Player Matchup

Discordia
Discordia
Diamond IV
AnnaGotNoMana
Discordia
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond V
AnnaPåvlovna
Awilix
Diamond V
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
30W - 27L
2,006 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
Dgenerated
Baron Samedi
Diamond V
Level 159
God Stats
4W - 2L
1,850 SR
Queue Stats
288W - 268L
2,077 MMR
Solo
Susano
Susano
Diamond V
Veptar
Susano
Diamond V
Level 125
God Stats
1W - 1L
1,391 SR
Queue Stats
47W - 67L
2,091 MMR
Solo
Artemis
Artemis
Diamond IV
polskiberet
Artemis
Diamond IV
Level 155
God Stats
1W - 4L
1,659 SR
Queue Stats
561W - 556L
2,088 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,543 SR
1,952 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,527 SR
1,841 MMR
Thanatos
Thanatos
Diamond IV
GogetaBlúe
Thanatos
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
GreyLupus
Jormungandr
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 168L
2,069 MMR
Solo
Chernobog
Chernobog
Diamond V
Madrido
Chernobog
Diamond V
Level 157
God Stats
1W - 1L
1,723 SR
Queue Stats
515W - 507L
2,056 MMR
Solo
Ullr
Ullr
Diamond IV
Pulsá
Ullr
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
Thain0
Bacchus
Diamond V
Level 150
God Stats
10W - 17L
1,412 SR
Queue Stats
426W - 409L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnnaGotNoMana
Discordia
14
2 / 0 / 5
7,736
595
8,035
5,178
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 4
7,458
574
6,969
9,179
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dgenerated
Baron Samedi
14
2 / 0 / 1
7,808
601
6,435
5,854
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Veptar
Susano
13
7 / 3 / 0
7,665
590
5,714
9,160
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
polskiberet
Artemis
12
3 / 7 / 4
7,278
560
11,104
11,878
3,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ApolloTiamatPersephoneSetAthena

VS

Bans
TsukuyomiTyrAphroditeSobekChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GogetaBlúe
Thanatos
13
4 / 6 / 1
7,505
577
5,815
12,385
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
GreyLupus
Jormungandr
13
0 / 2 / 0
7,701
592
4,744
10,548
6,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Madrido
Chernobog
12
4 / 6 / 4
7,611
585
7,642
12,934
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Pulsá
Ullr
13
1 / 3 / 1
7,261
559
5,009
7,588
2,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Thain0
Bacchus
11
3 / 2 / 4
7,706
593
4,556
9,639
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
12
12
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnnaGotNoMana
Discordia
2
0
5
4.5
W
5
2
4
3.5
W
Baron Samedi
Dgenerated
Baron Samedi
2
0
1
2.5
L
Thanatos
GogetaBlúe
Thanatos
4
6
1
0.75
L
Jormungandr
GreyLupus
Jormungandr
0
2
0
0
L
Chernobog
Madrido
Chernobog
4
6
4
1
L
Ullr
Pulsá
Ullr
1
3
1
0.5
L
Bacchus
Thain0
Bacchus
3
2
4
2.5
W
Susano
Veptar
Susano
7
3
0
2.33
W
Artemis
polskiberet
Artemis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
27,766
41,249
Taken
53,094
15,689
Mitigated
25,598
14,132
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnnaGotNoMana
Discordia
8,035
117
0
2,029
5,178
1,347
0
269
4,909
50,313
0
W
6,969
3,217
0
2,727
9,179
4,487
0
2,185
6,994
0
30,103
W
Baron Samedi
Dgenerated
Baron Samedi
6,435
374
158
3,392
5,854
3,410
0
3,126
2,728
48,605
0
L
Thanatos
GogetaBlúe
Thanatos
5,815
2,033
0
8,882
12,385
4,533
0
3,008
9,165
0
42,333
L
Jormungandr
GreyLupus
Jormungandr
4,744
1,212
0
3,111
10,548
6,241
0
4,828
5,268
52,222
0
L
Chernobog
Madrido
Chernobog
7,642
4,573
0
4,671
12,934
4,047
188
414
12,516
0
48,224
L
Ullr
Pulsá
Ullr
5,009
1,533
0
448
7,588
2,623
0
3,863
3,353
0
54,180
L
Bacchus
Thain0
Bacchus
4,556
399
0
2,340
9,639
8,154
0
1,183
8,322
22,492
0
W
Susano
Veptar
Susano
5,714
1,828
0
2,800
9,160
3,377
0
848
8,312
0
41,574
W
Artemis
polskiberet
Artemis
11,104
7,054
0
3,026
11,878
3,068
0
2,872
9,006
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
37,784
450
Minions Killed
455
0
Camps Cleared
0
1,332,027
Distance Traveled
1,304,783
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,736
595
113
9
0
268,027
7
W
Awilix
7,458
574
53
4
0
302,069
1
W
Baron Samedi
7,808
601
114
9
0
261,586
3
L
Thanatos
7,505
577
83
6
0
280,692
1
L
Jormungandr
7,701
592
124
10
0
259,227
7
L
Chernobog
7,611
585
94
7
0
242,720
6
L
Ullr
7,261
559
120
9
0
253,119
5
L
Bacchus
7,706
593
34
3
0
269,025
4
W
Susano
7,665
590
93
7
0
269,682
3
W
Artemis
7,278
560
77
6
0
230,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role