Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IIVodII
Ah Muzen Cab
Level 13
God Stats
20W - 22L
1,420 SR
Queue Stats
46W - 70L
1,062 Elo+
Party 1
Merlin
Merlin
RhythmRobot
Merlin
Level 17
God Stats
14W - 29L
1,367 SR
Queue Stats
32W - 51L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
TammyBolt
Gilgamesh
Level 117
God Stats
3W - 1L
1,529 SR
Queue Stats
169W - 177L
1,409 Elo+
Party 1
Team Averages
Level 49
1,439 SR
1,266 Elo+

VS

Team Averages
Level 23
1,418 SR
1,368 Elo+
Thoth
Thoth
DixieWreck3d
Thoth
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
LloydFUz
Gilgamesh
Level 18
God Stats
10W - 11L
1,483 SR
Queue Stats
150W - 207L
1,323 Elo+
Solo
Artemis
Artemis
reesrypoo
Artemis
Level 35
God Stats
4W - 1L
1,272 SR
Queue Stats
5W - 3L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IIVodII
Ah Muzen Cab
10
0 / 5 / 2
6,848
623
2,861
7,946
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
8
0 / 4 / 1
6,305
573
3,815
4,709
1,358
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TammyBolt
Gilgamesh
11
2 / 4 / 0
8,176
743
5,534
10,533
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
9,122
829
7,108
4,353
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LloydFUz
Gilgamesh
11
2 / 0 / 10
7,700
700
4,916
5,996
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
reesrypoo
Artemis
11
2 / 1 / 11
7,790
708
6,920
7,946
2,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Ah Muzen Cab
IIVodII
Ah Muzen Cab
0
5
2
0.2
W
Gilgamesh
LloydFUz
Gilgamesh
2
0
10
7
L
Merlin
0
4
1
0.13
L
Gilgamesh
TammyBolt
Gilgamesh
2
4
0
0.5
W
Artemis
reesrypoo
Artemis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,210
Damage
18,944
23,188
Taken
18,295
12,351
Mitigated
6,431
3,647
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,108
259
0
1,237
4,353
1,429
22
971
3,382
42,480
0
L
Ah Muzen Cab
IIVodII
Ah Muzen Cab
2,861
789
0
1,479
7,946
2,461
0
2,387
5,559
0
20,550
W
Gilgamesh
LloydFUz
Gilgamesh
4,916
1,126
0
1,140
5,996
2,281
133
1,123
4,873
0
24,049
L
Merlin
3,815
627
0
624
4,709
1,358
0
2,682
2,027
13,611
0
L
Gilgamesh
TammyBolt
Gilgamesh
5,534
933
0
1,544
10,533
8,532
0
2,079
8,454
0
26,614
W
Artemis
reesrypoo
Artemis
6,920
3,900
0
1,461
7,946
2,721
1,155
1,777
6,169
0
20,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
24,612
93
Minions Killed
162
0
Camps Cleared
0
505,937
Distance Traveled
618,764
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,122
829
85
8
0
186,277
1
L
Ah Muzen Cab
6,848
623
40
4
0
181,063
0
W
Gilgamesh
7,700
700
34
3
0
235,270
3
L
Merlin
6,305
573
26
2
0
139,883
3
L
Gilgamesh
8,176
743
27
2
0
184,991
1
W
Artemis
7,790
708
43
4
0
197,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role