Player Matchup

Neith
Neith
Mysticete
Neith
Level 21
God Stats
2W - 1L
1,660 SR
Queue Stats
6W - 16L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
fenix777
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
jrthebest050
Anubis
Level 96
God Stats
0W - 1L
1,853 SR
Queue Stats
52W - 53L
1,505 Elo+
Solo
He Bo
He Bo
karmaow
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,383 Elo+
Solo
Susano
Susano
puchi69
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,602 SR
1,466 Elo+

VS

Team Averages
Level 91
1,454 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Gigashrek
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jaimenkumba
Discordia
Level 125
God Stats
1W - 2L
1,320 SR
Queue Stats
22W - 31L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T3M1NaT0R
Ah Muzen Cab
Level 69
God Stats
111W - 81L
1,578 SR
Queue Stats
819W - 785L
1,502 Elo+
Solo
Thor
Thor
iSusanooo-
Thor
Level 46
God Stats
6W - 14L
1,325 SR
Queue Stats
313W - 323L
1,455 Elo+
Solo
Artio
Artio
vvJinnemini
Artio
Level 98
God Stats
60W - 47L
1,546 SR
Queue Stats
191W - 176L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mysticete
Neith
9
0 / 2 / 2
4,342
724
2,480
2,941
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
fenix777
Gilgamesh
8
0 / 1 / 0
4,001
667
266
1,552
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
10
1 / 2 / 2
4,980
830
2,279
4,267
2,040
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
karmaow
He Bo
10
1 / 4 / 3
5,076
846
1,520
3,981
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
puchi69
Susano
11
2 / 1 / 2
5,655
943
1,788
3,244
1,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gigashrek
Gilgamesh
11
1 / 0 / 3
5,151
859
1,042
4,317
2,143
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Jaimenkumba
Discordia
11
7 / 2 / 1
6,702
1,117
5,403
2,944
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
T3M1NaT0R
Ah Muzen Cab
11
0 / 0 / 2
4,831
805
2,467
1,292
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 2
4,808
801
2,546
2,453
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 2 / 4
4,470
745
1,734
3,759
2,148
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
4
Kills
9
10
Deaths
4
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gigashrek
Gilgamesh
1
0
3
2.5
W
Discordia
Jaimenkumba
Discordia
7
2
1
3.75
L
Neith
Mysticete
Neith
0
2
2
0.5
W
Ah Muzen Cab
T3M1NaT0R
Ah Muzen Cab
0
0
2
1
L
Gilgamesh
fenix777
Gilgamesh
0
1
0
0
W
1
0
2
2
L
Anubis
1
2
2
1
L
He Bo
karmaow
He Bo
1
4
3
0.63
L
Susano
puchi69
Susano
2
1
2
3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,333
Damage
13,192
15,985
Taken
14,765
6,144
Mitigated
6,463
2,356
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gigashrek
Gilgamesh
1,042
187
0
1,434
4,317
2,143
0
958
3,359
0
11,132
W
Discordia
Jaimenkumba
Discordia
5,403
403
0
15
2,944
990
0
638
2,306
14,941
0
L
Neith
Mysticete
Neith
2,480
992
0
442
2,941
1,045
0
1,165
1,776
0
6,550
W
Ah Muzen Cab
T3M1NaT0R
Ah Muzen Cab
2,467
818
0
939
1,292
471
0
128
1,164
0
19,507
L
Gilgamesh
fenix777
Gilgamesh
266
0
0
250
1,552
584
0
1,103
449
0
1,261
W
2,546
93
0
769
2,453
711
0
501
1,952
0
10,296
L
Anubis
2,279
54
0
1,178
4,267
2,040
0
2,397
1,870
16,395
0
L
He Bo
karmaow
He Bo
1,520
102
0
66
3,981
1,226
0
1,524
2,457
12,765
0
L
Susano
puchi69
Susano
1,788
146
0
420
3,244
1,249
1
948
2,296
0
7,411
W
1,734
247
220
672
3,759
2,148
0
1,919
1,840
4,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
25,962
113
Minions Killed
141
3
Camps Cleared
5
434,043
Distance Traveled
607,354
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,151
859
36
6
2
131,510
3
W
Discordia
6,702
1,117
31
5
1
121,586
0
L
Neith
4,342
724
13
2
0
92,590
0
W
Ah Muzen Cab
4,831
805
45
8
1
132,542
0
L
Gilgamesh
4,001
667
3
1
0
40,972
2
W
Thor
4,808
801
18
3
1
113,081
1
L
Anubis
4,980
830
37
6
0
90,957
1
L
He Bo
5,076
846
36
6
1
95,238
3
L
Susano
5,655
943
24
4
2
114,286
2
W
Artio
4,470
745
11
2
0
108,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role