Player Matchup

Loki
Loki
Brzykcepss
Loki
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 17L
1,045 Elo+
Solo
Ares
Ares
Grandy0134
Ares
Level 8
God Stats
1W - 1L
1,220 SR
Queue Stats
7W - 8L
1,245 Elo+
Party 1
Hel
Hel
Kare13
Hel
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 66L
1,242 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lolalfre
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
Vasilevsk91
Sun Wukong
Level 29
God Stats
20W - 13L
1,404 SR
Queue Stats
116W - 124L
1,292 Elo+
Party 1
Team Averages
Level 21
1,425 SR
1,195 Elo+

VS

Team Averages
Level 15
1,425 SR
1,340 Elo+
Olorun
Olorun
Arirrail
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,272 Elo+
Solo
Anhur
Anhur
DanJbl
Anhur
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 54L
1,326 Elo+
Solo
Apollo
Apollo
KartoshkaTancyet
Apollo
Level 6
God Stats
5W - 7L
1,303 SR
Queue Stats
6W - 8L
1,268 Elo+
Solo
Cthulhu
Cthulhu
KingScale
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
monsote
Bakasura
Level 29
God Stats
2W - 5L
1,321 SR
Queue Stats
47W - 43L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,331
633
2,627
4,630
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 2
5,049
505
819
4,788
2,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Kare13
Hel
9
2 / 1 / 1
5,998
600
2,797
3,950
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lolalfre
Ah Muzen Cab
10
1 / 2 / 1
5,689
569
2,059
4,545
1,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Vasilevsk91
Sun Wukong
11
3 / 0 / 1
6,947
695
1,924
6,897
2,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arirrail
Olorun
6
2 / 4 / 0
4,489
449
2,665
5,503
1,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
DanJbl
Anhur
6
0 / 5 / 0
3,907
391
2,474
4,590
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 4 / 1
3,988
399
1,237
3,050
673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KingScale
Cthulhu
3
0 / 0 / 1
3,673
367
616
1,249
312
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
monsote
Bakasura
2
0 / 1 / 0
3,640
364
0
1,848
380
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
4
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arirrail
Olorun
2
4
0
0.5
W
6
0
1
6.5
L
Anhur
DanJbl
Anhur
0
5
0
0
W
0
1
2
1
W
Hel
Kare13
Hel
2
1
1
2.5
L
0
4
1
0.13
L
Cthulhu
KingScale
Cthulhu
0
0
1
0.5
W
Ah Muzen Cab
Lolalfre
Ah Muzen Cab
1
2
1
0.75
W
Sun Wukong
Vasilevsk91
Sun Wukong
3
0
1
3.5
L
Bakasura
monsote
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,226
Damage
6,992
24,810
Taken
16,240
8,941
Mitigated
3,808
10,805
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arirrail
Olorun
2,665
1,315
251
819
5,503
1,433
0
2,247
2,992
10,106
0
W
2,627
1,098
0
1,740
4,630
1,329
1,630
604
4,026
0
20,498
L
Anhur
DanJbl
Anhur
2,474
1,617
0
319
4,590
1,010
0
0
4,590
0
8,919
W
819
146
0
1,893
4,788
2,512
913
891
3,897
7,858
0
W
Hel
Kare13
Hel
2,797
653
1,052
1,637
3,950
1,350
1,619
1,357
2,593
21,985
0
L
1,237
937
0
0
3,050
673
138
657
2,367
0
6,814
L
Cthulhu
KingScale
Cthulhu
616
254
0
164
1,249
312
0
408
827
2,830
0
W
Ah Muzen Cab
Lolalfre
Ah Muzen Cab
2,059
1,087
0
1,711
4,545
1,067
2,724
429
4,116
0
23,079
W
Sun Wukong
Vasilevsk91
Sun Wukong
1,924
207
0
2,772
6,897
2,683
1,432
0
6,897
0
29,298
L
Bakasura
monsote
Bakasura
0
0
0
415
1,848
380
0
0
1,848
0
3,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
19,697
211
Minions Killed
65
0
Camps Cleared
0
895,922
Distance Traveled
562,040
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,489
449
21
2
0
140,635
1
W
Loki
6,331
633
46
5
0
199,502
0
L
Anhur
3,907
391
9
1
0
165,897
2
W
Ares
5,049
505
11
1
0
129,356
0
W
Hel
5,998
600
49
5
0
186,701
1
L
Apollo
3,988
399
16
2
0
119,379
0
L
Cthulhu
3,673
367
6
1
0
59,390
2
W
Ah Muzen Cab
5,689
569
44
4
0
176,210
2
W
Sun Wukong
6,947
695
61
6
0
204,153
2
L
Bakasura
3,640
364
13
1
0
76,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role