Player Matchup

Cerberus
Cerberus
Hielth
Cerberus
Level 160
God Stats
26W - 13L
1,512 SR
Queue Stats
1,357W - 1,242L
1,573 Elo+
Party 1
Tyr
Tyr
Highmemphis
Tyr
Level 145
God Stats
1W - 0L
1,176 SR
Queue Stats
49W - 41L
1,686 Elo+
Solo
Merlin
Merlin
KingZack
Merlin
Level 129
God Stats
8W - 8L
1,601 SR
Queue Stats
264W - 252L
1,651 Elo+
Solo
Eset
Eset
TheNakedKnight
Eset
Level 158
God Stats
2W - 3L
1,263 SR
Queue Stats
657W - 641L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
k011
Gilgamesh
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
322W - 303L
1,558 Elo+
Party 1
Team Averages
Level 148
1,411 SR
1,595 Elo+

VS

Team Averages
Level 114
1,446 SR
1,551 Elo+
Cthulhu
Cthulhu
BlomBla
Cthulhu
Level 147
God Stats
0W - 2L
1,156 SR
Queue Stats
150W - 155L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
JayRafiei
Jing Wei
Level 88
God Stats
17W - 13L
1,572 SR
Queue Stats
407W - 385L
1,544 Elo+
Party 2
Scylla
Scylla
LaKamino
Scylla
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 146L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
Phantasmaa90
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,501 Elo+
Solo
Poseidon
Poseidon
Tomsy
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hielth
Cerberus
20
9 / 2 / 22
13,030
766
19,557
24,712
26,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 19
11,891
699
9,082
23,688
35,535
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
KingZack
Merlin
20
10 / 5 / 17
13,314
783
23,034
16,055
9,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 18
12,613
742
14,732
19,580
11,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
k011
Gilgamesh
20
8 / 5 / 14
12,716
748
15,231
25,216
25,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlomBla
Cthulhu
20
4 / 10 / 10
12,409
730
22,501
23,351
25,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
JayRafiei
Jing Wei
17
1 / 5 / 7
10,051
591
16,990
13,051
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LaKamino
Scylla
20
9 / 5 / 6
12,604
741
20,784
12,175
4,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Phantasmaa90
Sun Wukong
18
1 / 5 / 6
10,044
591
7,156
22,988
22,208
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Tomsy
Poseidon
17
4 / 11 / 4
10,554
621
15,542
16,089
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
36
Kills
19
19
Deaths
36
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlomBla
Cthulhu
4
10
10
0.9
W
Cerberus
Hielth
Cerberus
9
2
22
10
W
5
4
19
3.63
L
Jing Wei
JayRafiei
Jing Wei
1
5
7
0.9
W
Merlin
KingZack
Merlin
10
5
17
3.7
L
Scylla
LaKamino
Scylla
9
5
6
2.4
L
Sun Wukong
Phantasmaa90
Sun Wukong
1
5
6
0.8
W
4
3
18
4.33
L
Poseidon
Tomsy
Poseidon
4
11
4
0.55
W
Gilgamesh
k011
Gilgamesh
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,636
Damage
82,973
109,251
Taken
87,654
107,270
Mitigated
63,050
36,686
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlomBla
Cthulhu
22,501
157
3,341
1,278
23,351
25,735
0
15,743
7,250
42,849
0
W
Cerberus
Hielth
Cerberus
19,557
655
1,278
4,099
24,712
26,036
588
12,376
12,336
38,606
0
W
9,082
866
4,853
3,322
23,688
35,535
1,082
11,531
11,585
0
14,079
L
Jing Wei
JayRafiei
Jing Wei
16,990
7,967
517
1,736
13,051
5,389
0
7,980
4,706
0
33,472
W
Merlin
KingZack
Merlin
23,034
537
3,570
1,195
16,055
9,085
1,141
10,113
5,942
44,504
0
L
Scylla
LaKamino
Scylla
20,784
1,275
1,382
1,026
12,175
4,359
468
7,352
4,643
32,761
0
L
Sun Wukong
Phantasmaa90
Sun Wukong
7,156
1,009
5,460
5,620
22,988
22,208
217
13,147
9,369
0
19,111
W
14,732
1,672
5,447
4,430
19,580
11,240
2,005
13,719
5,861
49,823
0
L
Poseidon
Tomsy
Poseidon
15,542
1,608
0
128
16,089
5,359
0
11,338
4,363
29,972
0
W
Gilgamesh
k011
Gilgamesh
15,231
1,480
4,947
3,545
25,216
25,374
292
11,088
14,128
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,564
Gold Earned
55,662
228
Minions Killed
157
0
Camps Cleared
0
1,626,243
Distance Traveled
1,489,834
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,409
730
33
2
0
296,523
4
W
Cerberus
13,030
766
56
3
0
331,824
4
W
Tyr
11,891
699
7
0
0
355,554
3
L
Jing Wei
10,051
591
39
2
0
312,678
1
W
Merlin
13,314
783
52
3
0
295,407
0
L
Scylla
12,604
741
38
2
0
297,158
2
L
Sun Wukong
10,044
591
24
1
0
318,248
3
W
Eset
12,613
742
78
5
0
321,554
7
L
Poseidon
10,554
621
23
1
0
265,227
0
W
Gilgamesh
12,716
748
35
2
0
321,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role