Player Matchup

Osiris
Osiris
ItsukiRicener
Osiris
Level 6
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
twcsSkxawng
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
willxpro
Kukulkan
Level 18
God Stats
13W - 11L
1,617 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 2
Team Averages
Level 24
1,518 SR
1,520 Elo+

VS

Team Averages
Level 90
1,600 SR
1,547 Elo+
Janus
Janus
JGreener
Janus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,670 Elo+
Party 1
Ares
Ares
Jaackoss
Ares
Level 57
God Stats
9W - 10L
1,762 SR
Queue Stats
37W - 32L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
KAGUME
Jing Wei
Level 147
God Stats
3W - 1L
1,538 SR
Queue Stats
58W - 83L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,776
578
1,817
9,500
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
twcsSkxawng
Cerberus
9
0 / 1 / 1
6,361
636
4,580
10,432
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
willxpro
Kukulkan
10
1 / 2 / 0
6,388
639
3,106
3,419
1,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JGreener
Janus
11
6 / 0 / 1
7,810
781
10,969
2,852
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
1 / 0 / 6
7,503
750
4,636
8,000
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
KAGUME
Jing Wei
9
0 / 1 / 4
6,332
633
4,502
4,226
1,213
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Janus
JGreener
Janus
6
0
1
6.5
W
Ares
1
0
6
4
W
Jing Wei
KAGUME
Jing Wei
0
1
4
2
L
Cerberus
twcsSkxawng
Cerberus
0
1
1
0.5
L
Kukulkan
willxpro
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,503
Damage
20,107
23,351
Taken
15,078
13,919
Mitigated
6,130
3,528
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,817
238
0
348
9,500
6,548
0
6,776
2,484
0
9,530
W
Janus
JGreener
Janus
10,969
679
0
512
2,852
762
42
1,416
1,436
43,253
0
W
Ares
4,636
93
0
3,174
8,000
4,155
146
3,833
4,167
13,575
0
W
Jing Wei
KAGUME
Jing Wei
4,502
3,860
0
1,398
4,226
1,213
229
2,441
1,785
0
20,826
L
Cerberus
twcsSkxawng
Cerberus
4,580
173
409
2,174
10,432
6,227
0
5,957
4,213
10,591
0
L
Kukulkan
willxpro
Kukulkan
3,106
40
0
597
3,419
1,144
0
2,327
1,017
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,525
Gold Earned
21,645
87
Minions Killed
124
0
Camps Cleared
0
497,317
Distance Traveled
521,124
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,776
578
18
2
0
134,017
2
W
Janus
7,810
781
78
8
0
171,853
4
W
Ares
7,503
750
11
1
0
186,720
2
W
Jing Wei
6,332
633
35
4
0
162,551
2
L
Cerberus
6,361
636
8
1
0
187,097
3
L
Kukulkan
6,388
639
61
6
0
176,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role