Player Matchup

Agni
Agni
Aberonda
Agni
Level 70
God Stats
1W - 1L
1,256 SR
Queue Stats
112W - 89L
1,469 Elo+
Party 1
Ra
Ra
Evey27
Ra
Level 125
God Stats
1W - 3L
1,195 SR
Queue Stats
213W - 196L
1,515 Elo+
Party 1
Cerberus
Cerberus
MojoHunter5
Cerberus
Level 109
God Stats
4W - 4L
1,422 SR
Queue Stats
226W - 183L
1,702 Elo+
Party 2
Izanami
Izanami
caIImeboosted
Izanami
Level 14
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 2L
1,584 Elo+
Party 2
Hel
Hel
cebzu
Hel
Level 65
God Stats
2W - 1L
1,479 SR
Queue Stats
47W - 32L
1,692 Elo+
Party 2
Team Averages
Level 77
1,356 SR
1,593 Elo+

VS

Team Averages
Level 104
1,539 SR
1,438 Elo+
Kukulkan
Kukulkan
BrokeDudeTC14
Kukulkan
Level 141
God Stats
1W - 1L
1,656 SR
Queue Stats
204W - 197L
1,388 Elo+
Solo
Rama
Rama
Il Goiano lI
Rama
Level 99
God Stats
5W - 2L
1,726 SR
Queue Stats
274W - 258L
1,516 Elo+
Party 3
Set
Set
greensage3
Set
Level 59
God Stats
6W - 5L
1,269 SR
Queue Stats
114W - 122L
1,447 Elo+
Solo
Ares
Ares
rumble390
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo
Mulan
Mulan
xIl A r e s lIx
Mulan
Level 156
God Stats
15W - 13L
1,545 SR
Queue Stats
165W - 149L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 3 / 0
6,628
510
1,557
5,915
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
13
1 / 2 / 3
7,449
573
2,501
7,035
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
MojoHunter5
Cerberus
12
6 / 0 / 7
8,234
633
10,629
11,531
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
13
5 / 1 / 4
8,196
630
4,384
5,526
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
cebzu
Hel
16
9 / 0 / 1
9,215
709
9,122
7,711
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrokeDudeTC14
Kukulkan
14
1 / 0 / 1
7,933
610
5,427
4,643
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
6,108
470
4,053
8,775
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
6,508
501
3,197
9,955
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
9
2 / 6 / 0
6,296
484
4,144
10,610
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,188
399
1,897
7,521
2,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
6
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
0
3
0
0
L
Kukulkan
BrokeDudeTC14
Kukulkan
1
0
1
1.5
W
Ra
1
2
3
1.25
L
0
6
1
0.08
W
Cerberus
MojoHunter5
Cerberus
6
0
7
9.5
W
Izanami
5
1
4
7
W
Hel
cebzu
Hel
9
0
1
9.5
L
2
4
1
0.63
L
Ares
2
6
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
18,718
37,718
Taken
41,504
18,968
Mitigated
14,014
16,382
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,557
157
0
939
5,915
1,874
196
2,208
3,531
31,183
0
L
Kukulkan
BrokeDudeTC14
Kukulkan
5,427
244
0
792
4,643
1,327
0
2,516
2,095
56,279
0
W
Ra
2,501
395
617
2,545
7,035
3,127
755
1,002
5,963
39,610
0
L
4,053
2,889
0
1,255
8,775
2,511
0
4,721
4,054
0
32,576
W
Cerberus
MojoHunter5
Cerberus
10,629
569
0
4,448
11,531
8,668
290
4,037
7,376
33,068
0
W
Izanami
4,384
3,417
0
1,367
5,526
2,243
2,874
1,063
4,463
0
42,475
W
Hel
cebzu
Hel
9,122
838
1,219
5,247
7,711
3,056
1,323
885
6,814
62,027
0
L
3,197
1,557
369
2,790
9,955
2,905
0
5,920
3,961
0
33,980
L
Ares
4,144
346
0
609
10,610
4,675
124
4,566
6,026
20,783
0
L
1,897
159
0
562
7,521
2,596
0
5,922
1,559
0
19,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
32,033
442
Minions Killed
342
0
Camps Cleared
0
1,249,928
Distance Traveled
1,158,658
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,628
510
80
6
0
223,805
3
L
Kukulkan
7,933
610
130
10
0
261,003
4
W
Ra
7,449
573
94
7
0
276,528
1
L
Rama
6,108
470
75
6
0
223,663
3
W
Cerberus
8,234
633
52
4
0
265,045
6
W
Izanami
8,196
630
87
7
0
233,729
0
W
Hel
9,215
709
129
10
0
250,821
2
L
Set
6,508
501
70
5
0
259,147
2
L
Ares
6,296
484
26
2
0
243,625
0
L
Mulan
5,188
399
41
3
0
171,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role