Player Matchup

Thanatos
Thanatos
El_Pezinho
Thanatos
Level 100
God Stats
33W - 38L
1,419 SR
Queue Stats
503W - 496L
1,340 Elo+
Party 1
Serqet
Serqet
Lucgnarson
Serqet
Level 68
God Stats
1W - 7L
1,235 SR
Queue Stats
179W - 202L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
Omgamoor_7
Gilgamesh
Level 87
God Stats
18W - 26L
1,406 SR
Queue Stats
245W - 252L
1,373 Elo+
Solo
Aphrodite
Aphrodite
SnubaTron
Aphrodite
Level 64
God Stats
5W - 4L
1,699 SR
Queue Stats
347W - 353L
1,390 Elo+
Solo
Anhur
Anhur
refipu
Anhur
Level 84
God Stats
7W - 19L
1,301 SR
Queue Stats
219W - 241L
1,369 Elo+
Solo
Team Averages
Level 81
1,412 SR
1,362 Elo+

VS

Team Averages
Level 71
1,488 SR
1,394 Elo+
Heimdallr
Heimdallr
Alpha_Wolf_AD
Heimdallr
Level 67
God Stats
65W - 46L
1,548 SR
Queue Stats
339W - 339L
1,420 Elo+
Solo
Khepri
Khepri
Lindyblum
Khepri
Level 86
God Stats
8W - 8L
1,441 SR
Queue Stats
63W - 63L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Mainception
Gilgamesh
Level 69
God Stats
13W - 4L
1,483 SR
Queue Stats
238W - 220L
1,400 Elo+
Solo
Tiamat
Tiamat
domik_1808
Tiamat
Level 68
God Stats
4W - 3L
1,190 SR
Queue Stats
244W - 254L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
jonsa08
Tsukuyomi
Level 64
God Stats
7W - 3L
1,780 SR
Queue Stats
111W - 125L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_Pezinho
Thanatos
20
7 / 7 / 6
13,251
491
9,123
21,103
8,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
Lucgnarson
Serqet
20
7 / 6 / 6
13,741
509
20,844
29,083
12,884
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Omgamoor_7
Gilgamesh
11
3 / 4 / 4
8,842
327
5,992
11,230
6,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SnubaTron
Aphrodite
18
6 / 8 / 3
12,317
456
19,365
29,770
14,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
refipu
Anhur
18
8 / 3 / 4
11,999
444
17,092
16,880
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha_Wolf_AD
Heimdallr
18
1 / 9 / 8
12,095
448
12,774
23,926
8,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Lindyblum
Khepri
19
0 / 4 / 12
12,197
452
9,087
26,875
29,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Mainception
Gilgamesh
20
5 / 6 / 3
13,830
512
13,185
23,928
22,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
domik_1808
Tiamat
20
13 / 5 / 5
15,338
568
26,475
16,753
9,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
jonsa08
Tsukuyomi
20
9 / 7 / 2
15,023
556
19,114
22,320
11,144
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
31
Kills
28
28
Deaths
31
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alpha_Wolf_AD
Heimdallr
1
9
8
0.56
L
Thanatos
El_Pezinho
Thanatos
7
7
6
1.43
W
Khepri
Lindyblum
Khepri
0
4
12
1.5
L
Serqet
Lucgnarson
Serqet
7
6
6
1.67
W
Gilgamesh
Mainception
Gilgamesh
5
6
3
1.08
L
Gilgamesh
Omgamoor_7
Gilgamesh
3
4
4
1.25
L
Aphrodite
SnubaTron
Aphrodite
6
8
3
0.94
W
Tiamat
domik_1808
Tiamat
13
5
5
3.1
W
Tsukuyomi
jonsa08
Tsukuyomi
9
7
2
1.43
L
Anhur
refipu
Anhur
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,416
Damage
80,635
108,066
Taken
113,802
49,198
Mitigated
81,256
45,639
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alpha_Wolf_AD
Heimdallr
12,774
4,742
0
3,633
23,926
8,829
2,823
4,752
18,391
0
76,348
L
Thanatos
El_Pezinho
Thanatos
9,123
2,063
0
9,166
21,103
8,820
0
6,006
15,097
518
70,164
W
Khepri
Lindyblum
Khepri
9,087
615
987
5,562
26,875
29,358
1,158
6,913
19,592
50,599
0
L
Serqet
Lucgnarson
Serqet
20,844
9,658
0
8,426
29,083
12,884
1,271
5,594
23,489
0
87,177
W
Gilgamesh
Mainception
Gilgamesh
13,185
4,020
0
3,976
23,928
22,215
6,233
1,011
22,409
0
70,163
L
Gilgamesh
Omgamoor_7
Gilgamesh
5,992
1,572
1,119
3,465
11,230
6,833
504
2,732
8,498
0
23,526
L
Aphrodite
SnubaTron
Aphrodite
19,365
2,475
4,298
15,252
29,770
14,309
224
14,210
15,560
74,435
0
W
Tiamat
domik_1808
Tiamat
26,475
1,508
441
4,647
16,753
9,710
2,288
5,355
11,398
93,857
0
W
Tsukuyomi
jonsa08
Tsukuyomi
19,114
5,495
0
5,571
22,320
11,144
496
1,852
20,001
0
131,440
L
Anhur
refipu
Anhur
17,092
12,014
0
3,913
16,880
6,352
890
7,020
9,860
0
67,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,150
Gold Earned
68,483
554
Minions Killed
602
0
Camps Cleared
0
2,297,674
Distance Traveled
2,404,106
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,095
448
95
4
0
431,548
2
L
Thanatos
13,251
491
120
4
0
564,222
2
W
Khepri
12,197
452
82
3
0
505,811
0
L
Serqet
13,741
509
144
5
0
507,292
3
W
Gilgamesh
13,830
512
113
4
0
462,103
0
L
Gilgamesh
8,842
327
32
1
0
348,907
4
L
Aphrodite
12,317
456
148
5
0
491,923
1
W
Tiamat
15,338
568
135
5
0
486,843
0
W
Tsukuyomi
15,023
556
177
7
0
517,801
0
L
Anhur
11,999
444
110
4
0
385,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role