Player Matchup

Sylvanus
Sylvanus
Blazing Star226
Sylvanus
Level 97
God Stats
11W - 2L
1,997 SR
Queue Stats
537W - 497L
1,590 Elo+
Party 2
Artemis
Artemis
MrsDetailedJam
Artemis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 234L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
Weredragon12
Nu Wa
Level 148
God Stats
39W - 35L
1,485 SR
Queue Stats
139W - 165L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
YxXKnIghtXxY
Gilgamesh
Level 113
God Stats
2W - 5L
1,524 SR
Queue Stats
252W - 268L
1,539 Elo+
Party 1
Izanami
Izanami
justinkahrim
Izanami
Level 102
God Stats
1W - 0L
1,936 SR
Queue Stats
115W - 127L
1,538 Elo+
Party 2
Team Averages
Level 121
1,688 SR
1,558 Elo+

VS

Team Averages
Level 115
1,549 SR
1,551 Elo+
Danzaburou
Danzaburou
MOE-DOG12
Danzaburou
Level 147
God Stats
20W - 16L
1,631 SR
Queue Stats
131W - 135L
1,553 Elo+
Solo
Nu Wa
Nu Wa
P1ZZATOPP1NG
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 150L
1,549 Elo+
Party 3
Ravana
Ravana
checkermanthe1st
Ravana
Level 103
God Stats
1W - 1L
1,774 SR
Queue Stats
122W - 112L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
lR DubZ
Gilgamesh
Level 107
God Stats
25W - 14L
1,558 SR
Queue Stats
749W - 737L
1,526 Elo+
Solo
Ares
Ares
mtizle
Ares
Level 117
God Stats
3W - 9L
1,281 SR
Queue Stats
970W - 933L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 4
7,743
455
10,509
11,525
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 2
7,909
465
7,701
9,764
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 5
9,282
546
9,343
8,554
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
YxXKnIghtXxY
Gilgamesh
16
6 / 1 / 1
9,816
577
7,236
12,065
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
justinkahrim
Izanami
16
3 / 0 / 1
9,496
559
7,342
9,269
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MOE-DOG12
Danzaburou
14
0 / 0 / 0
8,347
491
6,304
10,954
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 1
8,772
516
11,462
9,060
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 1 / 1
7,702
453
4,820
8,967
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
lR DubZ
Gilgamesh
16
4 / 2 / 2
9,625
566
8,626
18,554
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
mtizle
Ares
10
0 / 6 / 1
6,605
389
3,571
15,547
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
4
3
L
Danzaburou
MOE-DOG12
Danzaburou
0
0
0
0
W
1
4
2
0.5
L
1
4
1
0.38
W
2
1
5
4.5
W
Gilgamesh
YxXKnIghtXxY
Gilgamesh
6
1
1
6.5
L
2
1
1
2.5
W
Izanami
justinkahrim
Izanami
3
0
1
3.5
L
Gilgamesh
lR DubZ
Gilgamesh
4
2
2
2.5
L
Ares
mtizle
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,131
Damage
34,783
51,177
Taken
63,082
26,093
Mitigated
32,535
21,052
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,509
2,561
1,279
4,035
11,525
9,040
490
4,491
6,781
33,863
6,960
L
Danzaburou
MOE-DOG12
Danzaburou
6,304
3,403
0
5,872
10,954
3,570
0
2,359
8,547
0
63,932
W
7,701
3,928
0
2,685
9,764
4,049
521
742
8,558
0
40,792
L
11,462
2,277
0
1,661
9,060
3,344
0
4,609
4,191
68,343
0
W
9,343
2,059
0
3,460
8,554
3,253
1,272
4,470
3,796
63,766
0
W
Gilgamesh
YxXKnIghtXxY
Gilgamesh
7,236
1,350
0
4,630
12,065
5,392
0
2,754
9,037
0
66,934
L
4,820
773
0
3,030
8,967
3,137
0
3,603
5,222
0
39,058
W
Izanami
justinkahrim
Izanami
7,342
5,028
0
4,963
9,269
4,359
206
1,770
7,419
0
84,714
L
Gilgamesh
lR DubZ
Gilgamesh
8,626
1,350
0
7,957
18,554
13,246
0
954
17,528
0
55,570
L
Ares
mtizle
Ares
3,571
169
0
3,280
15,547
9,238
0
6,876
8,415
20,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
41,051
540
Minions Killed
507
0
Camps Cleared
0
1,570,421
Distance Traveled
1,644,444
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,743
455
52
3
0
304,407
2
L
Danzaburou
8,347
491
142
8
0
306,073
0
W
Artemis
7,909
465
68
4
0
244,537
5
L
Nu Wa
8,772
516
145
9
0
300,934
0
W
Nu Wa
9,282
546
134
8
0
338,883
4
W
Gilgamesh
9,816
577
126
7
0
373,010
12
L
Ravana
7,702
453
88
5
0
375,612
2
W
Izanami
9,496
559
160
9
0
309,584
4
L
Gilgamesh
9,625
566
105
6
0
348,143
3
L
Ares
6,605
389
27
2
0
313,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role