Player Matchup

Ne Zha
Ne Zha
C Battagli
Ne Zha
Level 106
God Stats
5W - 4L
1,803 SR
Queue Stats
10W - 13L
1,523 Elo+
Party 1
Merlin
Merlin
Fishsstick69
Merlin
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 8L
1,649 Elo+
Party 1
Artemis
Artemis
Th3SwagPr0123
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,646 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,606 Elo+

VS

Team Averages
Level 87
1,457 SR
1,442 Elo+
Cernunnos
Cernunnos
DarthShlickity
Cernunnos
Level 18
God Stats
15W - 10L
1,451 SR
Queue Stats
50W - 44L
1,369 Elo+
Party 2
Arachne
Arachne
Schmangdangl
Arachne
Level 85
God Stats
2W - 7L
1,420 SR
Queue Stats
176W - 178L
1,395 Elo+
Party 2
Khepri
Khepri
tGxiAByrd24
Khepri
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 79L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
C Battagli
Ne Zha
16
4 / 1 / 9
12,769
638
13,418
15,376
11,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
18
6 / 2 / 8
13,772
689
15,125
8,466
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
6 / 2 / 9
13,182
659
12,572
10,969
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthShlickity
Cernunnos
15
0 / 4 / 2
11,000
550
10,148
14,823
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Schmangdangl
Arachne
13
1 / 6 / 2
11,111
556
3,196
16,792
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
3 / 6 / 2
12,685
634
8,007
18,484
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
C Battagli
Ne Zha
4
1
9
8.5
L
Cernunnos
DarthShlickity
Cernunnos
0
4
2
0.25
W
Merlin
6
2
8
5
L
Arachne
Schmangdangl
Arachne
1
6
2
0.33
W
Artemis
6
2
9
5.25
L
Khepri
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,115
Damage
21,351
34,811
Taken
50,099
19,461
Mitigated
33,536
3,330
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
C Battagli
Ne Zha
13,418
3,855
0
2,469
15,376
11,696
0
3,631
11,745
0
69,886
L
Cernunnos
DarthShlickity
Cernunnos
10,148
2,330
0
2,073
14,823
6,187
90
5,840
8,983
0
63,087
W
Merlin
15,125
671
0
437
8,466
3,477
192
2,145
6,321
104,064
0
L
Arachne
Schmangdangl
Arachne
3,196
2,523
0
4,223
16,792
6,431
0
2,996
13,796
0
19,779
W
Artemis
12,572
5,911
0
424
10,969
4,288
2,024
2,437
8,532
0
44,892
L
Khepri
8,007
297
0
1,209
18,484
20,918
0
6,329
12,155
43,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
34,796
304
Minions Killed
179
0
Camps Cleared
0
1,045,393
Distance Traveled
1,000,674
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,769
638
75
4
0
393,849
1
L
Cernunnos
11,000
550
99
5
0
332,367
4
W
Merlin
13,772
689
150
8
0
322,607
4
L
Arachne
11,111
556
41
2
0
352,096
2
W
Artemis
13,182
659
79
4
0
328,937
2
L
Khepri
12,685
634
39
2
0
316,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role