Player Matchup

Athena
Athena
Silver I
KakashiHatake9
Athena
Silver I
Level 154
God Stats
18W - 17L
1,623 SR
Queue Stats
313W - 335L
1,089 MMR
Party 1
Scylla
Scylla
Silver II
Limuneta
Scylla
Silver II
Level 125
God Stats
6W - 5L
1,560 SR
Queue Stats
232W - 237L
887 MMR
Solo
Izanami
Izanami
Silver IV
RadeM359
Izanami
Silver IV
Level 116
God Stats
12W - 8L
1,536 SR
Queue Stats
51W - 63L
719 MMR
Party 1
Loki
Loki
Silver III
ShiningChris
Loki
Silver III
Level 101
God Stats
0W - 2L
1,829 SR
Queue Stats
80W - 104L
891 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
eddiser
Sun Wukong
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 224L
885 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,610 SR
894 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,462 SR
939 MMR
Discordia
Discordia
Bronze I
Episkiazei
Discordia
Bronze I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
942 MMR
Solo
Mercury
Mercury
Silver V
Quicus0363
Mercury
Silver V
Level 60
God Stats
7W - 10L
1,420 SR
Queue Stats
39W - 63L
402 MMR
Solo
Guan Yu
Guan Yu
Silver I
Skyli0n
Guan Yu
Silver I
Level 143
God Stats
8W - 11L
1,429 SR
Queue Stats
523W - 525L
948 MMR
Solo
Chiron
Chiron
Silver III
Wolfzegel
Chiron
Silver III
Level 106
God Stats
26W - 12L
1,461 SR
Queue Stats
309W - 320L
904 MMR
Solo
Ares
Ares
Silver II
delRayden
Ares
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
12,067
402
11,364
22,826
25,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Limuneta
Scylla
20
7 / 5 / 2
15,013
500
21,593
19,847
9,466
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
RadeM359
Izanami
20
2 / 3 / 4
14,903
497
12,392
15,775
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 3
12,722
424
10,708
22,813
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
eddiser
Sun Wukong
19
0 / 9 / 4
12,585
420
14,300
29,334
34,624
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SetTiamatTsukuyomiJanusApollo

VS

Bans
DanzaburouSobekCupidKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Episkiazei
Discordia
20
4 / 2 / 10
17,596
587
21,233
9,361
3,114
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Quicus0363
Mercury
20
9 / 3 / 9
17,672
589
12,871
28,501
14,722
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Skyli0n
Guan Yu
20
7 / 1 / 12
17,092
570
17,342
33,532
45,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Wolfzegel
Chiron
20
5 / 1 / 10
17,797
593
17,690
16,136
6,525
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
20
3 / 6 / 14
14,268
476
12,569
31,758
31,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
28
28
Deaths
13
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
Episkiazei
Discordia
4
2
10
4.5
L
2
4
6
1.25
L
Scylla
Limuneta
Scylla
7
5
2
1.6
W
Mercury
Quicus0363
Mercury
9
3
9
4.5
L
Izanami
RadeM359
Izanami
2
3
4
1.33
L
2
7
3
0.5
W
Guan Yu
Skyli0n
Guan Yu
7
1
12
13
W
Chiron
Wolfzegel
Chiron
5
1
10
10
W
Ares
3
6
14
1.67
L
Sun Wukong
eddiser
Sun Wukong
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,357
Damage
81,705
110,595
Taken
119,288
86,666
Mitigated
101,394
22,776
Healing
55,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Episkiazei
Discordia
21,233
865
0
3,251
9,361
3,114
2,474
3,929
5,208
130,714
0
L
11,364
3,758
0
3,169
22,826
25,418
42
5,805
16,857
34,710
0
L
Scylla
Limuneta
Scylla
21,593
921
0
3,679
19,847
9,466
0
11,251
8,102
119,879
0
W
Mercury
Quicus0363
Mercury
12,871
5,755
0
10,598
28,501
14,722
8,011
4,898
23,520
0
163,084
L
Izanami
RadeM359
Izanami
12,392
7,376
0
4,793
15,775
7,232
2,622
4,934
10,737
0
139,774
L
10,708
1,914
0
5,711
22,813
9,926
310
5,194
17,377
0
99,285
W
Guan Yu
Skyli0n
Guan Yu
17,342
4,563
5,204
18,650
33,532
45,833
1,287
9,087
24,223
1,253
89,797
W
Chiron
Wolfzegel
Chiron
17,690
5,430
1,898
10,932
16,136
6,525
6,691
4,460
11,646
0
144,770
W
Ares
12,569
421
593
4,661
31,758
31,200
471
11,185
20,408
43,686
0
L
Sun Wukong
eddiser
Sun Wukong
14,300
2,684
0
5,424
29,334
34,624
0
5,830
23,374
0
84,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,290
Gold Earned
84,425
782
Minions Killed
835
0
Camps Cleared
0
2,599,178
Distance Traveled
2,958,395
60
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,596
587
237
8
0
560,860
11
L
Athena
12,067
402
31
1
0
538,692
17
L
Scylla
15,013
500
190
6
0
460,604
8
W
Mercury
17,672
589
162
5
0
669,172
4
L
Izanami
14,903
497
245
8
0
537,182
18
L
Loki
12,722
424
165
6
0
581,480
12
W
Guan Yu
17,092
570
155
5
0
604,073
6
W
Chiron
17,797
593
235
8
0
604,487
13
W
Ares
14,268
476
46
2
0
519,803
17
L
Sun Wukong
12,585
420
151
5
0
481,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role