Player Matchup

Artio
Artio
Kiloch1
Artio
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 173L
1,469 Elo+
Solo
Apollo
Apollo
KubessiSVK
Apollo
Level 112
God Stats
17W - 15L
1,570 SR
Queue Stats
122W - 121L
1,468 Elo+
Solo
Nemesis
Nemesis
Onyx Louis
Nemesis
Level 119
God Stats
2W - 3L
1,559 SR
Queue Stats
41W - 52L
1,531 Elo+
Party 2
Hercules
Hercules
OnyxCerberus29
Hercules
Level 46
God Stats
29W - 28L
1,439 SR
Queue Stats
282W - 301L
1,454 Elo+
Party 2
Eset
Eset
w1lbo
Eset
Level 40
God Stats
2W - 1L
1,793 SR
Queue Stats
114W - 114L
1,456 Elo+
Party 2
Team Averages
Level 73
1,572 SR
1,475 Elo+

VS

Team Averages
Level 97
1,545 SR
1,521 Elo+
Olorun
Olorun
LUBBOX99
Olorun
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,522 Elo+
Party 3
Ne Zha
Ne Zha
LordRekNucc
Ne Zha
Level 87
God Stats
22W - 20L
1,500 SR
Queue Stats
142W - 141L
1,473 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SpotPB
Ah Muzen Cab
Level 98
God Stats
26W - 32L
1,488 SR
Queue Stats
159W - 139L
1,537 Elo+
Party 1
Yemoja
Yemoja
WhiteWolfFang
Yemoja
Level 140
God Stats
37W - 29L
1,613 SR
Queue Stats
188W - 169L
1,537 Elo+
Party 1
Tiamat
Tiamat
Winterwolfy
Tiamat
Level 141
God Stats
46W - 30L
1,623 SR
Queue Stats
187W - 169L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kiloch1
Artio
13
1 / 2 / 2
8,247
434
4,917
13,556
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
KubessiSVK
Apollo
16
1 / 2 / 1
9,123
480
4,941
13,311
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Onyx Louis
Nemesis
18
2 / 2 / 1
9,921
522
5,656
14,948
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 1 / 0
9,508
500
8,514
16,775
13,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
w1lbo
Eset
13
1 / 4 / 1
8,528
449
6,031
8,222
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LUBBOX99
Olorun
16
3 / 3 / 5
9,488
499
8,163
10,159
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
16
5 / 1 / 2
9,570
504
9,123
12,793
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SpotPB
Ah Muzen Cab
15
2 / 1 / 0
9,168
483
7,724
8,155
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 6
9,216
485
6,190
7,385
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
0 / 2 / 2
9,469
498
10,702
12,872
17,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
11
11
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Kiloch1
Artio
1
2
2
1
L
Apollo
KubessiSVK
Apollo
1
2
1
0.75
W
Olorun
LUBBOX99
Olorun
3
3
5
1.83
W
Ne Zha
5
1
2
6
L
Nemesis
Onyx Louis
Nemesis
2
2
1
1.25
L
Hercules
2
1
0
2
W
Ah Muzen Cab
SpotPB
Ah Muzen Cab
2
1
0
2
W
1
0
6
4
W
Tiamat
0
2
2
0.5
L
Eset
w1lbo
Eset
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
41,902
66,812
Taken
51,364
36,996
Mitigated
38,061
24,362
Healing
25,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Kiloch1
Artio
4,917
359
490
3,588
13,556
10,645
0
3,781
9,721
24,001
0
L
Apollo
KubessiSVK
Apollo
4,941
3,501
0
5,070
13,311
4,479
0
2,730
10,541
0
79,615
W
Olorun
LUBBOX99
Olorun
8,163
4,412
593
2,226
10,159
4,318
366
3,013
6,994
69,354
0
W
Ne Zha
9,123
2,761
0
7,717
12,793
7,232
0
2,944
9,655
0
65,952
L
Nemesis
Onyx Louis
Nemesis
5,656
2,706
0
7,440
14,948
6,166
0
3,278
11,478
0
80,686
L
Hercules
8,514
2,880
0
4,566
16,775
13,159
0
11,121
4,555
0
58,900
W
Ah Muzen Cab
SpotPB
Ah Muzen Cab
7,724
1,539
0
3,994
8,155
2,729
582
1,420
6,735
0
69,528
W
6,190
1,357
1,338
3,121
7,385
6,584
124
2,485
4,792
29,503
0
W
Tiamat
10,702
1,355
0
6,456
12,872
17,198
56
550
12,240
58,671
0
L
Eset
w1lbo
Eset
6,031
650
258
2,950
8,222
2,547
0
2,622
5,462
50,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
46,911
623
Minions Killed
569
0
Camps Cleared
0
1,791,994
Distance Traveled
1,770,547
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,247
434
43
2
0
381,474
6
L
Apollo
9,123
480
173
9
0
348,545
6
W
Olorun
9,488
499
137
7
0
331,297
5
W
Ne Zha
9,570
504
107
6
0
407,577
0
L
Nemesis
9,921
522
149
8
0
414,181
4
L
Hercules
9,508
500
147
8
0
358,617
0
W
Ah Muzen Cab
9,168
483
140
7
0
335,749
6
W
Yemoja
9,216
485
37
2
0
357,166
9
W
Tiamat
9,469
498
148
8
0
338,758
6
L
Eset
8,528
449
111
6
0
289,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role