Player Matchup

Ao Kuang
Ao Kuang
LawsonD115
Ao Kuang
Level 129
God Stats
14W - 12L
1,786 SR
Queue Stats
161W - 166L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Notchooo
Erlang Shen
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 180L
1,528 Elo+
Solo
Izanami
Izanami
P1ZZATOPP1NG
Izanami
Level 102
God Stats
10W - 13L
1,610 SR
Queue Stats
146W - 150L
1,559 Elo+
Party 2
Ares
Ares
checkermanthe1st
Ares
Level 103
God Stats
3W - 1L
1,727 SR
Queue Stats
122W - 112L
1,560 Elo+
Party 2
Anhur
Anhur
mtizle
Anhur
Level 117
God Stats
6W - 3L
1,662 SR
Queue Stats
970W - 933L
1,585 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,559 Elo+

VS

Team Averages
Level 132
1,620 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JayMoney CT
Medusa
Level 158
God Stats
15W - 5L
1,852 SR
Queue Stats
375W - 351L
1,517 Elo+
Solo
Hercules
Hercules
itsmeman
Hercules
Level 140
God Stats
11W - 9L
1,500 SR
Queue Stats
424W - 422L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
wowermaurer
Gilgamesh
Level 136
God Stats
4W - 1L
1,750 SR
Queue Stats
412W - 409L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LawsonD115
Ao Kuang
15
1 / 2 / 4
8,506
473
7,315
16,351
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Notchooo
Erlang Shen
15
2 / 3 / 1
8,987
499
7,393
12,035
8,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
P1ZZATOPP1NG
Izanami
15
7 / 4 / 3
9,675
538
11,342
11,512
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 2
7,371
410
2,485
12,368
6,590
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
mtizle
Anhur
13
1 / 4 / 0
7,725
429
3,334
10,132
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 5 / 5
8,660
481
10,382
12,054
11,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
 
The Morrigan
14
0 / 4 / 4
8,254
459
7,212
8,312
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
4 / 0 / 1
10,330
574
7,782
6,319
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
itsmeman
Hercules
16
4 / 1 / 3
9,810
545
10,188
9,808
8,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
wowermaurer
Gilgamesh
16
4 / 3 / 3
9,528
529
8,460
13,840
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
16
17
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
5
5
1.3
W
The Morrigan
 
The Morrigan
0
4
4
0.5
W
Medusa
4
0
1
4.5
L
Ao Kuang
LawsonD115
Ao Kuang
1
2
4
1.5
L
Erlang Shen
Notchooo
Erlang Shen
2
3
1
0.83
L
Izanami
P1ZZATOPP1NG
Izanami
7
4
3
2.13
L
2
4
2
0.75
W
Hercules
itsmeman
Hercules
4
1
3
5.5
L
Anhur
mtizle
Anhur
1
4
0
0.25
W
Gilgamesh
wowermaurer
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
44,024
62,398
Taken
50,333
30,097
Mitigated
32,588
18,606
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,382
1,663
1,768
4,470
12,054
11,046
380
2,624
9,430
31,094
0
W
The Morrigan
 
The Morrigan
7,212
1,271
203
1,279
8,312
3,598
335
1,336
6,976
50,506
1,850
W
Medusa
7,782
3,655
0
1,666
6,319
2,876
1,900
1,366
4,953
0
88,844
L
Ao Kuang
LawsonD115
Ao Kuang
7,315
1,805
0
7,947
16,351
7,365
0
2,675
13,676
57,903
10,094
L
Erlang Shen
Notchooo
Erlang Shen
7,393
3,953
0
3,535
12,035
8,704
580
2,969
9,066
0
53,001
L
Izanami
P1ZZATOPP1NG
Izanami
11,342
6,142
0
2,146
11,512
4,884
0
5,161
6,351
0
79,653
L
2,485
76
372
1,756
12,368
6,590
0
3,977
8,391
17,024
0
W
Hercules
itsmeman
Hercules
10,188
2,860
0
3,661
9,808
8,734
623
2,234
7,574
0
48,722
L
Anhur
mtizle
Anhur
3,334
1,593
0
2,850
10,132
2,554
0
2,665
7,467
0
45,483
W
Gilgamesh
wowermaurer
Gilgamesh
8,460
2,142
0
6,057
13,840
6,334
308
1,972
11,868
0
62,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
46,582
479
Minions Killed
485
0
Camps Cleared
0
1,695,411
Distance Traveled
1,625,726
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,660
481
41
2
0
291,501
3
W
The Morrigan
8,254
459
100
6
0
337,050
3
W
Medusa
10,330
574
154
9
0
322,166
7
L
Ao Kuang
8,506
473
96
5
0
356,055
5
L
Erlang Shen
8,987
499
102
6
0
351,354
2
L
Izanami
9,675
538
157
9
0
312,724
0
L
Ares
7,371
410
38
2
0
350,477
1
W
Hercules
9,810
545
103
6
0
318,492
1
L
Anhur
7,725
429
86
5
0
324,801
5
W
Gilgamesh
9,528
529
87
5
0
356,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role