Player Matchup

Agni
Agni
Bigbullzy
Agni
Level 129
God Stats
2W - 0L
1,704 SR
Queue Stats
48W - 12L
1,831 Elo+
Party 1
Sobek
Sobek
BroadKitten8881
Sobek
Level 106
God Stats
1W - 1L
1,393 SR
Queue Stats
21W - 15L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
EthansFqnTrash
Hou Yi
Level 13
God Stats
2W - 0L
1,804 SR
Queue Stats
28W - 1L
2,013 Elo+
Party 1
Team Averages
Level 83
1,633 SR
1,800 Elo+

VS

Team Averages
Level 37
1,548 SR
1,507 Elo+
Hercules
Hercules
KobraKamnder
Hercules
Level 26
God Stats
10W - 26L
1,302 SR
Queue Stats
342W - 428L
1,452 Elo+
Solo
Neith
Neith
YamahaDGX500
Neith
Level 22
God Stats
4W - 2L
1,686 SR
Queue Stats
4W - 4L
1,683 Elo+
Party 2
Discordia
Discordia
Yea Im Tall
Discordia
Level 63
God Stats
0W - 1L
1,657 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
3 / 3 / 6
7,796
780
7,663
4,996
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 8
8,125
813
4,483
13,757
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 2 / 4
8,559
856
11,249
8,189
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KobraKamnder
Hercules
9
0 / 4 / 7
6,785
679
3,445
10,965
7,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 5
7,227
723
5,873
7,416
2,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Yea Im Tall
Discordia
11
6 / 6 / 1
8,386
839
7,589
9,242
2,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
8
8
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
3
3
6
2
W
3
3
8
2.33
W
7
2
4
4.5
L
Hercules
KobraKamnder
Hercules
0
4
7
0.88
L
2
3
5
1.5
L
Discordia
Yea Im Tall
Discordia
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
16,907
26,942
Taken
27,623
19,483
Mitigated
12,433
4,182
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,663
752
0
250
4,996
1,741
306
2,025
2,971
22,027
0
W
4,483
207
0
2,046
13,757
14,098
90
2,906
10,851
11,894
0
W
11,249
5,724
0
1,886
8,189
3,644
1,277
2,690
5,499
0
39,927
L
Hercules
KobraKamnder
Hercules
3,445
846
0
1,800
10,965
7,039
0
4,917
6,048
0
14,715
L
5,873
2,635
0
480
7,416
2,482
0
3,424
3,992
0
14,410
L
Discordia
Yea Im Tall
Discordia
7,589
886
0
910
9,242
2,912
0
3,817
5,425
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
22,398
103
Minions Killed
66
0
Camps Cleared
0
547,827
Distance Traveled
560,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,796
780
29
3
0
166,413
2
W
Sobek
8,125
813
16
2
0
203,684
0
W
Hou Yi
8,559
856
58
6
0
177,730
1
L
Hercules
6,785
679
23
2
0
200,974
0
L
Neith
7,227
723
19
2
0
188,356
1
L
Discordia
8,386
839
24
2
0
170,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role