Player Matchup

Hel
Hel
DeadWow23
Hel
Level 15
God Stats
6W - 8L
1,379 SR
Queue Stats
19W - 17L
1,477 Elo+
Solo
Neith
Neith
Hektor-d-Fliege
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 44L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sin of pride4
Kukulkan
Level 29
God Stats
5W - 4L
1,294 SR
Queue Stats
226W - 273L
1,291 Elo+
Solo
Pele
Pele
Skullmarrrz
Pele
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,388 Elo+
Solo
Ares
Ares
voduloc37
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,021 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,335 Elo+

VS

Team Averages
Level 12
1,449 SR
1,361 Elo+
Tsukuyomi
Tsukuyomi
SALQ14
Tsukuyomi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Szineir
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,397 Elo+
Party 2
Zeus
Zeus
TTVSyperX
Zeus
Level 14
God Stats
1W - 0L
1,223 SR
Queue Stats
5W - 7L
1,264 Elo+
Party 1
Hel
Hel
dumpfig-Nerv
Hel
Level 25
God Stats
2W - 3L
1,519 SR
Queue Stats
112W - 139L
1,145 Elo+
Solo
Ymir
Ymir
meeroangunnasucc
Ymir
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
8,676
542
10,065
9,612
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 12 / 4
6,592
412
5,410
12,063
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Sin of pride4
Kukulkan
12
0 / 5 / 0
6,694
418
2,669
6,384
2,390
14
4 / 4 / 5
8,536
534
7,060
13,719
4,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
7
0 / 9 / 2
5,530
346
226
9,131
3,066

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SALQ14
Tsukuyomi
12
8 / 6 / 5
8,278
517
11,500
12,486
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Szineir
Nemesis
13
3 / 3 / 5
8,157
510
5,982
10,499
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
6 / 1 / 0
9,025
564
5,897
7,738
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 5 / 12
8,128
508
6,684
9,803
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 4
10,261
641
6,736
6,593
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
15
Kills
28
31
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
1
2
11
L
1
12
4
0.25
W
Tsukuyomi
SALQ14
Tsukuyomi
8
6
5
1.75
L
Kukulkan
Sin of pride4
Kukulkan
0
5
0
0
L
4
4
5
1.63
W
Nemesis
Szineir
Nemesis
3
3
5
1.83
W
Zeus
6
1
0
6
W
3
5
12
1.8
W
8
1
4
10
L
Ares
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
36,799
50,909
Taken
47,119
17,160
Mitigated
18,319
12,865
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,065
43
1,823
5,103
9,612
3,138
168
3,080
6,280
36,147
0
L
5,410
2,908
0
1,163
12,063
3,700
428
4,733
7,106
0
23,161
W
Tsukuyomi
SALQ14
Tsukuyomi
11,500
2,979
0
2,476
12,486
4,340
36
4,507
7,588
0
37,035
L
Kukulkan
Sin of pride4
Kukulkan
2,669
255
0
0
6,384
2,390
0
4,566
1,466
32,005
0
L
7,060
1,311
0
4,776
13,719
4,866
0
2,497
11,174
0
53,895
W
Nemesis
Szineir
Nemesis
5,982
2,950
0
2,810
10,499
4,405
596
1,107
9,315
0
40,060
W
Zeus
5,897
932
0
3,610
7,738
2,295
850
2,705
5,033
48,637
0
W
6,684
439
1,623
3,737
9,803
3,114
128
2,119
7,409
43,137
0
W
6,736
1,158
0
0
6,593
4,165
724
1,651
4,814
34,742
0
L
Ares
226
23
0
0
9,131
3,066
0
3,461
5,566
11,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
43,849
263
Minions Killed
403
0
Camps Cleared
0
1,229,406
Distance Traveled
1,576,181
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,676
542
66
4
0
290,577
0
L
Neith
6,592
412
41
3
0
247,714
3
W
Tsukuyomi
8,278
517
55
3
0
325,432
0
L
Kukulkan
6,694
418
52
3
0
197,495
1
L
Pele
8,536
534
99
6
0
297,031
0
W
Nemesis
8,157
510
79
5
0
373,885
0
W
Zeus
9,025
564
112
7
0
245,758
2
W
Hel
8,128
508
86
5
0
315,045
0
W
Ymir
10,261
641
71
4
0
316,061
0
L
Ares
5,530
346
5
0
0
196,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role