Player Matchup

Fenrir
Fenrir
AlternativeInq
Fenrir
Level 42
God Stats
5W - 7L
1,372 SR
Queue Stats
53W - 55L
1,447 Elo+
Party 1
Achilles
Achilles
NewAyeAyeRon03
Achilles
Level 119
God Stats
22W - 13L
1,949 SR
Queue Stats
491W - 465L
1,487 Elo+
Party 4
Aphrodite
Aphrodite
Shlemmertoot
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
SiouLie
Izanami
Level 26
God Stats
11W - 13L
1,398 SR
Queue Stats
46W - 55L
1,365 Elo+
Party 1
Athena
Athena
steventjes
Athena
Level 158
God Stats
6W - 4L
1,720 SR
Queue Stats
155W - 159L
1,633 Elo+
Party 1
Team Averages
Level 92
1,588 SR
1,486 Elo+

VS

Team Averages
Level 103
1,474 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
Bamfalleralla
Tsukuyomi
Level 117
God Stats
16W - 18L
1,352 SR
Queue Stats
94W - 98L
1,507 Elo+
Party 3
Janus
Janus
Flaggan
Janus
Level 124
God Stats
0W - 1L
1,253 SR
Queue Stats
245W - 238L
1,507 Elo+
Party 3
Chernobog
Chernobog
MariaTreben
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
Skibakua
Sylvanus
Level 146
God Stats
5W - 4L
1,735 SR
Queue Stats
62W - 58L
1,556 Elo+
Party 2
Tiamat
Tiamat
alterdaus
Tiamat
Level 115
God Stats
4W - 3L
1,531 SR
Queue Stats
53W - 41L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
8,030
535
6,165
10,066
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
16
4 / 1 / 3
9,312
621
7,058
10,095
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Shlemmertoot
Aphrodite
13
5 / 1 / 5
8,172
545
7,988
8,965
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SiouLie
Izanami
12
1 / 4 / 1
7,096
473
1,983
7,428
2,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
steventjes
Athena
12
3 / 1 / 4
7,879
525
8,218
14,370
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bamfalleralla
Tsukuyomi
12
1 / 6 / 3
7,297
486
5,539
12,151
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Flaggan
Janus
12
2 / 4 / 2
7,392
493
4,065
6,399
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
MariaTreben
Chernobog
13
5 / 3 / 3
8,488
566
8,465
9,705
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Skibakua
Sylvanus
12
3 / 3 / 3
8,575
572
6,165
9,628
7,541
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
alterdaus
Tiamat
15
0 / 0 / 3
7,990
533
4,884
7,685
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
11
11
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Tsukuyomi
Bamfalleralla
Tsukuyomi
1
6
3
0.42
L
Janus
Flaggan
Janus
2
4
2
0.75
L
Chernobog
MariaTreben
Chernobog
5
3
3
2.17
W
Achilles
4
1
3
5.5
W
Aphrodite
Shlemmertoot
Aphrodite
5
1
5
7.5
W
Izanami
SiouLie
Izanami
1
4
1
0.38
L
Sylvanus
Skibakua
Sylvanus
3
3
3
1.5
L
Tiamat
alterdaus
Tiamat
0
0
3
1.5
W
Athena
steventjes
Athena
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
29,118
50,924
Taken
45,568
28,534
Mitigated
23,971
22,166
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,165
1,019
0
2,750
10,066
3,880
156
3,468
6,515
0
43,152
L
Tsukuyomi
Bamfalleralla
Tsukuyomi
5,539
1,098
0
2,814
12,151
4,210
41
3,949
8,202
0
35,652
L
Janus
Flaggan
Janus
4,065
335
0
250
6,399
2,136
0
3,592
2,807
36,969
0
L
Chernobog
MariaTreben
Chernobog
8,465
5,295
0
2,882
9,705
3,196
1,191
3,584
6,121
0
51,351
W
Achilles
7,058
2,576
0
2,989
10,095
5,469
0
3,334
6,486
0
55,498
W
Aphrodite
Shlemmertoot
Aphrodite
7,988
709
4,562
6,537
8,965
4,524
340
2,211
6,622
58,828
0
W
Izanami
SiouLie
Izanami
1,983
1,579
0
1,757
7,428
2,014
695
2,031
5,397
0
43,784
L
Sylvanus
Skibakua
Sylvanus
6,165
1,577
822
2,492
9,628
7,541
593
4,128
5,500
32,370
0
L
Tiamat
alterdaus
Tiamat
4,884
528
0
4,170
7,685
6,888
450
953
6,732
45,419
0
W
Athena
steventjes
Athena
8,218
2,786
0
3,571
14,370
12,647
0
3,467
10,790
25,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
39,742
402
Minions Killed
421
0
Camps Cleared
0
1,491,969
Distance Traveled
1,422,346
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,030
535
81
5
0
293,248
0
L
Tsukuyomi
7,297
486
78
5
0
284,951
5
L
Janus
7,392
493
82
5
0
264,802
5
L
Chernobog
8,488
566
84
6
0
309,463
1
W
Achilles
9,312
621
107
7
0
321,669
4
W
Aphrodite
8,172
545
107
7
0
302,713
4
W
Izanami
7,096
473
75
5
0
248,300
1
L
Sylvanus
8,575
572
69
5
0
264,983
1
L
Tiamat
7,990
533
108
7
0
298,147
1
W
Athena
7,879
525
32
2
0
326,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role