Player Matchup

Hel
Hel
AdrianOrangeTree
Hel
Level 88
God Stats
25W - 19L
1,589 SR
Queue Stats
617W - 648L
1,431 Elo+
Solo
Artemis
Artemis
BlackieChan280
Artemis
Level 88
God Stats
9W - 8L
1,640 SR
Queue Stats
254W - 214L
1,420 Elo+
Solo
Loki
Loki
QtheJimador
Loki
Level 58
God Stats
20W - 25L
1,387 SR
Queue Stats
286W - 403L
1,430 Elo+
Solo
Tiamat
Tiamat
ZhackLow
Tiamat
Level 103
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
snocoo99
King Arthur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 165L
1,484 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,453 Elo+

VS

Team Averages
Level 72
1,489 SR
1,466 Elo+
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chuckles3102
Ullr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 72L
1,642 Elo+
Solo
Aphrodite
Aphrodite
TingolFin
Aphrodite
Level 98
God Stats
0W - 1L
1,737 SR
Queue Stats
43W - 68L
1,210 Elo+
Solo
Horus
Horus
Vaporwave5212
Horus
Level 62
God Stats
10W - 7L
1,496 SR
Queue Stats
335W - 397L
1,444 Elo+
Solo
Scylla
Scylla
XxCABOOSExX9
Scylla
Level 56
God Stats
3W - 8L
1,214 SR
Queue Stats
451W - 445L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,651
541
8,255
10,274
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 0 / 7
8,010
501
12,197
7,146
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 11
7,724
483
4,053
9,392
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ZhackLow
Tiamat
14
2 / 1 / 6
8,342
521
5,909
5,678
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
snocoo99
King Arthur
15
8 / 0 / 7
9,783
611
16,895
10,705
6,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 7 / 2
6,139
384
3,968
13,103
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
6,178
386
5,123
12,429
3,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
TingolFin
Aphrodite
10
1 / 7 / 2
7,099
444
2,231
12,195
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 1
6,720
420
3,650
16,251
12,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
1 / 3 / 3
7,520
470
4,548
8,577
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
4
5
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
7
2
0.14
W
7
1
4
9
W
6
0
7
9.5
L
1
4
1
0.38
W
0
3
11
1.83
L
Aphrodite
TingolFin
Aphrodite
1
7
2
0.29
L
1
2
1
0.75
L
Scylla
1
3
3
0.83
W
Tiamat
ZhackLow
Tiamat
2
1
6
5
W
King Arthur
snocoo99
King Arthur
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
19,520
43,195
Taken
62,555
19,176
Mitigated
31,935
22,220
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,968
551
0
4,296
13,103
4,337
0
1,031
12,006
0
25,604
W
8,255
920
2,492
6,822
10,274
4,450
531
2,131
8,107
37,407
0
W
12,197
5,427
444
1,784
7,146
2,116
1,580
874
6,232
0
36,630
L
5,123
1,839
0
2,949
12,429
3,903
0
2,972
9,447
0
33,414
W
4,053
398
0
4,382
9,392
2,927
0
939
8,353
0
43,547
L
Aphrodite
TingolFin
Aphrodite
2,231
317
2,484
4,263
12,195
8,692
0
4,099
8,040
19,633
0
L
3,650
1,526
324
7,511
16,251
12,030
0
2,153
13,990
0
27,151
L
Scylla
4,548
413
0
1,260
8,577
2,973
0
3,343
4,908
38,451
0
W
Tiamat
ZhackLow
Tiamat
5,909
596
0
2,108
5,678
3,168
667
1,723
3,835
36,141
0
W
King Arthur
snocoo99
King Arthur
16,895
2,701
0
4,188
10,705
6,515
376
812
9,514
0
68,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
33,656
424
Minions Killed
268
0
Camps Cleared
0
1,571,456
Distance Traveled
1,394,188
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,139
384
54
3
0
294,760
0
W
Hel
8,651
541
71
4
0
319,568
4
W
Artemis
8,010
501
61
4
0
298,960
8
L
Ullr
6,178
386
54
3
0
266,530
5
W
Loki
7,724
483
90
6
0
323,080
7
L
Aphrodite
7,099
444
31
2
0
263,681
3
L
Horus
6,720
420
49
3
0
292,515
0
L
Scylla
7,520
470
80
5
0
276,702
2
W
Tiamat
8,342
521
85
5
0
305,053
5
W
King Arthur
9,783
611
117
7
0
324,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role