Player Matchup

Achilles
Achilles
CaO_oN
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
536W - 572L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dom lucas5529
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,306 SR
Queue Stats
267W - 298L
1,372 Elo+
Solo
Fenrir
Fenrir
TobiiSSJ
Fenrir
Level 13
God Stats
12W - 13L
1,397 SR
Queue Stats
13W - 14L
1,439 Elo+
Solo
Nu Wa
Nu Wa
eusouseupai33
Nu Wa
Level 7
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Mercury
Mercury
ianeb
Mercury
Level 11
God Stats
16W - 2L
1,845 SR
Queue Stats
101W - 59L
1,627 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,518 Elo+

VS

Team Averages
Level 19
1,547 SR
1,435 Elo+
Gilgamesh
Gilgamesh
BRUOLIMPIC21
Gilgamesh
Level 27
God Stats
35W - 38L
1,577 SR
Queue Stats
222W - 232L
1,489 Elo+
Solo
Raijin
Raijin
FernetConManaos
Raijin
Level 29
God Stats
1W - 3L
1,633 SR
Queue Stats
198W - 100L
1,632 Elo+
Solo
Ares
Ares
GeneralHearks
Ares
Level 14
God Stats
1W - 2L
1,323 SR
Queue Stats
5W - 7L
1,396 Elo+
Party 1
Medusa
Medusa
MrJoaozs
Medusa
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 1
Thor
Thor
Teshuanze8429
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaO_oN
Achilles
20
4 / 5 / 5
15,593
538
10,566
21,263
17,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Dom lucas5529
Ah Muzen Cab
20
1 / 5 / 13
14,242
491
10,858
18,483
8,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TobiiSSJ
Fenrir
20
3 / 8 / 5
14,306
493
9,666
24,375
16,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 7 / 9
13,313
459
11,405
14,219
5,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ianeb
Mercury
20
30 / 5 / 4
22,184
765
43,142
30,019
16,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRUOLIMPIC21
Gilgamesh
20
7 / 9 / 11
15,528
535
22,616
28,932
30,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 8 / 5
16,738
577
29,118
22,064
10,763
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 10 / 10
12,837
443
9,265
27,599
29,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
MrJoaozs
Medusa
18
2 / 8 / 10
12,227
422
8,499
16,466
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 4
11,356
392
3,683
18,094
9,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
70
39
Kills
30
30
Deaths
40
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
7
9
11
1.39
W
Achilles
CaO_oN
Achilles
4
5
5
1.3
W
Ah Muzen Cab
Dom lucas5529
Ah Muzen Cab
1
5
13
1.5
L
18
8
5
2.56
L
3
10
10
0.8
L
Medusa
MrJoaozs
Medusa
2
8
10
0.88
L
0
5
4
0.4
W
Fenrir
TobiiSSJ
Fenrir
3
8
5
0.69
W
1
7
9
0.79
W
Mercury
ianeb
Mercury
30
5
4
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,637
Damage
73,181
108,359
Taken
113,155
63,845
Mitigated
88,054
33,829
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
22,616
6,255
0
3,948
28,932
30,694
2,083
4,139
24,473
0
110,253
W
Achilles
CaO_oN
Achilles
10,566
4,827
1,129
4,201
21,263
17,643
1,701
8,154
12,844
0
86,812
W
Ah Muzen Cab
Dom lucas5529
Ah Muzen Cab
10,858
4,170
961
5,699
18,483
8,560
1,450
9,961
8,280
0
69,326
L
29,118
1,495
0
2,565
22,064
10,763
2,112
1,476
20,508
125,191
0
L
9,265
233
0
1,319
27,599
29,124
995
2,926
24,513
32,412
0
L
Medusa
MrJoaozs
Medusa
8,499
4,016
0
130
16,466
7,634
2,188
1,010
15,376
0
73,525
L
3,683
105
0
4,313
18,094
9,839
378
1,854
16,000
0
50,905
W
Fenrir
TobiiSSJ
Fenrir
9,666
2,831
0
7,436
24,375
16,063
1,066
7,457
16,808
0
81,920
W
11,405
2,449
387
1,788
14,219
5,030
1,580
4,424
9,571
47,815
0
W
Mercury
ianeb
Mercury
43,142
28,721
0
12,228
30,019
16,549
4,525
8,552
20,975
0
241,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,638
Gold Earned
68,686
644
Minions Killed
668
0
Camps Cleared
0
2,756,795
Distance Traveled
2,473,143
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,528
535
176
6
0
525,655
0
W
Achilles
15,593
538
153
5
0
546,506
0
W
Ah Muzen Cab
14,242
491
104
4
0
539,440
1
L
Raijin
16,738
577
193
7
0
481,554
1
L
Ares
12,837
443
54
2
0
491,025
3
L
Medusa
12,227
422
141
5
0
528,924
6
L
Thor
11,356
392
104
4
0
445,985
0
W
Fenrir
14,306
493
106
4
0
499,616
2
W
Nu Wa
13,313
459
66
2
0
467,914
3
W
Mercury
22,184
765
215
7
0
703,319
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role