Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DiscoPirate
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KurrentKing
Hercules
Level 145
God Stats
4W - 2L
1,652 SR
Queue Stats
55W - 36L
1,537 Elo+
Solo
Nu Wa
Nu Wa
VulcanIsBae
Nu Wa
Level 106
God Stats
3W - 3L
1,599 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 1
Bacchus
Bacchus
vitocohd
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,494 Elo+

VS

Team Averages
Level 81
1,620 SR
1,519 Elo+
Persephone
Persephone
AGamerAtHeart
Persephone
Level 106
God Stats
3W - 1L
1,897 SR
Queue Stats
143W - 139L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
CrocodileBunde
Gilgamesh
Level 66
God Stats
3W - 11L
1,358 SR
Queue Stats
222W - 208L
1,528 Elo+
Solo
Geb
Geb
DaRagingPanda99
Geb
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,502 Elo+
Party 2
Ullr
Ullr
Ganso123
Ullr
Level 117
God Stats
0W - 1L
1,619 SR
Queue Stats
8W - 15L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Nokord
Nu Wa
Level 43
God Stats
12W - 6L
1,725 SR
Queue Stats
268W - 265L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 5
7,755
776
4,425
5,378
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
0 / 1 / 3
7,311
731
5,106
6,492
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
KurrentKing
Hercules
14
6 / 1 / 4
8,837
884
7,848
10,443
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 7
8,194
819
6,949
1,646
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
vitocohd
Bacchus
14
4 / 1 / 2
7,749
775
4,449
6,165
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGamerAtHeart
Persephone
13
1 / 1 / 2
6,792
679
4,143
3,839
1,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CrocodileBunde
Gilgamesh
13
2 / 3 / 2
6,968
697
6,063
10,508
4,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 3
7,082
708
3,862
9,438
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
12
0 / 2 / 2
6,107
611
3,119
5,985
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Nokord
Nu Wa
12
0 / 4 / 3
6,295
630
6,109
5,887
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
4
4
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Persephone
AGamerAtHeart
Persephone
1
1
2
2
L
Gilgamesh
CrocodileBunde
Gilgamesh
2
3
2
1
L
1
4
3
0.63
W
Anubis
0
1
3
1.5
L
Ullr
0
2
2
0.5
W
Hercules
KurrentKing
Hercules
6
1
4
8
L
Nu Wa
Nokord
Nu Wa
0
4
3
0.38
W
2
0
7
5.5
W
Bacchus
vitocohd
Bacchus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
23,296
30,124
Taken
35,657
19,625
Mitigated
13,061
9,289
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,425
665
0
634
5,378
2,706
0
1,689
3,523
0
16,347
L
Persephone
AGamerAtHeart
Persephone
4,143
128
0
890
3,839
1,501
0
1,717
1,994
25,511
0
L
Gilgamesh
CrocodileBunde
Gilgamesh
6,063
1,952
0
2,614
10,508
4,004
0
3,877
6,459
0
22,134
L
3,862
765
0
1,158
9,438
4,061
1
4,660
4,452
8,058
0
W
Anubis
5,106
120
0
2,519
6,492
3,458
0
3,062
3,294
33,955
0
L
Ullr
3,119
742
0
1,028
5,985
1,746
0
3,082
2,585
0
20,320
W
Hercules
KurrentKing
Hercules
7,848
3,005
0
5,453
10,443
8,524
92
4,461
5,752
0
17,659
L
Nu Wa
Nokord
Nu Wa
6,109
1,453
0
910
5,887
1,749
0
2,940
2,868
24,991
0
W
6,949
2,701
0
557
1,646
449
2,074
1,071
465
36,319
0
W
Bacchus
vitocohd
Bacchus
4,449
179
0
126
6,165
4,488
338
3,436
2,608
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
33,244
241
Minions Killed
194
12
Camps Cleared
4
891,181
Distance Traveled
828,503
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,755
776
32
3
4
190,626
0
L
Persephone
6,792
679
67
7
0
146,806
1
L
Gilgamesh
6,968
697
38
4
3
169,536
0
L
Geb
7,082
708
6
1
0
181,944
1
W
Anubis
7,311
731
78
8
4
168,748
7
L
Ullr
6,107
611
41
4
0
162,296
0
W
Hercules
8,837
884
31
3
0
170,756
0
L
Nu Wa
6,295
630
42
4
1
167,921
4
W
Nu Wa
8,194
819
81
8
1
189,770
3
W
Bacchus
7,749
775
19
2
3
171,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role