Player Matchup

Anubis
Anubis
AngelGC16
Anubis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,491 Elo+
Solo
Janus
Janus
HBKarma
Janus
Level 8
God Stats
4W - 6L
1,656 SR
Queue Stats
58W - 58L
1,590 Elo+
Solo
Ares
Ares
Ozzymandeas
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Pickmin4
Ullr
Level 28
God Stats
5W - 2L
1,407 SR
Queue Stats
110W - 112L
1,557 Elo+
Solo
Mercury
Mercury
Pyroblazer4252
Mercury
Level 16
God Stats
49W - 40L
1,498 SR
Queue Stats
165W - 162L
1,454 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,518 Elo+

VS

Team Averages
Level 23
1,541 SR
1,458 Elo+
Bellona
Bellona
A1109CE
Bellona
Level 27
God Stats
32W - 13L
1,733 SR
Queue Stats
76W - 59L
1,553 Elo+
Party 2
Ravana
Ravana
BIGBOIMAD
Ravana
Level 24
God Stats
2W - 5L
1,153 SR
Queue Stats
72W - 55L
1,560 Elo+
Party 2
Skadi
Skadi
IDucklingI
Skadi
Level 28
God Stats
5W - 2L
1,817 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 1
Ymir
Ymir
IcePuckDuck
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Mercury
Mercury
bustacapNyrDome
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelGC16
Anubis
20
12 / 5 / 7
13,707
527
22,332
17,963
10,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
HBKarma
Janus
20
15 / 6 / 6
14,022
539
21,873
16,649
7,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 18
12,954
498
12,664
30,975
33,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
17
3 / 8 / 21
11,605
446
13,177
17,430
6,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 5 / 10
13,999
538
19,391
16,725
7,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A1109CE
Bellona
19
2 / 6 / 7
12,039
463
8,337
26,269
22,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
BIGBOIMAD
Ravana
20
16 / 4 / 4
14,952
575
19,666
17,708
16,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
18
7 / 10 / 8
12,195
469
21,150
22,384
9,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 11 / 14
11,335
436
17,641
26,846
20,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 12 / 4
10,344
398
5,567
18,366
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
67
43
Kills
30
30
Deaths
43
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
A1109CE
Bellona
2
6
7
0.92
W
Anubis
AngelGC16
Anubis
12
5
7
3.1
L
Ravana
BIGBOIMAD
Ravana
16
4
4
4.5
W
Janus
HBKarma
Janus
15
6
6
3
L
Skadi
7
10
8
1.1
L
2
11
14
0.82
W
5
6
18
2.33
W
Ullr
3
8
21
1.69
W
8
5
10
2.6
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,437
Damage
72,361
99,742
Taken
111,573
65,242
Mitigated
75,001
24,948
Healing
23,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A1109CE
Bellona
8,337
2,392
0
8,546
26,269
22,443
560
12,918
13,235
0
58,179
W
Anubis
AngelGC16
Anubis
22,332
994
0
7,458
17,963
10,473
2,478
3,524
14,439
81,029
0
L
Ravana
BIGBOIMAD
Ravana
19,666
6,221
0
3,956
17,708
16,515
0
7,380
10,164
0
95,418
W
Janus
HBKarma
Janus
21,873
2,482
556
4,654
16,649
7,130
2,445
671
15,978
99,164
0
L
Skadi
21,150
12,438
1,336
4,656
22,384
9,084
3,454
14,307
7,905
0
66,288
L
17,641
3,657
0
3,799
26,846
20,325
128
13,832
12,946
53,194
0
W
12,664
734
0
8,068
30,975
33,570
1,134
8,921
22,054
31,518
0
W
Ullr
13,177
6,770
0
3,883
17,430
6,804
1,378
4,241
13,029
0
53,758
W
19,391
10,950
0
329
16,725
7,265
124
284
16,361
0
98,664
L
5,567
1,633
0
1,007
18,366
6,634
85
7,612
10,454
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,287
Gold Earned
60,865
528
Minions Killed
489
0
Camps Cleared
0
2,274,088
Distance Traveled
2,290,019
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,039
463
121
5
0
413,336
0
W
Anubis
13,707
527
134
5
0
433,369
2
L
Ravana
14,952
575
143
6
0
554,085
0
W
Janus
14,022
539
160
6
0
446,009
0
L
Skadi
12,195
469
95
4
0
395,927
2
L
Ymir
11,335
436
63
2
0
425,225
3
W
Ares
12,954
498
27
1
0
440,597
3
W
Ullr
11,605
446
86
3
0
436,006
2
W
Mercury
13,999
538
121
5
0
518,107
2
L
Mercury
10,344
398
67
3
0
501,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role