Player Matchup

Ymir
Ymir
GrottyGecko
Ymir
Level 32
God Stats
35W - 37L
1,575 SR
Queue Stats
43W - 50L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
RySe Rythmic
Gilgamesh
Level 129
God Stats
8W - 4L
1,646 SR
Queue Stats
113W - 98L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Splogin
Danzaburou
Level 115
God Stats
1W - 2L
1,652 SR
Queue Stats
225W - 209L
1,576 Elo+
Party 3
Tiamat
Tiamat
TOBI-_-DIAMOND
Tiamat
Level 132
God Stats
41W - 44L
1,486 SR
Queue Stats
657W - 664L
1,506 Elo+
Party 1
Hades
Hades
Von_lord
Hades
Level 49
God Stats
47W - 44L
1,500 SR
Queue Stats
266W - 287L
1,411 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,496 Elo+

VS

Team Averages
Level 57
1,613 SR
1,548 Elo+
Nu Wa
Nu Wa
AdorablyBad
Nu Wa
Level 100
God Stats
24W - 23L
1,530 SR
Queue Stats
274W - 259L
1,489 Elo+
Solo
Chaac
Chaac
CornbreadThief
Chaac
Level 89
God Stats
6W - 9L
1,565 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 2
Thor
Thor
Klenzi
Thor
Level 45
God Stats
3W - 1L
1,858 SR
Queue Stats
82W - 28L
1,707 Elo+
Solo
Khepri
Khepri
SilentEternal
Khepri
Level 49
God Stats
68W - 39L
1,610 SR
Queue Stats
115W - 105L
1,534 Elo+
Party 2
Medusa
Medusa
WaifuPudge
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 4
5,694
569
2,450
4,987
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
RySe Rythmic
Gilgamesh
11
4 / 2 / 3
6,506
651
4,041
6,639
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Splogin
Danzaburou
9
3 / 2 / 5
5,926
593
4,631
6,236
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,862
586
4,400
5,291
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Von_lord
Hades
11
0 / 0 / 1
5,896
590
1,834
3,947
1,666
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,969
597
3,117
3,792
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,326
533
1,844
7,273
4,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Klenzi
Thor
11
7 / 1 / 0
6,677
668
6,695
6,613
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 3
4,703
470
1,495
7,012
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
WaifuPudge
Medusa
4
0 / 4 / 0
3,699
370
766
3,350
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
0
1
1
0.5
W
3
2
4
2.5
L
Thor
Klenzi
Thor
7
1
0
7
W
Gilgamesh
RySe Rythmic
Gilgamesh
4
2
3
2.75
L
0
4
3
0.38
W
Danzaburou
Splogin
Danzaburou
3
2
5
2.75
W
1
1
0
1
W
Hades
Von_lord
Hades
0
0
1
0.5
L
Medusa
WaifuPudge
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
13,917
27,100
Taken
28,040
14,006
Mitigated
11,675
10,149
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,117
1,249
0
1,507
3,792
1,019
0
1,834
1,958
33,166
0
L
1,844
295
0
2,831
7,273
4,867
0
4,183
3,090
0
27,179
W
2,450
350
388
1,122
4,987
2,847
78
529
4,446
13,784
0
L
Thor
Klenzi
Thor
6,695
2,694
0
2,884
6,613
2,179
0
686
5,927
0
37,253
W
Gilgamesh
RySe Rythmic
Gilgamesh
4,041
1,412
0
2,320
6,639
2,908
0
987
5,602
0
29,041
L
1,495
69
0
0
7,012
2,860
0
1,294
5,718
7,508
0
W
Danzaburou
Splogin
Danzaburou
4,631
2,131
0
617
6,236
1,978
1,106
1,023
5,193
0
30,104
W
4,400
711
0
2,477
5,291
4,607
0
134
5,144
32,595
0
W
Hades
Von_lord
Hades
1,834
101
86
3,139
3,947
1,666
0
1,679
2,103
33,433
0
L
Medusa
WaifuPudge
Medusa
766
528
0
0
3,350
750
0
687
2,663
0
5,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
26,374
270
Minions Killed
243
0
Camps Cleared
0
904,813
Distance Traveled
807,488
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,969
597
74
7
0
169,758
2
L
Chaac
5,326
533
80
8
0
165,553
1
W
Ymir
5,694
569
20
2
0
184,780
1
L
Thor
6,677
668
75
8
0
209,499
0
W
Gilgamesh
6,506
651
57
6
0
203,677
0
L
Khepri
4,703
470
5
1
0
161,344
0
W
Danzaburou
5,926
593
59
6
0
165,654
1
W
Tiamat
5,862
586
61
6
0
186,268
1
W
Hades
5,896
590
73
7
0
164,434
0
L
Medusa
3,699
370
9
1
0
101,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role