Player Matchup

Fafnir
Fafnir
DrHiff
Fafnir
Level 148
God Stats
2W - 0L
1,959 SR
Queue Stats
363W - 261L
1,581 Elo+
Party 3
Ratatoskr
Ratatoskr
KrzakiiDrzewa
Ratatoskr
Level 85
God Stats
3W - 5L
1,672 SR
Queue Stats
283W - 207L
1,576 Elo+
Party 3
Scylla
Scylla
Melzerman
Scylla
Level 146
God Stats
3W - 1L
1,791 SR
Queue Stats
164W - 103L
1,568 Elo+
Party 3
Hou Yi
Hou Yi
Memvisto
Hou Yi
Level 20
God Stats
39W - 18L
1,652 SR
Queue Stats
123W - 62L
1,616 Elo+
Party 3
Gilgamesh
Gilgamesh
stecik
Gilgamesh
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 94L
1,522 Elo+
Party 3
Team Averages
Level 92
1,715 SR
1,573 Elo+

VS

Team Averages
Level 52
1,570 SR
1,502 Elo+
Izanami
Izanami
Chaneko
Izanami
Level 125
God Stats
13W - 11L
1,718 SR
Queue Stats
187W - 180L
1,560 Elo+
Party 2
Rama
Rama
KimyNoo
Rama
Level 27
God Stats
42W - 41L
1,615 SR
Queue Stats
165W - 194L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Maashaa66
Kukulkan
Level 68
God Stats
3W - 5L
1,468 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Discordia
Discordia
Shidow420
Discordia
Level 39
God Stats
91W - 93L
1,548 SR
Queue Stats
154W - 171L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
soushiboy
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DrHiff
Fafnir
20
4 / 0 / 31
14,021
1,275
14,430
15,801
24,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
KrzakiiDrzewa
Ratatoskr
18
12 / 2 / 14
12,943
1,177
12,913
15,736
15,741
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Melzerman
Scylla
20
16 / 1 / 25
13,909
1,264
28,841
8,896
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Memvisto
Hou Yi
20
9 / 0 / 19
12,220
1,111
8,165
12,316
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
stecik
Gilgamesh
19
8 / 8 / 24
12,184
1,108
17,411
17,959
17,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaneko
Izanami
17
4 / 11 / 5
11,231
1,021
16,501
24,179
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
KimyNoo
Rama
16
2 / 8 / 6
9,987
908
10,966
17,818
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Maashaa66
Kukulkan
16
1 / 4 / 7
9,747
886
7,896
7,800
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Shidow420
Discordia
16
4 / 9 / 6
10,738
976
23,447
16,218
5,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
soushiboy
The Morrigan
16
0 / 17 / 8
9,434
858
5,257
20,475
7,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
43
49
Kills
11
11
Deaths
49
113
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chaneko
Izanami
4
11
5
0.59
W
Fafnir
DrHiff
Fafnir
4
0
31
19.5
L
Rama
KimyNoo
Rama
2
8
6
0.63
W
Ratatoskr
KrzakiiDrzewa
Ratatoskr
12
2
14
9.5
L
Kukulkan
Maashaa66
Kukulkan
1
4
7
1.13
W
Scylla
Melzerman
Scylla
16
1
25
28.5
W
Hou Yi
Memvisto
Hou Yi
9
0
19
18.5
L
Discordia
Shidow420
Discordia
4
9
6
0.78
L
The Morrigan
soushiboy
The Morrigan
0
17
8
0.24
W
Gilgamesh
stecik
Gilgamesh
8
8
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,760
Damage
64,067
70,708
Taken
86,490
67,262
Mitigated
31,798
12,707
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chaneko
Izanami
16,501
11,247
0
3,992
24,179
8,464
0
11,803
12,062
0
57,627
W
Fafnir
DrHiff
Fafnir
14,430
3,675
0
3,412
15,801
24,281
0
9,930
5,871
27,416
0
L
Rama
KimyNoo
Rama
10,966
8,580
0
1,008
17,818
6,433
0
10,822
6,731
0
24,768
W
Ratatoskr
KrzakiiDrzewa
Ratatoskr
12,913
1,072
0
1,251
15,736
15,741
0
7,507
8,229
0
23,573
L
Kukulkan
Maashaa66
Kukulkan
7,896
330
0
362
7,800
3,074
0
3,136
4,567
27,036
0
W
Scylla
Melzerman
Scylla
28,841
3,613
136
2,649
8,896
3,866
0
3,484
5,412
59,735
0
W
Hou Yi
Memvisto
Hou Yi
8,165
5,289
0
4,263
12,316
5,673
0
6,648
5,643
0
39,874
L
Discordia
Shidow420
Discordia
23,447
778
0
5
16,218
5,850
0
7,150
8,819
39,723
0
L
The Morrigan
soushiboy
The Morrigan
5,257
2,011
0
0
20,475
7,977
0
9,665
10,540
12,682
1,254
W
Gilgamesh
stecik
Gilgamesh
17,411
4,167
0
996
17,959
17,701
0
8,788
9,171
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,277
Gold Earned
51,137
213
Minions Killed
190
9
Camps Cleared
4
1,083,529
Distance Traveled
857,007
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,231
1,021
87
8
2
177,374
1
W
Fafnir
14,021
1,275
25
2
2
230,426
0
L
Rama
9,987
908
22
2
0
170,145
1
W
Ratatoskr
12,943
1,177
23
2
4
237,508
0
L
Kukulkan
9,747
886
31
3
1
190,964
0
W
Scylla
13,909
1,264
86
8
0
224,948
0
W
Hou Yi
12,220
1,111
59
5
3
211,101
1
L
Discordia
10,738
976
39
4
1
207,521
1
L
The Morrigan
9,434
858
11
1
0
111,003
1
W
Gilgamesh
12,184
1,108
20
2
0
179,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role