Player Matchup

Skadi
Skadi
gatorboy2232
Skadi
Level 86
God Stats
1W - 1L
1,486 SR
Queue Stats
71W - 62L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
hunter-_-brown00
Kukulkan
Level 28
God Stats
1W - 1L
1,888 SR
Queue Stats
51W - 71L
1,417 Elo+
Party 2
Fenrir
Fenrir
yasminasaimen
Fenrir
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Team Averages
Level 39
1,542 SR
1,352 Elo+

VS

Team Averages
Level 73
1,551 SR
1,552 Elo+
Ne Zha
Ne Zha
C Battagli
Ne Zha
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Fishsstick69
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,609 Elo+
Party 1
Anubis
Anubis
Th3SwagPr0123
Anubis
Level 4
God Stats
5W - 2L
1,654 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,927
610
6,378
11,140
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 7 / 1
8,147
627
4,565
10,366
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 8 / 0
6,795
523
813
6,412
1,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
C Battagli
Ne Zha
15
11 / 0 / 10
10,802
831
11,794
10,415
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Fishsstick69
Gilgamesh
11
5 / 2 / 7
9,841
757
5,739
8,566
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 13
10,268
790
6,015
5,254
2,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
22
22
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
C Battagli
Ne Zha
11
0
10
16
W
Gilgamesh
Fishsstick69
Gilgamesh
5
2
7
4.25
W
6
0
13
12.5
L
0
7
2
0.14
L
1
7
1
0.21
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,756
Damage
23,548
27,918
Taken
24,235
9,119
Mitigated
13,947
1,548
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
C Battagli
Ne Zha
11,794
3,774
0
1,972
10,415
4,472
1,298
1,176
8,783
0
44,221
W
Gilgamesh
Fishsstick69
Gilgamesh
5,739
1,854
0
882
8,566
7,188
96
1,786
6,372
0
28,950
W
6,015
616
0
1,181
5,254
2,287
471
1,745
3,509
34,057
0
L
6,378
2,182
0
749
11,140
3,699
223
1,764
9,376
0
38,598
L
4,565
573
0
783
10,366
4,226
207
1,961
8,405
22,284
0
L
813
202
0
16
6,412
1,194
0
2,326
4,086
0
3,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,869
Gold Earned
30,911
96
Minions Killed
152
0
Camps Cleared
0
487,469
Distance Traveled
740,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,802
831
50
4
0
284,097
1
W
Gilgamesh
9,841
757
35
3
0
211,210
0
W
Anubis
10,268
790
67
5
0
245,033
0
L
Skadi
7,927
610
49
4
0
201,894
3
L
Kukulkan
8,147
627
40
3
0
203,631
0
L
Fenrir
6,795
523
7
1
0
81,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role