Player Matchup

Nemesis
Nemesis
MARTI002006
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Miyagies
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,409 Elo+
Solo
Discordia
Discordia
R0BR0 WARRIOR
Discordia
Level 25
God Stats
12W - 8L
1,490 SR
Queue Stats
207W - 230L
1,467 Elo+
Solo
Neith
Neith
mr-zzed
Neith
Level 29
God Stats
7W - 5L
1,450 SR
Queue Stats
128W - 127L
1,317 Elo+
Solo
Loki
Loki
taylorson2
Loki
Level 7
God Stats
4W - 1L
1,680 SR
Queue Stats
7W - 6L
1,318 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,402 Elo+

VS

Team Averages
Level 18
1,538 SR
1,413 Elo+
Gilgamesh
Gilgamesh
DankkShmeeb
Gilgamesh
Level 15
God Stats
25W - 25L
1,500 SR
Queue Stats
71W - 75L
1,385 Elo+
Party 1
Mercury
Mercury
Soled_By_Trouxak
Mercury
Level 5
God Stats
2W - 1L
1,728 SR
Queue Stats
4W - 6L
1,226 Elo+
Solo
Ra
Ra
UnusualxSAVAGE
Ra
Level 38
God Stats
2W - 5L
1,488 SR
Queue Stats
33W - 43L
1,434 Elo+
Party 1
Ullr
Ullr
YUMADBRO_GiGy
Ullr
Level 29
God Stats
3W - 2L
1,475 SR
Queue Stats
391W - 351L
1,523 Elo+
Solo
Kukulkan
Kukulkan
gardian2
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MARTI002006
Nemesis
5
0 / 6 / 0
4,391
439
126
6,207
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Miyagies
Gilgamesh
11
2 / 0 / 3
6,324
632
4,092
4,686
2,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
R0BR0 WARRIOR
Discordia
10
1 / 2 / 0
5,859
586
3,783
3,939
1,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mr-zzed
Neith
12
4 / 0 / 2
7,352
735
3,786
3,191
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 1
6,200
620
521
5,119
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DankkShmeeb
Gilgamesh
9
3 / 3 / 0
5,507
551
5,239
8,896
3,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
3,453
345
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 3
5,661
566
2,490
5,326
1,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 3 / 0
4,419
442
990
3,871
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
gardian2
Kukulkan
2
0 / 1 / 0
3,587
359
33
622
115

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
8
8
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DankkShmeeb
Gilgamesh
3
3
0
1
W
Nemesis
MARTI002006
Nemesis
0
6
0
0
W
Gilgamesh
Miyagies
Gilgamesh
2
0
3
3.5
W
Discordia
R0BR0 WARRIOR
Discordia
1
2
0
0.5
L
0
0
0
0
L
3
2
3
2.25
L
2
3
0
0.67
L
Kukulkan
gardian2
Kukulkan
0
1
0
0
W
Neith
mr-zzed
Neith
4
0
2
5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
8,752
23,142
Taken
18,715
7,600
Mitigated
5,892
5,836
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DankkShmeeb
Gilgamesh
5,239
1,888
66
577
8,896
3,128
0
1,394
7,456
0
23,337
W
Nemesis
MARTI002006
Nemesis
126
84
0
572
6,207
1,548
0
1,213
4,994
0
9,842
W
Gilgamesh
Miyagies
Gilgamesh
4,092
760
0
672
4,686
2,187
312
367
4,319
0
31,323
W
Discordia
R0BR0 WARRIOR
Discordia
3,783
102
0
257
3,939
1,150
451
770
3,169
29,574
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,490
317
206
1,605
5,326
1,733
0
2,043
2,983
28,828
0
L
990
572
99
828
3,871
916
0
0
3,871
0
11,892
L
Kukulkan
gardian2
Kukulkan
33
33
0
0
622
115
0
0
622
932
0
W
Neith
mr-zzed
Neith
3,786
1,565
0
1,599
3,191
960
754
76
3,115
0
42,635
W
521
66
0
2,736
5,119
1,755
88
97
5,022
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
22,627
306
Minions Killed
120
0
Camps Cleared
0
1,047,967
Distance Traveled
608,346
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,507
551
45
5
0
223,467
0
W
Nemesis
4,391
439
23
2
0
191,764
0
W
Gilgamesh
6,324
632
69
7
0
236,208
0
W
Discordia
5,859
586
55
6
0
193,074
2
L
Mercury
3,453
345
0
0
0
0
0
L
Ra
5,661
566
51
5
0
227,239
0
L
Ullr
4,419
442
24
2
0
113,168
0
L
Kukulkan
3,587
359
0
0
0
44,472
0
W
Neith
7,352
735
87
9
0
209,334
0
W
Loki
6,200
620
72
7
0
217,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role