Player Matchup

Neith
Neith
Decim-111
Neith
Level 55
God Stats
5W - 3L
1,256 SR
Queue Stats
52W - 74L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
Johny_N
Hou Yi
Level 16
God Stats
25W - 16L
1,477 SR
Queue Stats
43W - 40L
1,540 Elo+
Solo
Olorun
Olorun
LK_B0xL3an
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SuannD
Gilgamesh
Level 26
God Stats
19W - 21L
1,547 SR
Queue Stats
625W - 581L
1,606 Elo+
Solo
Freya
Freya
el_pro_menol24
Freya
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
122W - 128L
1,568 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,532 Elo+

VS

Team Averages
Level 19
1,526 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
GBCReK
Kumbhakarna
Level 38
God Stats
5W - 6L
1,300 SR
Queue Stats
471W - 469L
1,428 Elo+
Party 1
Chernobog
Chernobog
Gibangelo
Chernobog
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IWantYourPuss
Ao Kuang
Level 28
God Stats
59W - 39L
1,665 SR
Queue Stats
179W - 165L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Only_Vermeil
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
SylentWolf123
Mercury
Level 23
God Stats
25W - 15L
1,663 SR
Queue Stats
162W - 150L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Decim-111
Neith
20
6 / 2 / 12
13,360
1,028
17,508
10,598
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Johny_N
Hou Yi
20
20 / 2 / 12
16,639
1,280
41,277
12,599
6,718
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
LK_B0xL3an
Olorun
16
0 / 7 / 5
10,318
794
3,805
10,615
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SuannD
Gilgamesh
20
3 / 2 / 21
13,914
1,070
17,853
22,457
22,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 20
14,252
1,096
21,970
11,181
4,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GBCReK
Kumbhakarna
19
5 / 3 / 4
13,396
1,030
11,737
31,837
49,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Gibangelo
Chernobog
16
0 / 6 / 5
10,316
794
3,234
8,085
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
IWantYourPuss
Ao Kuang
18
5 / 15 / 5
12,852
989
21,956
26,583
11,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Only_Vermeil
Sun Wukong
17
2 / 8 / 5
10,846
834
9,380
25,169
24,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
18
1 / 7 / 6
11,584
891
12,615
22,189
10,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
39
Kills
13
13
Deaths
39
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Decim-111
Neith
6
2
12
6
L
Kumbhakarna
GBCReK
Kumbhakarna
5
3
4
2.33
L
Chernobog
Gibangelo
Chernobog
0
6
5
0.42
L
Ao Kuang
IWantYourPuss
Ao Kuang
5
15
5
0.5
W
Hou Yi
Johny_N
Hou Yi
20
2
12
13
W
Olorun
LK_B0xL3an
Olorun
0
7
5
0.36
L
Sun Wukong
Only_Vermeil
Sun Wukong
2
8
5
0.56
W
Gilgamesh
SuannD
Gilgamesh
3
2
21
6.75
L
Mercury
1
7
6
0.57
W
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,413
Damage
58,922
67,450
Taken
113,863
43,728
Mitigated
99,809
16,197
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Decim-111
Neith
17,508
12,385
0
3,692
10,598
5,167
0
5,572
5,026
0
35,706
L
Kumbhakarna
GBCReK
Kumbhakarna
11,737
1,657
640
1,892
31,837
49,817
0
5,145
26,692
28,717
0
L
Chernobog
Gibangelo
Chernobog
3,234
2,510
0
405
8,085
3,235
0
2,044
6,041
0
11,532
L
Ao Kuang
IWantYourPuss
Ao Kuang
21,956
7,539
0
3,146
26,583
11,872
0
9,977
16,606
38,213
0
W
Hou Yi
Johny_N
Hou Yi
41,277
33,356
200
1,553
12,599
6,718
0
6,437
6,162
0
77,750
W
Olorun
LK_B0xL3an
Olorun
3,805
2,538
161
970
10,615
4,780
0
4,658
5,957
4,552
0
L
Sun Wukong
Only_Vermeil
Sun Wukong
9,380
4,485
0
557
25,169
24,440
0
5,980
19,189
0
15,765
W
Gilgamesh
SuannD
Gilgamesh
17,853
4,485
0
3,696
22,457
22,311
0
10,574
11,883
1,994
35,280
L
Mercury
12,615
6,378
0
1,204
22,189
10,445
0
3,626
18,563
244
35,757
W
21,970
7,633
1,269
4,656
11,181
4,752
0
6,693
4,488
37,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,483
Gold Earned
58,994
190
Minions Killed
147
5
Camps Cleared
3
1,004,679
Distance Traveled
956,861
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,360
1,028
42
3
1
165,487
0
L
Kumbhakarna
13,396
1,030
26
2
2
260,208
0
L
Chernobog
10,316
794
13
1
0
90,290
0
L
Ao Kuang
12,852
989
33
3
1
183,944
1
W
Hou Yi
16,639
1,280
81
6
1
201,080
0
W
Olorun
10,318
794
1
0
0
117,807
1
L
Sun Wukong
10,846
834
15
1
0
171,014
0
W
Gilgamesh
13,914
1,070
45
3
1
262,592
1
L
Mercury
11,584
891
60
5
0
251,405
0
W
Freya
14,252
1,096
21
2
2
257,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role