Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Ixtabs
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,757 Elo+
Party 2
Gilgamesh
Gilgamesh
Kinotay
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Mochixo
Scylla
Level 137
God Stats
2W - 3L
1,646 SR
Queue Stats
72W - 22L
1,719 Elo+
Party 2
Xbalanque
Xbalanque
Riuyu
Xbalanque
Level 149
God Stats
7W - 1L
1,815 SR
Queue Stats
99W - 16L
2,035 Elo+
Party 2
Team Averages
Level 119
1,592 SR
1,702 Elo+

VS

Team Averages
Level 75
1,444 SR
1,494 Elo+
Hel
Hel
FrailIce
Hel
Level 6
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
GrinzlerELO
Chernobog
Level 33
God Stats
1W - 2L
1,431 SR
Queue Stats
88W - 59L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
IWojtekI
Cu Chulainn
Level 106
God Stats
19W - 14L
1,793 SR
Queue Stats
24W - 21L
1,595 Elo+
Party 1
Nemesis
Nemesis
JWLester
Nemesis
Level 127
God Stats
1W - 2L
1,282 SR
Queue Stats
28W - 25L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Lt-M21
Gilgamesh
Level 105
God Stats
3W - 2L
1,408 SR
Queue Stats
65W - 52L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 5
6,113
611
3,387
6,232
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Ixtabs
Athena
9
4 / 0 / 7
6,105
611
2,755
4,687
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Kinotay
Gilgamesh
12
4 / 0 / 1
6,694
669
7,019
6,668
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Mochixo
Scylla
10
4 / 1 / 4
6,194
619
3,762
3,465
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Riuyu
Xbalanque
10
6 / 1 / 6
6,734
673
8,566
6,265
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,078
408
1,176
3,829
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
GrinzlerELO
Chernobog
6
0 / 4 / 0
4,035
404
2,728
5,305
1,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
IWojtekI
Cu Chulainn
8
1 / 5 / 0
5,015
502
4,015
9,221
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JWLester
Nemesis
8
2 / 4 / 0
5,323
532
2,757
6,942
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Lt-M21
Gilgamesh
6
0 / 6 / 0
4,202
420
2,950
8,594
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
23
Kills
3
3
Deaths
23
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
L
0
4
0
0
L
Chernobog
GrinzlerELO
Chernobog
0
4
0
0
L
Cu Chulainn
IWojtekI
Cu Chulainn
1
5
0
0.2
W
Athena
Ixtabs
Athena
4
0
7
7.5
L
Nemesis
JWLester
Nemesis
2
4
0
0.5
W
Gilgamesh
Kinotay
Gilgamesh
4
0
1
4.5
L
Gilgamesh
Lt-M21
Gilgamesh
0
6
0
0
W
Scylla
Mochixo
Scylla
4
1
4
6
W
Xbalanque
Riuyu
Xbalanque
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
13,626
27,317
Taken
33,891
11,023
Mitigated
12,033
11,005
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,387
719
0
2,640
6,232
2,328
0
82
6,150
0
27,788
L
1,176
166
150
505
3,829
1,159
0
2,454
1,375
11,189
0
L
Chernobog
GrinzlerELO
Chernobog
2,728
1,597
0
1,307
5,305
1,247
0
502
4,803
0
15,035
L
Cu Chulainn
IWojtekI
Cu Chulainn
4,015
1,094
0
1,178
9,221
3,934
0
234
8,987
0
24,170
W
Athena
Ixtabs
Athena
2,755
868
0
1,335
4,687
3,233
0
300
4,363
11,210
0
L
Nemesis
JWLester
Nemesis
2,757
1,134
0
1,671
6,942
2,250
0
2,660
4,282
0
15,659
W
Gilgamesh
Kinotay
Gilgamesh
7,019
3,091
0
2,813
6,668
2,645
672
0
6,668
0
37,988
L
Gilgamesh
Lt-M21
Gilgamesh
2,950
723
0
1,073
8,594
3,443
0
667
7,927
0
12,650
W
Scylla
Mochixo
Scylla
3,762
601
0
656
3,465
987
94
616
2,695
31,411
0
W
Xbalanque
Riuyu
Xbalanque
8,566
4,054
0
3,561
6,265
1,830
580
0
6,265
0
35,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
22,653
278
Minions Killed
145
0
Camps Cleared
0
912,152
Distance Traveled
855,366
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,113
611
63
6
0
216,553
2
L
Hel
4,078
408
20
2
0
165,945
0
L
Chernobog
4,035
404
28
3
0
124,891
0
L
Cu Chulainn
5,015
502
43
4
0
177,588
1
W
Athena
6,105
611
17
2
0
197,807
1
L
Nemesis
5,323
532
39
4
0
207,953
2
W
Gilgamesh
6,694
669
74
7
0
185,641
0
L
Gilgamesh
4,202
420
15
2
0
178,989
0
W
Scylla
6,194
619
63
6
0
174,317
4
W
Xbalanque
6,734
673
61
6
0
137,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role