Player Matchup

Tiamat
Tiamat
DarkKnight0117
Tiamat
Level 126
God Stats
12W - 17L
1,516 SR
Queue Stats
91W - 114L
1,573 Elo+
Solo
Rama
Rama
ManyTad
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
leeofthevoid
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
smolinka_
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,418 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,447 Elo+

VS

Team Averages
Level 121
1,443 SR
1,465 Elo+
Cupid
Cupid
QTPIE069069
Cupid
Level 101
God Stats
1W - 0L
1,526 SR
Queue Stats
11W - 14L
1,241 Elo+
Solo
Sylvanus
Sylvanus
Schoko Hefezopf
Sylvanus
Level 148
God Stats
23W - 30L
1,613 SR
Queue Stats
193W - 239L
1,623 Elo+
Solo
Chronos
Chronos
middy35
Chronos
Level 109
God Stats
4W - 2L
1,118 SR
Queue Stats
42W - 24L
1,600 Elo+
Solo
Chaac
Chaac
pocoyoc
Chaac
Level 125
God Stats
14W - 12L
1,514 SR
Queue Stats
142W - 181L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,316
756
10,836
9,524
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
ManyTad
Rama
15
1 / 2 / 3
8,803
800
8,394
9,145
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
leeofthevoid
Izanami
13
1 / 5 / 2
7,968
724
4,580
7,225
2,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
smolinka_
Sun Wukong
13
0 / 6 / 0
7,730
703
4,191
13,896
13,195
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,862
897
8,128
9,700
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
3 / 1 / 7
9,222
838
6,379
12,777
7,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
middy35
Chronos
17
7 / 0 / 2
10,478
953
10,682
7,730
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
pocoyoc
Chaac
15
3 / 2 / 8
9,378
853
6,409
19,291
11,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
18
18
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Rama
ManyTad
Rama
1
2
3
1.25
W
5
1
6
8
W
Sylvanus
3
1
7
6.5
L
Izanami
leeofthevoid
Izanami
1
5
2
0.4
W
Chronos
middy35
Chronos
7
0
2
8
W
Chaac
pocoyoc
Chaac
3
2
8
3.5
L
Sun Wukong
smolinka_
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
31,598
39,790
Taken
49,498
25,194
Mitigated
26,713
8,896
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,836
995
64
2,152
9,524
5,757
595
3,403
6,121
27,340
0
L
Rama
ManyTad
Rama
8,394
6,828
0
4,439
9,145
3,523
316
4,318
4,827
0
38,294
W
8,128
4,520
1,499
3,917
9,700
4,356
2,387
1,031
8,582
0
37,424
W
Sylvanus
6,379
1,042
5,145
5,705
12,777
7,439
2,307
2,040
10,548
17,982
0
L
Izanami
leeofthevoid
Izanami
4,580
2,671
393
318
7,225
2,719
1,892
1,936
5,289
0
12,382
W
Chronos
middy35
Chronos
10,682
2,790
0
876
7,730
3,479
2,144
1,462
6,064
44,744
0
W
Chaac
pocoyoc
Chaac
6,409
1,235
872
9,598
19,291
11,439
452
6,214
12,680
0
28,986
L
Sun Wukong
smolinka_
Sun Wukong
4,191
527
0
1,530
13,896
13,195
188
8,040
5,856
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
38,940
194
Minions Killed
221
7
Camps Cleared
10
660,982
Distance Traveled
833,240
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,316
756
44
4
1
166,803
0
L
Rama
8,803
800
77
7
3
169,765
2
W
Cupid
9,862
897
64
6
1
173,993
3
W
Sylvanus
9,222
838
27
2
1
203,775
0
L
Izanami
7,968
724
31
3
0
153,959
0
W
Chronos
10,478
953
84
8
6
244,975
2
W
Chaac
9,378
853
46
4
2
210,497
1
L
Sun Wukong
7,730
703
42
4
3
170,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role