Player Matchup

Tiamat
Tiamat
Dojo-Demon83169
Tiamat
Level 49
God Stats
11W - 7L
1,445 SR
Queue Stats
220W - 240L
1,319 Elo+
Party 3
Cthulhu
Cthulhu
aDeMoon_
Cthulhu
Level 23
God Stats
1W - 1L
1,622 SR
Queue Stats
5W - 9L
1,296 Elo+
Party 3
Hercules
Hercules
elcabococretas
Hercules
Level 46
God Stats
6W - 13L
1,334 SR
Queue Stats
45W - 77L
1,357 Elo+
Party 4
Heimdallr
Heimdallr
leyva01987
Heimdallr
Level 38
God Stats
16W - 32L
1,370 SR
Queue Stats
18W - 38L
1,279 Elo+
Party 4
Achilles
Achilles
leyva997
Achilles
Level 66
God Stats
65W - 79L
1,368 SR
Queue Stats
165W - 234L
1,341 Elo+
Party 4
Team Averages
Level 44
1,428 SR
1,319 Elo+

VS

Team Averages
Level 45
1,508 SR
1,302 Elo+
Ne Zha
Ne Zha
Discovery_R
Ne Zha
Level 49
God Stats
17W - 24L
1,409 SR
Queue Stats
576W - 596L
1,310 Elo+
Party 2
Freya
Freya
Geelohh
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 553L
1,264 Elo+
Party 1
Cabrakan
Cabrakan
IK1KI
Cabrakan
Level 56
God Stats
29W - 21L
1,666 SR
Queue Stats
604W - 718L
1,290 Elo+
Party 1
Bakasura
Bakasura
UB_Grizz2050
Bakasura
Level 37
God Stats
8W - 5L
1,457 SR
Queue Stats
446W - 492L
1,356 Elo+
Party 2
Izanami
Izanami
jimmychan_
Izanami
Level 54
God Stats
13W - 12L
1,507 SR
Queue Stats
603W - 727L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 2
15,223
476
23,935
24,040
14,669
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
aDeMoon_
Cthulhu
16
0 / 13 / 4
10,900
341
10,835
40,092
24,247
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
20
6 / 4 / 7
15,341
479
22,397
36,444
54,336
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
leyva01987
Heimdallr
20
3 / 6 / 4
14,471
452
15,946
24,246
10,743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
leyva997
Achilles
20
10 / 8 / 5
15,427
482
23,233
26,689
12,560
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 2 / 9
17,208
538
18,645
17,285
18,562
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Geelohh
Freya
20
3 / 8 / 11
14,660
458
14,654
28,162
13,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
IK1KI
Cabrakan
20
4 / 9 / 22
15,970
499
12,098
31,243
46,837
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
UB_Grizz2050
Bakasura
20
13 / 5 / 15
18,293
572
20,231
30,918
17,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
jimmychan_
Izanami
20
12 / 1 / 15
17,972
562
47,564
30,657
14,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
25
Kills
36
37
Deaths
25
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
9
4.25
L
6
6
2
1.17
W
Freya
Geelohh
Freya
3
8
11
1.06
W
Cabrakan
IK1KI
Cabrakan
4
9
22
1.67
W
Bakasura
UB_Grizz2050
Bakasura
13
5
15
4.1
L
Cthulhu
aDeMoon_
Cthulhu
0
13
4
0.15
L
Hercules
6
4
7
2.38
W
Izanami
jimmychan_
Izanami
12
1
15
19.5
L
Heimdallr
leyva01987
Heimdallr
3
6
4
0.83
L
Achilles
leyva997
Achilles
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,346
Damage
113,192
151,511
Taken
138,265
116,555
Mitigated
110,975
41,543
Healing
57,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
18,645
8,065
569
4,980
17,285
18,562
2,602
3,375
13,822
0
100,331
L
23,935
1,023
0
8,280
24,040
14,669
2,139
4,883
18,715
104,141
0
W
Freya
Geelohh
Freya
14,654
6,202
0
9,775
28,162
13,551
2,894
6,955
20,740
80,398
0
W
Cabrakan
IK1KI
Cabrakan
12,098
1,530
781
9,104
31,243
46,837
152
8,165
22,795
35,249
0
W
Bakasura
UB_Grizz2050
Bakasura
20,231
12,840
0
14,615
30,918
17,330
0
8,773
21,783
0
109,267
L
Cthulhu
aDeMoon_
Cthulhu
10,835
682
645
6,056
40,092
24,247
378
5,049
33,704
42,716
0
L
Hercules
22,397
5,937
315
13,872
36,444
54,336
227
7,182
27,480
10,163
87,199
W
Izanami
jimmychan_
Izanami
47,564
32,597
0
17,381
30,657
14,695
8,585
12,661
17,742
0
204,358
L
Heimdallr
leyva01987
Heimdallr
15,946
8,353
588
7,284
24,246
10,743
1,412
3,201
20,784
0
113,381
L
Achilles
leyva997
Achilles
23,233
11,686
989
3,514
26,689
12,560
252
6,437
20,086
0
102,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,362
Gold Earned
84,103
729
Minions Killed
776
0
Camps Cleared
0
2,671,825
Distance Traveled
3,095,785
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,208
538
173
5
0
649,851
1
L
Tiamat
15,223
476
169
5
0
549,307
4
W
Freya
14,660
458
105
3
0
494,934
3
W
Cabrakan
15,970
499
41
1
0
609,583
4
W
Bakasura
18,293
572
162
5
0
720,010
6
L
Cthulhu
10,900
341
80
3
0
556,443
0
L
Hercules
15,341
479
192
6
0
530,137
10
W
Izanami
17,972
562
295
9
0
621,407
2
L
Heimdallr
14,471
452
154
5
0
518,541
6
L
Achilles
15,427
482
134
4
0
517,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role