Player Matchup

Tiamat
Tiamat
JezzeJamez
Tiamat
Level 11
God Stats
12W - 8L
1,486 SR
Queue Stats
159W - 126L
1,182 Elo+
Party 1
Tyr
Tyr
SnkyBaguette
Tyr
Level 27
God Stats
3W - 4L
1,110 SR
Queue Stats
174W - 191L
1,373 Elo+
Solo
Ymir
Ymir
Sxmy
Ymir
Level 4
God Stats
0W - 6L
1,046 SR
Queue Stats
22W - 20L
1,007 Elo+
Party 1
Izanami
Izanami
iNaisu
Izanami
Level 7
God Stats
2W - 4L
1,317 SR
Queue Stats
31W - 26L
1,205 Elo+
Party 1
Loki
Loki
iOogieBoogie
Loki
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 26L
1,276 Elo+
Party 1
Team Averages
Level 14
1,292 SR
1,209 Elo+

VS

Team Averages
Level 14
1,450 SR
1,336 Elo+
Mulan
Mulan
CrawlDown
Mulan
Level 6
God Stats
3W - 3L
1,509 SR
Queue Stats
141W - 136L
1,311 Elo+
Solo
Ah Puch
Ah Puch
Dinore
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
MystXV
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
RayderNio
Medusa
Level 18
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 9L
1,202 Elo+
Solo
Ne Zha
Ne Zha
SirLeGon
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JezzeJamez
Tiamat
20
5 / 3 / 7
14,396
514
25,974
20,041
11,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 5
13,375
478
14,726
28,613
38,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Sxmy
Ymir
17
3 / 7 / 7
10,855
388
6,284
19,893
15,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
iNaisu
Izanami
19
8 / 9 / 9
12,770
456
20,748
19,333
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 8 / 11
12,347
441
13,401
19,623
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CrawlDown
Mulan
20
8 / 2 / 1
15,209
543
15,435
17,841
23,353
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Dinore
Ah Puch
20
9 / 6 / 8
13,763
492
34,335
28,850
10,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
MystXV
Chang'e
19
4 / 5 / 11
12,370
442
5,651
18,026
9,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
RayderNio
Medusa
20
5 / 9 / 10
13,967
499
21,249
27,043
11,573
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
SirLeGon
Ne Zha
20
4 / 6 / 2
13,496
482
6,025
23,317
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
27
Kills
30
32
Deaths
28
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
CrawlDown
Mulan
8
2
1
4.25
W
Ah Puch
Dinore
Ah Puch
9
6
8
2.17
L
Tiamat
JezzeJamez
Tiamat
5
3
7
2.83
W
Chang'e
MystXV
Chang'e
4
5
11
1.9
W
Medusa
RayderNio
Medusa
5
9
10
1.11
W
Ne Zha
SirLeGon
Ne Zha
4
6
2
0.83
L
3
5
5
1.1
L
Ymir
Sxmy
Ymir
3
7
7
0.93
L
Izanami
iNaisu
Izanami
8
9
9
1.39
L
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,133
Damage
82,695
107,503
Taken
115,077
81,111
Mitigated
64,198
25,554
Healing
49,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CrawlDown
Mulan
15,435
3,616
0
5,389
17,841
23,353
2,612
3,959
13,882
0
91,006
W
Ah Puch
Dinore
Ah Puch
34,335
2,790
1,141
14,005
28,850
10,426
2,153
8,433
20,417
100,907
0
L
Tiamat
JezzeJamez
Tiamat
25,974
1,768
0
7,465
20,041
11,959
928
9,356
10,671
109,794
0
W
Chang'e
MystXV
Chang'e
5,651
1,562
9,730
6,638
18,026
9,999
1,510
7,722
10,304
25,076
0
W
Medusa
RayderNio
Medusa
21,249
12,816
0
4,364
27,043
11,573
2,741
10,168
16,875
0
105,910
W
Ne Zha
SirLeGon
Ne Zha
6,025
2,218
0
8,145
23,317
8,847
0
1,976
21,341
0
95,446
L
14,726
2,668
0
11,400
28,613
38,733
29
5,195
22,814
0
90,252
L
Ymir
Sxmy
Ymir
6,284
741
0
551
19,893
15,272
226
14,059
5,784
32,723
0
L
Izanami
iNaisu
Izanami
20,748
13,534
0
1,731
19,333
8,859
1,412
11,204
8,104
0
74,158
L
13,401
4,232
0
4,407
19,623
6,288
0
5,046
14,561
0
60,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
68,805
597
Minions Killed
677
0
Camps Cleared
0
2,539,237
Distance Traveled
2,351,989
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,209
543
181
6
0
451,540
0
W
Ah Puch
13,763
492
156
6
0
472,935
2
L
Tiamat
14,396
514
189
7
0
588,509
0
W
Chang'e
12,370
442
46
2
0
532,045
5
W
Medusa
13,967
499
161
6
0
430,219
3
W
Ne Zha
13,496
482
133
5
0
465,250
2
L
Tyr
13,375
478
151
5
0
462,227
6
L
Ymir
10,855
388
52
2
0
527,881
0
L
Izanami
12,770
456
123
4
0
478,518
0
L
Loki
12,347
441
82
3
0
482,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role