2
0.33
L
Baba Yaga
LTheDutchL
Baba Yaga
3
4
0
0.75
W
0
0
15
7.5
W
Mercury
Lost Gaz
Mercury
8
0
3
9.5
W
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
30,133
61,074
Taken
62,688
38,838
Mitigated
31,606
25,664
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
3,560
277
1,112
11,640
3,152
0
1,180
10,460
0
51,440
L
Sun Wukong
BruhWithAnExtraH
Sun Wukong
8,302
1,883
0
1,927
15,259
11,748
0
508
14,751
0
49,995
L
Skadi
GenzoM
Skadi
4,177
2,059
0
1,651
11,444
2,696
212
2,457
8,987
0
25,943
W
Gilgamesh
Gingerboy141214
Gilgamesh
10,738
3,408
0
10,224
14,815
10,415
2,157
0
14,815
0
76,964
L
Bacchus
Goemania04
Bacchus
4,898
115
0
2,201
13,045
9,914
0
2,076
10,969
22,366
0
W
3,839
403
325
1,586
8,047
3,827
698
4,325
3,722
47,024
0
L
Baba Yaga
LTheDutchL
Baba Yaga
6,556
288
0
1,658
11,300
4,096
266
3,172
8,128
44,603
0
W
5,554
1,687
1,086
5,139
13,296
14,329
250
2,195
11,101
20,682
0
W
Mercury
Lost Gaz
Mercury
11,448
6,905
0
396
9,693
4,369
630
1,236
8,457
0
77,974
W
14,911
6,390
0
6,908
15,223
5,898
487
3,698
11,525
0
46,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
38,433
427
Minions Killed
339
0
Camps Cleared
0
1,650,906
Distance Traveled
1,504,288
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,405
436
89
5
0
332,007
0
L
Sun Wukong
7,961
468
102
6
0
325,240
3
L
Skadi
7,367
433
41
2
0
257,126
0
W
Gilgamesh
10,605
624
133
8
0
339,007
2
L
Bacchus
7,663
451
35
2
0
297,498
1
W
Ra
8,477
499
85
5
0
299,691
0
L
Baba Yaga
8,037
473
72
4
0
292,417
3
W
Fafnir
9,511
559
21
1
0
326,306
0
W
Mercury
10,116
595
122
7
0
393,387
3
W
Anhur
9,723
572
66
4
0
292,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role