Player Matchup

Bellona
Bellona
Jubjub532
Bellona
Level 29
God Stats
11W - 6L
1,650 SR
Queue Stats
77W - 28L
1,749 Elo+
Party 1
Baron Samedi
Baron Samedi
Stormgard
Baron Samedi
Level 38
God Stats
3W - 0L
1,720 SR
Queue Stats
94W - 44L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
keags22
Gilgamesh
Level 106
God Stats
10W - 4L
1,918 SR
Queue Stats
95W - 47L
1,701 Elo+
Party 1
Team Averages
Level 58
1,763 SR
1,717 Elo+

VS

Team Averages
Level 27
1,595 SR
1,503 Elo+
Ares
Ares
GinNR
Ares
Level 25
God Stats
0W - 1L
1,837 SR
Queue Stats
43W - 20L
1,697 Elo+
Solo
Da Ji
Da Ji
Suguerre
Da Ji
Level 28
God Stats
37W - 50L
1,473 SR
Queue Stats
187W - 170L
1,443 Elo+
Solo
Ra
Ra
TonyBocanegra
Ra
Level 29
God Stats
8W - 19L
1,475 SR
Queue Stats
28W - 37L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jubjub532
Bellona
20
5 / 4 / 20
17,922
640
18,536
22,698
24,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Stormgard
Baron Samedi
20
7 / 8 / 15
18,225
651
25,501
22,307
11,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
keags22
Gilgamesh
20
16 / 6 / 10
20,232
723
31,288
37,673
51,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GinNR
Ares
18
4 / 9 / 6
16,308
582
17,616
33,812
52,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Da Ji
Suguerre
Da Ji
20
13 / 9 / 5
19,897
711
31,267
32,598
18,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 10 / 10
16,608
593
14,366
20,754
11,838
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
28
Kills
18
18
Deaths
28
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
GinNR
Ares
4
9
6
0.78
W
Bellona
Jubjub532
Bellona
5
4
20
3.75
W
Baron Samedi
Stormgard
Baron Samedi
7
8
15
1.81
L
Da Ji
Suguerre
Da Ji
13
9
5
1.72
L
1
10
10
0.6
W
Gilgamesh
keags22
Gilgamesh
16
6
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,325
Damage
63,249
82,678
Taken
87,164
87,751
Mitigated
82,799
14,759
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
GinNR
Ares
17,616
1,382
0
1,303
33,812
52,577
155
12,564
21,248
65,252
0
W
Bellona
Jubjub532
Bellona
18,536
7,612
0
865
22,698
24,988
1,457
8,832
13,640
0
85,905
W
Baron Samedi
Stormgard
Baron Samedi
25,501
2,586
4,859
5,158
22,307
11,181
227
9,530
12,610
132,525
0
L
Da Ji
Suguerre
Da Ji
31,267
10,932
604
6,170
32,598
18,384
1,651
8,366
24,232
0
76,125
L
14,366
1,917
2,850
2,368
20,754
11,838
846
5,074
15,680
123,291
0
W
Gilgamesh
keags22
Gilgamesh
31,288
9,206
0
3,877
37,673
51,582
785
12,870
24,310
0
83,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
52,813
327
Minions Killed
282
0
Camps Cleared
0
1,403,985
Distance Traveled
1,331,387
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,308
582
28
1
0
415,457
3
W
Bellona
17,922
640
99
4
0
501,476
7
W
Baron Samedi
18,225
651
156
6
0
415,623
8
L
Da Ji
19,897
711
52
2
0
456,683
1
L
Ra
16,608
593
202
7
0
459,247
11
W
Gilgamesh
20,232
723
72
3
0
486,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role