Player Matchup

Bacchus
Bacchus
LordOfNapkins
Bacchus
Level 28
God Stats
5W - 4L
1,475 SR
Queue Stats
32W - 34L
1,465 Elo+
Solo
Freya
Freya
NaviMrakov
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 128L
1,225 Elo+
Party 2
Ne Zha
Ne Zha
Wickeddesu
Ne Zha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 165L
1,483 Elo+
Solo
Neith
Neith
exilioking007
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ork1n
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,225 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,380 Elo+

VS

Team Averages
Level 35
1,519 SR
1,419 Elo+
Chernobog
Chernobog
Aninukie
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 115L
1,528 Elo+
Party 1
Bellona
Bellona
ISaulYou
Bellona
Level 16
God Stats
2W - 3L
1,298 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzDelii
Gilgamesh
Level 18
God Stats
8W - 5L
1,562 SR
Queue Stats
54W - 49L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaysqueezy
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 95L
1,406 Elo+
Party 1
Poseidon
Poseidon
SZorigin
Poseidon
Level 99
God Stats
4W - 0L
1,734 SR
Queue Stats
49W - 45L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 5 / 2
8,680
482
5,888
10,656
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
13
0 / 4 / 0
7,612
423
2,633
10,574
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Wickeddesu
Ne Zha
12
2 / 5 / 3
7,892
438
3,485
10,630
3,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 5 / 4
9,935
552
16,473
14,052
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ork1n
Ah Muzen Cab
11
0 / 7 / 2
7,216
401
2,667
11,417
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aninukie
Chernobog
15
6 / 2 / 7
9,295
516
7,759
12,905
4,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ISaulYou
Bellona
15
3 / 1 / 5
8,596
478
3,118
7,594
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ItzDelii
Gilgamesh
14
2 / 7 / 8
8,191
455
6,422
11,251
7,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Jaysqueezy
Ao Kuang
16
9 / 2 / 7
10,213
567
6,892
12,290
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
SZorigin
Poseidon
15
6 / 1 / 10
9,534
530
14,653
9,521
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
26
26
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aninukie
Chernobog
6
2
7
4.75
W
Bellona
ISaulYou
Bellona
3
1
5
5.5
W
Gilgamesh
ItzDelii
Gilgamesh
2
7
8
0.86
W
Ao Kuang
Jaysqueezy
Ao Kuang
9
2
7
6.25
L
Bacchus
4
5
2
1
L
Freya
0
4
0
0
W
Poseidon
SZorigin
Poseidon
6
1
10
11
L
Ne Zha
Wickeddesu
Ne Zha
2
5
3
0.7
L
7
5
4
1.8
L
Ah Muzen Cab
ork1n
Ah Muzen Cab
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
38,844
57,329
Taken
53,561
30,542
Mitigated
26,397
12,891
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aninukie
Chernobog
7,759
4,154
0
4,958
12,905
4,950
1,826
810
12,095
0
54,865
W
Bellona
ISaulYou
Bellona
3,118
662
0
1,192
7,594
5,624
761
1,464
6,130
0
35,170
W
Gilgamesh
ItzDelii
Gilgamesh
6,422
2,046
0
334
11,251
7,232
270
988
10,263
0
33,688
W
Ao Kuang
Jaysqueezy
Ao Kuang
6,892
1,607
0
3,745
12,290
4,921
665
2,284
10,006
40,176
0
L
Bacchus
5,888
673
0
1,962
10,656
10,964
316
5,290
5,366
26,053
0
L
Freya
2,633
692
0
4,305
10,574
4,596
33
3,819
6,755
26,577
5,804
W
Poseidon
SZorigin
Poseidon
14,653
2,086
0
4,698
9,521
3,670
339
2,794
6,727
58,879
4,221
L
Ne Zha
Wickeddesu
Ne Zha
3,485
854
0
2,328
10,630
3,635
0
3,143
7,487
0
35,250
L
16,473
7,430
0
2,882
14,052
6,461
1,077
4,153
9,899
0
63,441
L
Ah Muzen Cab
ork1n
Ah Muzen Cab
2,667
1,192
0
1,414
11,417
4,886
549
4,867
6,550
0
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
45,829
369
Minions Killed
405
0
Camps Cleared
0
1,465,098
Distance Traveled
1,776,688
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,295
516
106
6
0
324,050
3
W
Bellona
8,596
478
78
4
0
361,651
4
W
Gilgamesh
8,191
455
35
2
0
348,534
3
W
Ao Kuang
10,213
567
83
5
0
356,850
0
L
Bacchus
8,680
482
44
2
0
319,098
0
L
Freya
7,612
423
69
4
0
294,079
2
W
Poseidon
9,534
530
103
6
0
385,603
7
L
Ne Zha
7,892
438
81
5
0
292,917
5
L
Neith
9,935
552
112
6
0
279,491
4
L
Ah Muzen Cab
7,216
401
63
4
0
279,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role