Player Matchup

Danzaburou
Danzaburou
Aseballs
Danzaburou
Level 28
God Stats
50W - 29L
1,572 SR
Queue Stats
76W - 49L
1,567 Elo+
Party 2
Mercury
Mercury
Gunnerman
Mercury
Level 38
God Stats
28W - 12L
1,541 SR
Queue Stats
100W - 85L
1,536 Elo+
Party 2
Hades
Hades
MerderChyld
Hades
Level 69
God Stats
10W - 7L
1,543 SR
Queue Stats
230W - 197L
1,558 Elo+
Party 2
Team Averages
Level 45
1,552 SR
1,553 Elo+

VS

Team Averages
Level 18
1,516 SR
1,336 Elo+
Artemis
Artemis
Dimi-Try-Again
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Solo
Da Ji
Da Ji
Joni-OwO
Da Ji
Level 18
God Stats
8W - 5L
1,592 SR
Queue Stats
61W - 82L
1,301 Elo+
Party 1
Yemoja
Yemoja
dimi1001468
Yemoja
Level 25
God Stats
40W - 44L
1,455 SR
Queue Stats
124W - 166L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aseballs
Danzaburou
13
5 / 1 / 11
9,460
788
9,804
5,577
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Gunnerman
Mercury
14
10 / 2 / 8
10,082
840
9,102
7,221
2,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 11
8,840
737
5,647
8,330
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,516
710
5,552
8,510
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Joni-OwO
Da Ji
9
1 / 6 / 1
7,320
610
2,595
9,229
3,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
10
2 / 8 / 1
8,055
671
5,259
12,887
11,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aseballs
Danzaburou
5
1
11
10.5
L
1
4
3
0.63
W
Mercury
Gunnerman
Mercury
10
2
8
7
L
Da Ji
Joni-OwO
Da Ji
1
6
1
0.25
W
3
1
11
8.5
L
Yemoja
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
13,406
21,128
Taken
30,626
10,063
Mitigated
17,845
6,204
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aseballs
Danzaburou
9,804
3,192
0
1,418
5,577
2,440
1,478
1,697
3,880
0
40,318
L
5,552
1,648
0
1,455
8,510
2,839
0
2,131
6,379
0
27,899
W
Mercury
Gunnerman
Mercury
9,102
4,510
0
559
7,221
2,660
448
1,461
5,760
0
33,646
L
Da Ji
Joni-OwO
Da Ji
2,595
484
270
1,233
9,229
3,243
0
1,797
7,432
0
8,932
W
5,647
355
732
3,495
8,330
4,963
949
2,204
6,126
32,086
0
L
Yemoja
5,259
810
1,006
711
12,887
11,763
0
1,804
11,083
27,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
23,891
147
Minions Killed
120
0
Camps Cleared
0
725,641
Distance Traveled
532,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,460
788
49
4
0
244,443
0
L
Artemis
8,516
710
60
5
0
180,020
2
W
Mercury
10,082
840
43
4
0
267,358
0
L
Da Ji
7,320
610
11
1
0
186,772
1
W
Hades
8,840
737
55
5
0
213,840
2
L
Yemoja
8,055
671
49
4
0
165,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role