Player Matchup

Medusa
Medusa
Axel-78955
Medusa
Level 49
God Stats
10W - 5L
1,688 SR
Queue Stats
45W - 47L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Cptbaldshaft
Cthulhu
Level 89
God Stats
23W - 24L
1,543 SR
Queue Stats
358W - 423L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Xanderules
Cabrakan
Level 46
God Stats
0W - 5L
1,159 SR
Queue Stats
264W - 350L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
eskrodelta78
Ao Kuang
Level 49
God Stats
3W - 6L
1,678 SR
Queue Stats
86W - 109L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
icyboy971
Kukulkan
Level 28
God Stats
6W - 2L
1,782 SR
Queue Stats
69W - 86L
1,367 Elo+
Party 1
Team Averages
Level 52
1,570 SR
1,394 Elo+

VS

Team Averages
Level 94
1,371 SR
1,402 Elo+
Arachne
Arachne
Florboy1990
Arachne
Level 89
God Stats
2W - 6L
1,079 SR
Queue Stats
7W - 19L
1,040 Elo+
Solo
Baron Samedi
Baron Samedi
KillerQueen1800
Baron Samedi
Level 138
God Stats
8W - 13L
1,340 SR
Queue Stats
272W - 230L
1,539 Elo+
Party 2
Bellona
Bellona
dazmcginn13
Bellona
Level 38
God Stats
9W - 8L
1,390 SR
Queue Stats
250W - 226L
1,489 Elo+
Party 2
Izanami
Izanami
drakoluukio
Izanami
Level 48
God Stats
6W - 7L
1,530 SR
Queue Stats
102W - 122L
1,339 Elo+
Solo
Bacchus
Bacchus
xDx Speddyx
Bacchus
Level 157
God Stats
9W - 6L
1,517 SR
Queue Stats
283W - 238L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axel-78955
Medusa
7
1 / 5 / 0
4,720
472
5,409
6,781
1,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Cptbaldshaft
Cthulhu
9
3 / 3 / 0
5,680
568
5,303
6,161
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Xanderules
Cabrakan
7
0 / 7 / 1
4,636
464
2,392
8,094
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
eskrodelta78
Ao Kuang
9
1 / 2 / 0
5,250
525
1,927
7,060
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
icyboy971
Kukulkan
8
0 / 4 / 0
4,584
458
1,343
4,835
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Florboy1990
Arachne
9
2 / 1 / 2
5,514
551
1,152
3,134
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
KillerQueen1800
Baron Samedi
12
6 / 0 / 1
6,843
684
4,252
4,100
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
dazmcginn13
Bellona
10
2 / 2 / 1
6,009
601
4,412
8,143
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
drakoluukio
Izanami
11
9 / 2 / 4
6,988
699
8,189
7,180
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
xDx Speddyx
Bacchus
9
2 / 0 / 10
6,236
624
5,101
7,091
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
21
21
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Axel-78955
Medusa
1
5
0
0.2
L
Cthulhu
Cptbaldshaft
Cthulhu
3
3
0
1
W
Arachne
Florboy1990
Arachne
2
1
2
3
W
Baron Samedi
KillerQueen1800
Baron Samedi
6
0
1
6.5
L
Cabrakan
Xanderules
Cabrakan
0
7
1
0.07
W
Bellona
dazmcginn13
Bellona
2
2
1
1.25
W
Izanami
drakoluukio
Izanami
9
2
4
5.5
L
Ao Kuang
eskrodelta78
Ao Kuang
1
2
0
0.5
L
Kukulkan
icyboy971
Kukulkan
0
4
0
0
W
Bacchus
xDx Speddyx
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,374
Damage
23,106
32,931
Taken
29,648
14,802
Mitigated
14,550
5,523
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Axel-78955
Medusa
5,409
2,068
0
1,497
6,781
1,738
663
2,515
4,222
0
21,244
L
Cthulhu
Cptbaldshaft
Cthulhu
5,303
804
89
1,423
6,161
4,102
0
0
6,161
20,205
0
W
Arachne
Florboy1990
Arachne
1,152
767
0
1,058
3,134
1,185
0
382
2,742
0
24,144
W
Baron Samedi
KillerQueen1800
Baron Samedi
4,252
269
68
1,247
4,100
1,621
0
1,259
2,653
38,859
0
L
Cabrakan
Xanderules
Cabrakan
2,392
683
333
801
8,094
5,417
297
1,729
6,340
10,006
0
W
Bellona
dazmcginn13
Bellona
4,412
1,505
0
2,918
8,143
4,232
0
4,903
2,796
0
30,082
W
Izanami
drakoluukio
Izanami
8,189
5,964
393
2,818
7,180
2,456
249
1,823
5,357
0
40,088
L
Ao Kuang
eskrodelta78
Ao Kuang
1,927
491
0
724
7,060
2,027
0
1,886
5,139
25,808
0
L
Kukulkan
icyboy971
Kukulkan
1,343
155
0
656
4,835
1,518
0
2,939
1,716
16,812
0
W
Bacchus
xDx Speddyx
Bacchus
5,101
815
0
2,548
7,091
5,056
96
1,956
5,072
16,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
31,590
188
Minions Killed
314
0
Camps Cleared
0
882,713
Distance Traveled
987,383
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,720
472
30
3
0
201,038
1
L
Cthulhu
5,680
568
38
4
0
159,324
3
W
Arachne
5,514
551
52
5
0
198,200
0
W
Baron Samedi
6,843
684
84
8
0
188,726
0
L
Cabrakan
4,636
464
22
2
0
168,216
0
W
Bellona
6,009
601
78
8
0
195,818
3
W
Izanami
6,988
699
81
8
0
190,168
0
L
Ao Kuang
5,250
525
61
6
0
183,024
1
L
Kukulkan
4,584
458
37
4
0
171,111
2
W
Bacchus
6,236
624
19
2
0
214,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role