Player Matchup

Athena
Athena
HeathMiller13
Athena
Level 102
God Stats
6W - 0L
1,700 SR
Queue Stats
79W - 37L
1,709 Elo+
Party 1
Ullr
Ullr
Peter G7
Ullr
Level 87
God Stats
4W - 1L
1,727 SR
Queue Stats
73W - 29L
1,728 Elo+
Party 1
Hera
Hera
SOCCERdog73
Hera
Level 29
God Stats
8W - 1L
1,740 SR
Queue Stats
60W - 36L
1,595 Elo+
Party 1
Team Averages
Level 73
1,722 SR
1,677 Elo+

VS

Team Averages
Level 51
1,448 SR
1,531 Elo+
Chaac
Chaac
Notae Licet
Chaac
Level 29
God Stats
4W - 9L
1,371 SR
Queue Stats
158W - 156L
1,471 Elo+
Party 2
Khepri
Khepri
SCREEEEEEAAM
Khepri
Level 113
God Stats
42W - 40L
1,474 SR
Queue Stats
828W - 810L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
belacwarrior77
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
6,577
822
5,280
6,703
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
3 / 0 / 4
6,097
762
5,515
3,194
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 2
6,210
776
5,050
2,212
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,976
622
2,859
7,384
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
8
0 / 0 / 1
5,417
677
2,215
7,353
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 5 / 0
5,063
633
1,590
5,247
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
3
1
0.17
W
Ullr
3
0
4
5
L
Khepri
0
0
1
0.5
W
4
1
2
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,845
Damage
6,664
12,109
Taken
19,984
5,779
Mitigated
11,347
3,547
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,280
1,525
0
3,047
6,703
4,073
299
1,598
5,030
13,483
0
L
2,859
223
0
1,582
7,384
5,168
0
3,311
4,073
0
10,219
W
Ullr
5,515
2,220
0
500
3,194
1,030
715
1,319
1,800
0
22,064
L
Khepri
2,215
135
0
1,386
7,353
4,150
0
3,831
3,522
12,357
0
W
5,050
1,368
0
0
2,212
676
322
904
1,208
11,788
0
L
1,590
217
0
0
5,247
2,029
0
3,188
2,059
6,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,884
Gold Earned
15,456
69
Minions Killed
56
0
Camps Cleared
0
446,049
Distance Traveled
391,862
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,577
822
12
2
0
167,860
4
L
Chaac
4,976
622
27
3
0
138,622
0
W
Ullr
6,097
762
32
4
0
132,308
2
L
Khepri
5,417
677
18
2
0
153,969
1
W
Hera
6,210
776
25
3
0
145,881
1
L
Cthulhu
5,063
633
11
1
0
99,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role