Player Matchup

Apollo
Apollo
DuBB3L-_-0ST
Apollo
Level 21
God Stats
65W - 77L
1,496 SR
Queue Stats
328W - 327L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
MareleFum
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,500 Elo+
Solo
Izanami
Izanami
NextGenKilla01
Izanami
Level 20
God Stats
2W - 2L
1,705 SR
Queue Stats
16W - 8L
1,615 Elo+
Solo
Ymir
Ymir
XaviiH29
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,585 Elo+
Solo
Yemoja
Yemoja
valentinas25ita
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,443 Elo+

VS

Team Averages
Level 18
1,533 SR
1,532 Elo+
Agni
Agni
Imanol_cuenca
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Kyxo6980
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,582 Elo+
Solo
Thanatos
Thanatos
Sasori_Kaito
Thanatos
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo
Nemesis
Nemesis
Spilner_93
Nemesis
Level 4
God Stats
25W - 11L
1,500 SR
Queue Stats
100W - 98L
1,494 Elo+
Solo
King Arthur
King Arthur
wacholas95
King Arthur
Level 26
God Stats
48W - 48L
1,449 SR
Queue Stats
85W - 81L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 2 / 3
9,481
474
3,440
10,962
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MareleFum
Tsukuyomi
17
7 / 3 / 6
10,599
530
13,063
16,645
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
10 / 7 / 6
11,114
556
19,423
19,388
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
2 / 5 / 4
7,973
399
5,051
9,566
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 0
5,625
281
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 9
11,503
575
11,541
8,352
4,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kyxo6980
Cthulhu
14
2 / 5 / 9
9,650
483
7,645
15,702
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Sasori_Kaito
Thanatos
15
3 / 8 / 2
9,678
484
3,383
16,464
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Spilner_93
Nemesis
16
3 / 5 / 6
10,291
515
9,601
14,632
5,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
wacholas95
King Arthur
18
6 / 3 / 2
10,694
535
8,299
18,044
15,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
22
Kills
17
17
Deaths
22
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
2
3
2.25
W
3
1
9
7.5
W
Cthulhu
Kyxo6980
Cthulhu
2
5
9
1.3
L
Tsukuyomi
MareleFum
Tsukuyomi
7
3
6
3.33
L
10
7
6
1.86
W
Thanatos
Sasori_Kaito
Thanatos
3
8
2
0.5
W
Nemesis
Spilner_93
Nemesis
3
5
6
1.2
L
Ymir
2
5
4
0.8
L
0
0
0
0
W
King Arthur
wacholas95
King Arthur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
40,469
56,561
Taken
73,194
25,588
Mitigated
45,205
13,515
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,440
2,630
0
3,355
10,962
4,287
66
6,285
4,677
0
47,365
W
11,541
617
0
1,427
8,352
4,783
2,287
0
8,352
94,287
0
W
Cthulhu
Kyxo6980
Cthulhu
7,645
371
775
3,073
15,702
13,792
598
760
14,942
30,310
0
L
Tsukuyomi
MareleFum
Tsukuyomi
13,063
3,809
0
4,559
16,645
9,471
0
4,158
12,287
0
68,224
L
19,423
13,703
0
5,108
19,388
7,045
746
6,859
12,454
0
83,268
W
Thanatos
Sasori_Kaito
Thanatos
3,383
695
0
8,644
16,464
5,992
725
283
16,181
0
47,334
W
Nemesis
Spilner_93
Nemesis
9,601
5,091
0
2,851
14,632
5,148
904
1,107
13,525
0
50,582
L
Ymir
5,051
1,672
0
484
9,566
4,785
0
1,884
7,444
18,927
567
L
0
0
9
0
0
0
0
0
0
0
0
W
King Arthur
wacholas95
King Arthur
8,299
1,117
655
6,783
18,044
15,490
1,019
2,683
15,361
0
62,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
51,816
398
Minions Killed
503
0
Camps Cleared
0
1,364,480
Distance Traveled
1,820,482
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,481
474
87
4
0
373,397
4
W
Agni
11,503
575
184
9
0
389,858
4
W
Cthulhu
9,650
483
45
2
0
390,748
9
L
Tsukuyomi
10,599
530
146
7
0
390,359
3
L
Izanami
11,114
556
130
7
0
273,352
4
W
Thanatos
9,678
484
88
4
0
278,449
0
W
Nemesis
10,291
515
90
5
0
424,871
2
L
Ymir
7,973
399
35
2
0
240,054
0
L
Yemoja
5,625
281
0
0
0
87,318
0
W
King Arthur
10,694
535
96
5
0
336,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role