Player Matchup

Chaac
Chaac
Kerzly
Chaac
Level 109
God Stats
10W - 13L
1,424 SR
Queue Stats
269W - 268L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
NoVa Zimmy
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,548 Elo+
Party 1
Scylla
Scylla
zLoveHinata
Scylla
Level 86
God Stats
1W - 0L
1,158 SR
Queue Stats
18W - 15L
1,493 Elo+
Party 1
Team Averages
Level 67
1,361 SR
1,496 Elo+

VS

Team Averages
Level 58
1,583 SR
1,441 Elo+
Merlin
Merlin
Bourbon__Cabbage
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
XXXGekkyume
Gilgamesh
Level 26
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 2
Cernunnos
Cernunnos
lxGrandmaxl
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kerzly
Chaac
16
5 / 3 / 10
13,715
722
10,675
25,195
25,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NoVa Zimmy
Heimdallr
15
1 / 4 / 11
11,339
597
7,341
11,124
4,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
18
9 / 4 / 5
13,396
705
23,114
10,942
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
11,098
584
8,865
11,088
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
XXXGekkyume
Gilgamesh
15
6 / 6 / 5
12,022
633
19,002
20,738
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
lxGrandmaxl
Cernunnos
14
3 / 5 / 4
11,037
581
9,409
18,273
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
11
11
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Chaac
Kerzly
Chaac
5
3
10
3.33
W
Heimdallr
NoVa Zimmy
Heimdallr
1
4
11
1.63
L
Gilgamesh
XXXGekkyume
Gilgamesh
6
6
5
1.42
L
Cernunnos
lxGrandmaxl
Cernunnos
3
5
4
1
W
Scylla
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,130
Damage
37,276
47,261
Taken
50,099
34,633
Mitigated
24,302
18,754
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,865
301
147
841
11,088
4,147
0
4,808
6,014
34,347
0
W
Chaac
Kerzly
Chaac
10,675
2,237
0
14,778
25,195
25,831
521
4,695
19,901
0
56,429
W
Heimdallr
NoVa Zimmy
Heimdallr
7,341
1,545
0
1,062
11,124
4,819
1,375
1,816
9,062
0
21,347
L
Gilgamesh
XXXGekkyume
Gilgamesh
19,002
5,752
0
4,205
20,738
13,635
0
10,074
10,228
467
58,540
L
Cernunnos
lxGrandmaxl
Cernunnos
9,409
4,949
0
3,832
18,273
6,520
0
7,407
10,578
0
38,252
W
Scylla
23,114
634
0
2,914
10,942
3,983
426
2,085
8,541
73,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
34,157
182
Minions Killed
169
0
Camps Cleared
0
1,032,556
Distance Traveled
1,036,079
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,098
584
56
3
0
311,469
1
W
Chaac
13,715
722
64
3
0
365,595
5
W
Heimdallr
11,339
597
21
1
0
365,841
1
L
Gilgamesh
12,022
633
51
3
0
379,898
3
L
Cernunnos
11,037
581
62
3
0
344,712
2
W
Scylla
13,396
705
97
5
0
301,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role