Player Matchup

Bakasura
Bakasura
Lihan1Yui-Li
Bakasura
Level 8
God Stats
1W - 2L
1,742 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
MonteSS3501
Thor
Level 8
God Stats
8W - 9L
1,593 SR
Queue Stats
23W - 38L
1,308 Elo+
Party 1
Achilles
Achilles
PietraFL
Achilles
Level 28
God Stats
5W - 4L
1,395 SR
Queue Stats
82W - 96L
1,367 Elo+
Solo
Cabrakan
Cabrakan
malkoc1999
Cabrakan
Level 26
God Stats
0W - 3L
1,289 SR
Queue Stats
51W - 72L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
remixdahater
Gilgamesh
Level 12
God Stats
5W - 5L
1,647 SR
Queue Stats
32W - 49L
1,337 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,383 Elo+

VS

Team Averages
Level 20
1,450 SR
1,306 Elo+
Kukulkan
Kukulkan
Hanss3estatioN
Kukulkan
Level 29
God Stats
4W - 7L
1,470 SR
Queue Stats
4W - 11L
1,174 Elo+
Solo
Gilgamesh
Gilgamesh
Shooter_Amer
Gilgamesh
Level 8
God Stats
6W - 6L
1,501 SR
Queue Stats
22W - 17L
1,493 Elo+
Party 2
Artemis
Artemis
SpiritNorth
Artemis
Level 29
God Stats
17W - 14L
1,442 SR
Queue Stats
49W - 64L
1,325 Elo+
Solo
Hel
Hel
derf187
Hel
Level 26
God Stats
2W - 4L
1,256 SR
Queue Stats
35W - 48L
1,068 Elo+
Solo
Cthulhu
Cthulhu
iMz-Abo0D_
Cthulhu
Level 6
God Stats
3W - 1L
1,581 SR
Queue Stats
3W - 2L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lihan1Yui-Li
Bakasura
20
3 / 12 / 0
14,315
434
6,474
30,502
16,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 14 / 3
11,721
355
5,635
27,316
11,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
PietraFL
Achilles
20
12 / 6 / 6
16,000
485
21,995
34,309
54,901
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
malkoc1999
Cabrakan
20
5 / 8 / 3
15,769
478
17,831
30,975
40,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
remixdahater
Gilgamesh
20
7 / 8 / 4
14,653
444
14,826
29,242
27,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 0 / 13
18,335
556
22,018
13,710
7,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Shooter_Amer
Gilgamesh
20
16 / 5 / 7
18,056
547
26,965
30,605
15,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SpiritNorth
Artemis
20
8 / 7 / 8
18,427
558
30,997
19,945
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
6 / 5 / 14
14,711
446
13,802
14,277
10,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
iMz-Abo0D_
Cthulhu
16
3 / 13 / 6
13,400
406
8,270
36,060
22,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
28
Kills
45
48
Deaths
30
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
0
13
18.5
L
Bakasura
Lihan1Yui-Li
Bakasura
3
12
0
0.25
L
1
14
3
0.18
L
Achilles
PietraFL
Achilles
12
6
6
2.5
W
Gilgamesh
Shooter_Amer
Gilgamesh
16
5
7
3.9
W
Artemis
SpiritNorth
Artemis
8
7
8
1.71
W
Hel
6
5
14
2.6
W
Cthulhu
iMz-Abo0D_
Cthulhu
3
13
6
0.46
L
Cabrakan
malkoc1999
Cabrakan
5
8
3
0.81
L
Gilgamesh
remixdahater
Gilgamesh
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,761
Damage
102,052
152,344
Taken
114,597
150,872
Mitigated
65,183
16,755
Healing
40,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
22,018
3,493
28
5,384
13,710
7,249
5,201
1,817
11,671
118,288
0
L
Bakasura
Lihan1Yui-Li
Bakasura
6,474
3,373
0
3,047
30,502
16,349
1,531
6,167
24,255
0
90,911
L
5,635
970
0
6,265
27,316
11,869
496
6,073
21,243
0
74,234
L
Achilles
PietraFL
Achilles
21,995
9,040
0
3,490
34,309
54,901
852
17,893
16,270
0
64,523
W
Gilgamesh
Shooter_Amer
Gilgamesh
26,965
7,909
189
13,366
30,605
15,694
400
9,542
20,558
0
158,184
W
Artemis
SpiritNorth
Artemis
30,997
22,501
364
1,831
19,945
8,699
7,582
8,020
11,083
0
131,351
W
Hel
13,802
2,575
9,176
6,718
14,277
10,863
1,681
709
13,133
53,799
0
W
Cthulhu
iMz-Abo0D_
Cthulhu
8,270
1,997
0
3,096
36,060
22,678
435
2,932
32,848
47,690
0
L
Cabrakan
malkoc1999
Cabrakan
17,831
1,688
0
2,267
30,975
40,658
1,048
3,379
27,368
94,886
0
L
Gilgamesh
remixdahater
Gilgamesh
14,826
3,668
0
1,686
29,242
27,095
2,833
13,221
16,021
0
100,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,458
Gold Earned
82,929
604
Minions Killed
682
0
Camps Cleared
0
2,686,283
Distance Traveled
2,943,576
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,335
556
194
6
0
703,679
0
L
Bakasura
14,315
434
163
5
0
564,411
1
L
Thor
11,721
355
108
3
0
473,501
9
L
Achilles
16,000
485
75
2
0
591,311
2
W
Gilgamesh
18,056
547
165
5
0
587,221
11
W
Artemis
18,427
558
206
6
0
502,507
0
W
Hel
14,711
446
63
2
0
595,321
0
W
Cthulhu
13,400
406
54
2
0
554,848
1
L
Cabrakan
15,769
478
127
4
0
471,772
2
L
Gilgamesh
14,653
444
131
4
0
585,288
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role