Player Matchup

Tiamat
Tiamat
BellStar85
Tiamat
Level 8
God Stats
3W - 1L
1,753 SR
Queue Stats
11W - 17L
1,349 Elo+
Party 1
Apollo
Apollo
JaisenJob
Apollo
Level 28
God Stats
4W - 6L
1,353 SR
Queue Stats
30W - 34L
1,256 Elo+
Solo
Hades
Hades
Shaman_nakarman3
Hades
Level 24
God Stats
13W - 17L
1,613 SR
Queue Stats
82W - 88L
1,369 Elo+
Solo
Nemesis
Nemesis
dark soul9591
Nemesis
Level 22
God Stats
8W - 7L
1,423 SR
Queue Stats
75W - 77L
1,351 Elo+
Solo
Sobek
Sobek
kinglazhuri
Sobek
Level 48
God Stats
5W - 8L
1,290 SR
Queue Stats
20W - 35L
1,287 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,322 Elo+

VS

Team Averages
Level 19
1,424 SR
1,249 Elo+
Bakasura
Bakasura
BestGirlAigis
Bakasura
Level 27
God Stats
2W - 7L
1,337 SR
Queue Stats
2W - 8L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
Megacrow24
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 3
Thanatos
Thanatos
Orewings
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artio
Artio
Raptor Cripple
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 2
Aphrodite
Aphrodite
oompa loompa653
Aphrodite
Level 25
God Stats
7W - 15L
1,281 SR
Queue Stats
37W - 64L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BellStar85
Tiamat
14
7 / 3 / 8
9,326
444
12,980
9,824
4,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
JaisenJob
Apollo
15
0 / 1 / 6
9,492
452
2,356
6,023
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
10 / 0 / 10
10,614
505
12,968
8,418
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
17
12 / 1 / 4
11,470
546
16,245
12,465
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 11
9,993
476
8,388
11,176
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BestGirlAigis
Bakasura
15
3 / 2 / 0
9,356
446
10,074
11,970
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Megacrow24
Cthulhu
10
1 / 5 / 1
7,312
348
7,724
12,010
4,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Orewings
Thanatos
10
1 / 8 / 1
7,280
347
3,688
15,053
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 9 / 0
6,338
302
809
16,806
8,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
oompa loompa653
Aphrodite
10
0 / 10 / 2
7,223
344
5,536
14,610
5,714
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
33
Kills
5
5
Deaths
34
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BellStar85
Tiamat
7
3
8
3.67
L
Bakasura
BestGirlAigis
Bakasura
3
2
0
1.5
W
Apollo
JaisenJob
Apollo
0
1
6
3
L
Cthulhu
Megacrow24
Cthulhu
1
5
1
0.3
L
Thanatos
Orewings
Thanatos
1
8
1
0.19
L
0
9
0
0
W
10
0
10
15
W
Nemesis
12
1
4
14
W
4
0
11
9.5
L
Aphrodite
oompa loompa653
Aphrodite
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,937
Damage
27,831
47,906
Taken
70,449
30,667
Mitigated
28,483
19,124
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BellStar85
Tiamat
12,980
808
0
2,927
9,824
4,101
1,351
3,275
6,349
40,657
0
L
Bakasura
BestGirlAigis
Bakasura
10,074
7,273
0
2,146
11,970
5,225
1,148
3,616
8,354
0
53,117
W
Apollo
JaisenJob
Apollo
2,356
1,502
0
2,825
6,023
1,854
3,198
1,000
4,475
0
44,240
L
Cthulhu
Megacrow24
Cthulhu
7,724
230
0
221
12,010
4,166
0
7,979
4,031
16,886
0
L
Thanatos
Orewings
Thanatos
3,688
900
270
5,646
15,053
4,681
242
6,724
8,329
0
24,113
L
809
175
0
68
16,806
8,697
37
4,803
12,003
12,502
0
W
12,968
1,377
104
5,239
8,418
4,070
2,867
3,507
4,911
57,165
0
W
Nemesis
16,245
5,996
0
4,283
12,465
8,070
171
1,447
11,018
0
76,378
W
8,388
921
0
3,746
11,176
12,572
1,197
4,840
6,196
25,904
0
L
Aphrodite
oompa loompa653
Aphrodite
5,536
1,320
1,909
2,551
14,610
5,714
192
11,214
3,396
29,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
37,509
412
Minions Killed
236
0
Camps Cleared
0
1,954,520
Distance Traveled
1,711,970
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,326
444
61
3
0
356,458
1
L
Bakasura
9,356
446
114
5
0
447,761
0
W
Apollo
9,492
452
89
4
0
314,623
3
L
Cthulhu
7,312
348
11
1
0
333,057
4
L
Thanatos
7,280
347
44
2
0
322,732
2
L
Artio
6,338
302
15
1
0
344,840
0
W
Hades
10,614
505
104
5
0
366,726
0
W
Nemesis
11,470
546
122
6
0
500,819
0
W
Sobek
9,993
476
36
2
0
415,894
0
L
Aphrodite
7,223
344
52
2
0
263,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role