Player Matchup

Izanami
Izanami
Crodthehuztler
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 69L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Nuuzxx
Gilgamesh
Level 27
God Stats
32W - 16L
1,644 SR
Queue Stats
232W - 184L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Warmonger8240
Baron Samedi
Level 83
God Stats
9W - 6L
1,548 SR
Queue Stats
73W - 60L
1,606 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,576 Elo+

VS

Team Averages
Level 26
1,655 SR
1,425 Elo+
Tiamat
Tiamat
BladedHail
Tiamat
Level 68
God Stats
13W - 6L
1,645 SR
Queue Stats
59W - 67L
1,276 Elo+
Solo
Izanami
Izanami
Genji 1v6 Only
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JustJChrispy
Cthulhu
Level 6
God Stats
0W - 2L
1,819 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
9,526
794
9,309
10,544
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Nuuzxx
Gilgamesh
11
5 / 2 / 8
8,987
749
8,429
7,825
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Warmonger8240
Baron Samedi
13
5 / 1 / 6
9,302
775
7,739
6,479
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BladedHail
Tiamat
10
1 / 6 / 2
7,635
636
2,788
10,169
6,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 5 / 1
9,035
753
5,840
11,422
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JustJChrispy
Cthulhu
7
0 / 4 / 1
7,123
594
1,981
7,034
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BladedHail
Tiamat
1
6
2
0.33
W
5
2
9
4.75
L
3
5
1
0.7
L
Cthulhu
JustJChrispy
Cthulhu
0
4
1
0.13
W
Gilgamesh
Nuuzxx
Gilgamesh
5
2
8
4.5
W
Baron Samedi
Warmonger8240
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
10,609
24,848
Taken
28,625
13,622
Mitigated
14,878
8,066
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BladedHail
Tiamat
2,788
349
369
1,302
10,169
6,864
66
2,991
7,178
13,314
0
W
9,309
6,383
0
4,243
10,544
3,856
1,661
2,097
8,447
0
43,252
L
5,840
4,438
0
1,573
11,422
3,927
1,433
2,775
8,647
0
48,856
L
Cthulhu
JustJChrispy
Cthulhu
1,981
114
0
432
7,034
4,087
0
2,037
4,997
5,930
0
W
Gilgamesh
Nuuzxx
Gilgamesh
8,429
1,669
0
887
7,825
5,758
63
1,527
6,298
0
18,607
W
Baron Samedi
Warmonger8240
Baron Samedi
7,739
943
552
2,384
6,479
4,008
1,117
1,273
5,206
41,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
23,793
152
Minions Killed
123
0
Camps Cleared
0
615,613
Distance Traveled
481,679
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,635
636
19
2
0
182,115
2
W
Izanami
9,526
794
81
7
0
198,920
1
L
Izanami
9,035
753
100
8
0
186,493
2
L
Cthulhu
7,123
594
4
0
0
113,071
1
W
Gilgamesh
8,987
749
10
1
0
218,213
0
W
Baron Samedi
9,302
775
61
5
0
198,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role