Player Matchup

Anubis
Anubis
KingSaltLife
Anubis
Level 106
God Stats
3W - 3L
1,874 SR
Queue Stats
249W - 213L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaverene
Baron Samedi
Level 108
God Stats
11W - 8L
1,565 SR
Queue Stats
175W - 160L
1,455 Elo+
Party 2
Medusa
Medusa
hallowed-sound
Medusa
Level 109
God Stats
9W - 7L
1,483 SR
Queue Stats
92W - 97L
1,495 Elo+
Party 2
Team Averages
Level 108
1,641 SR
1,467 Elo+

VS

Team Averages
Level 60
1,358 SR
1,418 Elo+
Sylvanus
Sylvanus
BimodalBullet
Sylvanus
Level 88
God Stats
0W - 2L
1,100 SR
Queue Stats
100W - 114L
1,523 Elo+
Solo
Mercury
Mercury
FleshyFlute6996
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,352 Elo+
Party 1
Merlin
Merlin
TracerVapor
Merlin
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
21W - 29L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 0 / 4
12,799
674
13,197
6,641
3,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Zaverene
Baron Samedi
15
1 / 0 / 13
11,688
615
9,997
7,156
6,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 7
12,399
653
7,721
7,561
3,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BimodalBullet
Sylvanus
13
1 / 4 / 0
10,693
563
4,494
13,559
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 0
10,201
537
1,804
11,352
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
14
0 / 6 / 0
10,139
534
5,096
12,035
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
1
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BimodalBullet
Sylvanus
1
4
0
0.25
L
0
4
0
0
W
Anubis
8
0
4
10
L
Merlin
0
6
0
0
W
Baron Samedi
Zaverene
Baron Samedi
1
0
13
7.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
11,394
21,358
Taken
36,946
13,316
Mitigated
17,594
8,687
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BimodalBullet
Sylvanus
4,494
1,343
3,860
4,005
13,559
9,424
0
7,912
5,647
21,069
4,930
L
1,804
282
667
917
11,352
4,150
0
6,641
4,711
0
47,693
W
Anubis
13,197
397
0
4,031
6,641
3,793
955
2,881
3,760
85,067
0
L
Merlin
5,096
43
510
862
12,035
4,020
0
8,891
3,144
51,606
0
W
Baron Samedi
Zaverene
Baron Samedi
9,997
353
1,042
2,101
7,156
6,381
663
3,911
3,245
40,444
0
W
7,721
2,196
0
1,513
7,561
3,142
1,364
2,887
3,009
0
65,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
31,033
273
Minions Killed
202
0
Camps Cleared
0
1,042,427
Distance Traveled
900,936
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,693
563
48
3
0
268,889
9
L
Mercury
10,201
537
72
4
0
353,503
3
W
Anubis
12,799
674
116
6
0
343,459
7
L
Merlin
10,139
534
82
4
0
278,544
0
W
Baron Samedi
11,688
615
45
2
0
312,890
6
W
Medusa
12,399
653
112
6
0
386,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role