Player Matchup

Baron Samedi
Baron Samedi
CTTIMPRO
Baron Samedi
Level 79
God Stats
2W - 2L
1,128 SR
Queue Stats
215W - 276L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
Grilex995
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 3
Amaterasu
Amaterasu
Miranuka
Amaterasu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
SergeyLVP
Artemis
Level 8
God Stats
22W - 22L
1,623 SR
Queue Stats
40W - 64L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
n4ffany4
Ah Puch
Level 27
God Stats
4W - 1L
1,742 SR
Queue Stats
46W - 50L
1,257 Elo+
Party 1
Team Averages
Level 34
1,498 SR
1,333 Elo+

VS

Team Averages
Level 20
1,396 SR
1,337 Elo+
Nu Wa
Nu Wa
LanetMinnak
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LanetMinnos
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,296 Elo+
Party 2
Set
Set
Omarindo2000
Set
Level 12
God Stats
1W - 3L
1,306 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Merlin
Merlin
hopeTR
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
stonecrafthd
Ratatoskr
Level 29
God Stats
0W - 3L
1,173 SR
Queue Stats
26W - 43L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTTIMPRO
Baron Samedi
20
11 / 6 / 8
15,850
587
11,683
21,080
10,791
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Grilex995
Gilgamesh
20
13 / 2 / 9
17,091
633
16,173
20,956
16,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Miranuka
Amaterasu
20
3 / 5 / 13
14,495
537
5,565
20,236
12,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SergeyLVP
Artemis
19
2 / 7 / 6
14,248
528
8,487
12,699
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
n4ffany4
Ah Puch
19
4 / 8 / 9
14,629
542
13,182
21,145
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
10,860
402
16,965
12,463
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
LanetMinnos
Cernunnos
20
9 / 9 / 8
13,829
512
21,732
19,896
7,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 1 / 0
6,858
254
21
598
176
Mace

Mace

+10
Physical Power

Merlin
hopeTR
Merlin
19
5 / 10 / 4
13,006
482
12,191
17,220
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
stonecrafthd
Ratatoskr
20
10 / 6 / 3
13,794
511
13,693
26,749
11,323
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
33
Kills
28
28
Deaths
34
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CTTIMPRO
Baron Samedi
11
6
8
2.5
W
Gilgamesh
Grilex995
Gilgamesh
13
2
9
8.75
L
4
8
11
1.19
L
Cernunnos
LanetMinnos
Cernunnos
9
9
8
1.44
W
Amaterasu
Miranuka
Amaterasu
3
5
13
1.9
L
0
1
0
0
W
Artemis
SergeyLVP
Artemis
2
7
6
0.71
L
Merlin
hopeTR
Merlin
5
10
4
0.7
W
Ah Puch
n4ffany4
Ah Puch
4
8
9
1.06
L
Ratatoskr
stonecrafthd
Ratatoskr
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
64,602
96,116
Taken
76,926
50,841
Mitigated
29,238
25,087
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CTTIMPRO
Baron Samedi
11,683
629
947
6,504
21,080
10,791
4,510
5,673
14,854
88,473
0
W
Gilgamesh
Grilex995
Gilgamesh
16,173
5,273
0
6,308
20,956
16,337
6,387
5,336
15,032
0
144,059
L
16,965
1,612
0
107
12,463
3,763
640
5,485
6,694
34,811
0
L
Cernunnos
LanetMinnos
Cernunnos
21,732
12,810
0
4,591
19,896
7,325
1,309
7,540
12,090
0
107,765
W
Amaterasu
Miranuka
Amaterasu
5,565
2,193
0
3,022
20,236
12,239
2,260
9,026
10,191
0
54,064
L
21
21
0
0
598
176
0
475
123
0
580
W
Artemis
SergeyLVP
Artemis
8,487
4,072
0
1,244
12,699
4,342
6,116
3,442
8,857
0
48,386
L
Merlin
hopeTR
Merlin
12,191
1,164
194
512
17,220
6,651
533
4,252
12,798
64,843
0
W
Ah Puch
n4ffany4
Ah Puch
13,182
1,392
11
7,051
21,145
7,132
1,413
4,608
16,159
78,720
0
L
Ratatoskr
stonecrafthd
Ratatoskr
13,693
3,337
0
6,412
26,749
11,323
195
6,318
20,356
0
109,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,313
Gold Earned
58,347
602
Minions Killed
529
0
Camps Cleared
0
2,506,010
Distance Traveled
1,808,059
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,850
587
134
5
0
446,158
10
W
Gilgamesh
17,091
633
179
7
0
596,907
3
L
Nu Wa
10,860
402
39
1
0
445,048
0
L
Cernunnos
13,829
512
193
7
0
430,988
1
W
Amaterasu
14,495
537
73
3
0
556,831
0
L
Set
6,858
254
2
0
0
23,996
0
W
Artemis
14,248
528
92
3
0
458,319
0
L
Merlin
13,006
482
146
5
0
397,020
2
W
Ah Puch
14,629
542
124
5
0
447,795
4
L
Ratatoskr
13,794
511
149
6
0
511,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role