Player Matchup

Sol
Sol
HiszPaneiro
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Solo
Ah Puch
Ah Puch
Reineke88
Ah Puch
Level 124
God Stats
0W - 2L
1,349 SR
Queue Stats
153W - 133L
1,502 Elo+
Party 2
Thanatos
Thanatos
Smräd
Thanatos
Level 107
God Stats
1W - 1L
1,395 SR
Queue Stats
133W - 96L
1,538 Elo+
Party 2
Olorun
Olorun
garabato9
Olorun
Level 129
God Stats
2W - 11L
1,452 SR
Queue Stats
162W - 170L
1,521 Elo+
Solo
Horus
Horus
valiotti
Horus
Level 147
God Stats
7W - 7L
1,862 SR
Queue Stats
253W - 199L
1,515 Elo+
Party 2
Team Averages
Level 104
1,512 SR
1,557 Elo+

VS

Team Averages
Level 99
1,626 SR
1,539 Elo+
Xing Tian
Xing Tian
JahKii
Xing Tian
Level 155
God Stats
2W - 1L
1,684 SR
Queue Stats
187W - 188L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Marius1003
Zhong Kui
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
72W - 61L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
Saphyyr
Guan Yu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 111L
1,592 Elo+
Party 1
Hercules
Hercules
Tanak
Hercules
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,526 Elo+
Party 1
Chernobog
Chernobog
smitaran
Chernobog
Level 29
God Stats
3W - 0L
1,707 SR
Queue Stats
41W - 62L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
9,924
763
11,907
13,902
7,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Reineke88
Ah Puch
16
5 / 4 / 11
9,660
743
18,793
12,305
5,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Smräd
Thanatos
15
3 / 7 / 8
9,310
716
9,484
13,623
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
garabato9
Olorun
16
3 / 7 / 9
9,850
758
8,700
15,445
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
valiotti
Horus
16
3 / 3 / 12
9,625
740
7,316
18,362
20,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JahKii
Xing Tian
15
0 / 5 / 14
9,865
759
8,018
14,315
13,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Marius1003
Zhong Kui
20
15 / 4 / 7
13,265
1,020
26,050
13,941
10,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Saphyyr
Guan Yu
17
5 / 4 / 14
11,069
851
15,145
16,425
18,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Tanak
Hercules
18
2 / 3 / 14
11,288
868
6,720
14,156
14,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
smitaran
Chernobog
17
2 / 4 / 15
9,718
748
6,851
11,236
5,976
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
88
20
Kills
24
24
Deaths
20
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
W
Xing Tian
JahKii
Xing Tian
0
5
14
1.4
W
Zhong Kui
Marius1003
Zhong Kui
15
4
7
4.63
L
Ah Puch
Reineke88
Ah Puch
5
4
11
2.63
W
Guan Yu
Saphyyr
Guan Yu
5
4
14
3
L
Thanatos
Smräd
Thanatos
3
7
8
1
W
Hercules
Tanak
Hercules
2
3
14
3
L
Olorun
garabato9
Olorun
3
7
9
1.07
W
Chernobog
smitaran
Chernobog
2
4
15
2.38
L
Horus
valiotti
Horus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
62,784
73,637
Taken
70,073
47,450
Mitigated
63,396
29,086
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,907
3,034
49
3,960
13,902
7,333
343
5,785
8,117
27,076
0
W
Xing Tian
JahKii
Xing Tian
8,018
240
3,000
3,876
14,315
13,122
256
7,122
7,193
16,564
0
W
Zhong Kui
Marius1003
Zhong Kui
26,050
7,786
2,614
3,878
13,941
10,540
3,208
7,607
6,334
45,354
0
L
Ah Puch
Reineke88
Ah Puch
18,793
542
998
1,577
12,305
5,235
290
5,346
6,959
29,238
0
W
Guan Yu
Saphyyr
Guan Yu
15,145
1,398
3,328
3,026
16,425
18,809
36
7,379
9,046
0
28,430
L
Thanatos
Smräd
Thanatos
9,484
1,020
1,342
4,406
13,623
6,541
151
6,269
7,354
0
13,191
W
Hercules
Tanak
Hercules
6,720
1,590
0
1,950
14,156
14,949
371
9,838
4,318
0
11,261
L
Olorun
garabato9
Olorun
8,700
5,311
812
2,177
15,445
8,000
1,056
7,980
7,465
21,901
0
W
Chernobog
smitaran
Chernobog
6,851
4,365
1,488
2,473
11,236
5,976
981
7,454
3,782
0
23,081
L
Horus
valiotti
Horus
7,316
3,016
7,193
6,572
18,362
20,341
91
8,688
9,674
0
12,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
55,205
110
Minions Killed
134
0
Camps Cleared
0
1,047,334
Distance Traveled
1,110,812
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,924
763
40
3
0
200,659
4
W
Xing Tian
9,865
759
10
1
0
236,991
0
W
Zhong Kui
13,265
1,020
52
4
0
210,170
0
L
Ah Puch
9,660
743
25
2
0
201,543
0
W
Guan Yu
11,069
851
20
2
0
234,043
1
L
Thanatos
9,310
716
7
1
0
231,601
4
W
Hercules
11,288
868
13
1
0
236,790
1
L
Olorun
9,850
758
28
2
0
174,743
1
W
Chernobog
9,718
748
39
3
0
192,818
0
L
Horus
9,625
740
10
1
0
238,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role