Player Matchup

Skadi
Skadi
ColonelTito8291
Skadi
Level 21
God Stats
3W - 3L
1,410 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Izanami
Izanami
EOA0305
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,285 Elo+
Party 2
Yemoja
Yemoja
SOA1702
Yemoja
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 43L
1,644 Elo+
Party 2
Set
Set
VOA2906
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 63L
1,226 Elo+
Party 2
Anubis
Anubis
mikusdrop
Anubis
Level 28
God Stats
3W - 1L
1,527 SR
Queue Stats
132W - 173L
1,366 Elo+
Solo
Team Averages
Level 30
1,487 SR
1,368 Elo+

VS

Team Averages
Level 28
1,507 SR
1,357 Elo+
Gilgamesh
Gilgamesh
ZuDichtZumDenkn
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
armagueddon74
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 123L
1,316 Elo+
Solo
Chang'e
Chang'e
bu_zaki3
Chang'e
Level 27
God Stats
4W - 6L
1,510 SR
Queue Stats
19W - 16L
1,425 Elo+
Solo
Kali
Kali
marc10149
Kali
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 220L
1,337 Elo+
Solo
Awilix
Awilix
o Z3RO o
Awilix
Level 45
God Stats
22W - 17L
1,523 SR
Queue Stats
176W - 182L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,779
466
13,455
14,674
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
EOA0305
Izanami
14
4 / 2 / 3
9,348
445
2,911
6,580
2,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
SOA1702
Yemoja
14
0 / 3 / 8
9,045
431
5,596
7,869
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
17
9 / 4 / 3
11,200
533
11,706
15,720
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
mikusdrop
Anubis
16
1 / 0 / 3
9,509
453
8,033
6,894
3,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ZuDichtZumDenkn
Gilgamesh
17
3 / 3 / 0
10,121
482
8,021
19,669
15,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
armagueddon74
Heimdallr
12
3 / 7 / 1
8,935
425
7,781
13,047
4,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
bu_zaki3
Chang'e
16
4 / 2 / 2
10,289
490
8,523
12,383
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
17
1 / 5 / 2
10,442
497
7,383
17,746
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
o Z3RO o
Awilix
12
1 / 1 / 2
8,276
394
6,069
17,170
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
12
12
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Izanami
EOA0305
Izanami
4
2
3
2.75
W
Yemoja
SOA1702
Yemoja
0
3
8
1.33
W
Set
9
4
3
2.63
L
Gilgamesh
ZuDichtZumDenkn
Gilgamesh
3
3
0
1
L
Heimdallr
armagueddon74
Heimdallr
3
7
1
0.5
L
Chang'e
bu_zaki3
Chang'e
4
2
2
2.5
L
Kali
1
5
2
0.4
W
Anubis
mikusdrop
Anubis
1
0
3
2.5
L
Awilix
o Z3RO o
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
37,777
51,737
Taken
80,015
25,826
Mitigated
43,391
12,601
Healing
26,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,455
7,231
0
435
14,674
7,790
414
2,043
12,631
0
55,460
W
Izanami
EOA0305
Izanami
2,911
1,597
436
1,499
6,580
2,327
2,514
1,016
5,564
0
41,365
W
Yemoja
SOA1702
Yemoja
5,596
823
714
1,544
7,869
4,496
252
559
7,310
35,380
0
W
Set
11,706
5,934
0
5,283
15,720
7,624
437
2,951
12,769
0
77,061
L
Gilgamesh
ZuDichtZumDenkn
Gilgamesh
8,021
1,067
0
3,531
19,669
15,510
1,239
362
19,307
8,638
48,488
L
Heimdallr
armagueddon74
Heimdallr
7,781
1,965
0
698
13,047
4,257
527
5,721
7,326
0
33,209
L
Chang'e
bu_zaki3
Chang'e
8,523
405
1,522
6,615
12,383
4,179
819
3,074
9,309
62,803
0
L
Kali
7,383
2,893
0
8,428
17,746
6,267
0
2,344
15,402
0
86,028
W
Anubis
mikusdrop
Anubis
8,033
164
0
2,690
6,894
3,589
332
2,787
4,107
46,670
0
L
Awilix
o Z3RO o
Awilix
6,069
1,723
660
5,228
17,170
13,178
572
2,128
15,042
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
48,063
418
Minions Killed
468
0
Camps Cleared
0
2,143,125
Distance Traveled
2,035,182
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,779
466
92
4
0
405,964
4
W
Izanami
9,348
445
94
4
0
465,061
4
W
Yemoja
9,045
431
35
2
0
450,971
4
W
Set
11,200
533
112
5
0
456,628
0
L
Gilgamesh
10,121
482
110
5
0
381,108
1
L
Heimdallr
8,935
425
48
2
0
412,091
1
L
Chang'e
10,289
490
116
6
0
395,391
0
L
Kali
10,442
497
149
7
0
470,335
0
W
Anubis
9,509
453
85
4
0
364,501
3
L
Awilix
8,276
394
45
2
0
376,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role