Player Matchup

Merlin
Merlin
ApQc
Merlin
Level 68
God Stats
0W - 3L
1,516 SR
Queue Stats
97W - 88L
1,463 Elo+
Solo
Chiron
Chiron
BlackPrince01
Chiron
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 390L
1,458 Elo+
Solo
Bakasura
Bakasura
ChømpKiňg
Bakasura
Level 62
God Stats
68W - 47L
1,651 SR
Queue Stats
232W - 238L
1,412 Elo+
Solo
Ganesha
Ganesha
TheUnexisted
Ganesha
Level 160
God Stats
1W - 1L
1,810 SR
Queue Stats
62W - 78L
1,437 Elo+
Solo
Ne Zha
Ne Zha
江中一老蛟
Ne Zha
Level 58
God Stats
12W - 13L
1,575 SR
Queue Stats
171W - 176L
1,461 Elo+
Solo
Team Averages
Level 93
1,610 SR
1,446 Elo+

VS

Team Averages
Level 99
1,570 SR
1,356 Elo+
Danzaburou
Danzaburou
CCarballo29
Danzaburou
Level 124
God Stats
2W - 2L
1,660 SR
Queue Stats
118W - 109L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
DaddyJJK
Gilgamesh
Level 138
God Stats
17W - 14L
1,296 SR
Queue Stats
283W - 279L
1,391 Elo+
Solo
Odin
Odin
Lycoy
Odin
Level 102
God Stats
6W - 6L
1,500 SR
Queue Stats
399W - 440L
1,443 Elo+
Solo
Ah Puch
Ah Puch
SplicedHunter69
Ah Puch
Level 64
God Stats
23W - 8L
1,892 SR
Queue Stats
301W - 289L
1,447 Elo+
Solo
Thanatos
Thanatos
rumble390
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ApQc
Merlin
13
0 / 4 / 0
8,110
477
5,312
8,954
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,268
428
3,187
6,940
1,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ChømpKiňg
Bakasura
13
2 / 3 / 0
8,093
476
2,162
11,246
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
TheUnexisted
Ganesha
15
2 / 4 / 3
8,949
526
4,442
10,905
7,993
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 7 / 0
7,389
435
5,415
13,615
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CCarballo29
Danzaburou
18
2 / 0 / 3
10,826
637
7,026
9,213
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DaddyJJK
Gilgamesh
15
9 / 2 / 1
9,569
563
6,682
12,880
6,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Lycoy
Odin
14
0 / 4 / 3
8,147
479
3,086
9,432
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 6
10,342
608
9,085
6,875
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
rumble390
Thanatos
15
6 / 1 / 3
9,150
538
5,678
12,028
4,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
20
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
ApQc
Merlin
0
4
0
0
L
1
2
1
0.75
W
Danzaburou
CCarballo29
Danzaburou
2
0
3
3.5
L
Bakasura
ChømpKiňg
Bakasura
2
3
0
0.67
W
Gilgamesh
DaddyJJK
Gilgamesh
9
2
1
4.75
W
Odin
Lycoy
Odin
0
4
3
0.38
W
3
0
6
6
L
Ganesha
TheUnexisted
Ganesha
2
4
3
0.88
W
Thanatos
rumble390
Thanatos
6
1
3
7.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,518
Damage
31,557
51,660
Taken
50,428
21,286
Mitigated
23,199
12,192
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ApQc
Merlin
5,312
390
0
744
8,954
3,034
1,024
2,720
6,234
57,157
0
L
3,187
961
519
2,370
6,940
1,969
431
792
6,148
0
40,916
W
Danzaburou
CCarballo29
Danzaburou
7,026
3,244
0
6,480
9,213
3,452
2,722
365
8,828
0
85,804
L
Bakasura
ChømpKiňg
Bakasura
2,162
1,618
0
3,090
11,246
4,073
0
2,180
9,041
0
42,982
W
Gilgamesh
DaddyJJK
Gilgamesh
6,682
2,069
0
1,578
12,880
6,873
503
1,921
10,497
0
48,839
W
Odin
Lycoy
Odin
3,086
1,059
0
275
9,432
6,044
562
3,365
6,017
0
31,644
W
9,085
479
0
5,016
6,875
2,684
796
2,171
4,477
82,645
0
L
Ganesha
TheUnexisted
Ganesha
4,442
250
0
1,848
10,905
7,993
365
978
9,652
48,502
0
W
Thanatos
rumble390
Thanatos
5,678
1,246
0
10,326
12,028
4,146
0
1,420
10,468
0
49,404
L
5,415
1,495
0
3,621
13,615
4,217
0
2,415
11,175
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
48,034
467
Minions Killed
558
0
Camps Cleared
0
1,493,801
Distance Traveled
1,631,716
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,110
477
143
8
0
272,519
0
L
Chiron
7,268
428
91
5
0
258,769
0
W
Danzaburou
10,826
637
156
9
0
309,310
3
L
Bakasura
8,093
476
104
6
0
345,238
2
W
Gilgamesh
9,569
563
88
5
0
339,928
5
W
Odin
8,147
479
70
4
0
288,564
1
W
Ah Puch
10,342
608
158
9
0
342,003
4
L
Ganesha
8,949
526
66
4
0
304,333
5
W
Thanatos
9,150
538
86
5
0
351,911
0
L
Ne Zha
7,389
435
63
4
0
312,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role